Player Matchup

Geb
Geb
TanjiroKw-
Geb
Level 83
God Stats
19W - 9L
1,590 SR
Queue Stats
285W - 310L
1,427 Elo+
Solo
Hachiman
Hachiman
fxrkan_68
Hachiman
Level 94
God Stats
1W - 2L
1,173 SR
Queue Stats
125W - 140L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
xCxrpes_Ghxst
Ah Puch
Level 78
God Stats
8W - 11L
1,445 SR
Queue Stats
25W - 48L
1,322 Elo+
Party 1
Team Averages
Level 85
1,403 SR
1,409 Elo+

VS

Team Averages
Level 69
1,435 SR
1,443 Elo+
Charybdis
Charybdis
AaronGg759
Charybdis
Level 39
God Stats
0W - 3L
1,623 SR
Queue Stats
44W - 56L
1,399 Elo+
Solo
Ravana
Ravana
TheHighFlyMC
Ravana
Level 126
God Stats
1W - 2L
1,293 SR
Queue Stats
645W - 671L
1,511 Elo+
Solo
Chang'e
Chang'e
Zatik_Kamisato
Chang'e
Level 41
God Stats
2W - 4L
1,390 SR
Queue Stats
33W - 27L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
7,773
707
4,635
14,095
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
fxrkan_68
Hachiman
13
5 / 2 / 3
8,278
753
9,210
6,458
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
12
3 / 0 / 5
7,798
709
9,160
1,997
551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AaronGg759
Charybdis
11
0 / 2 / 2
6,710
610
3,617
8,805
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
11
2 / 3 / 0
7,117
647
6,194
10,748
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 2
6,527
593
5,966
7,938
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AaronGg759
Charybdis
0
2
2
0.5
W
0
0
6
3
L
Ravana
2
3
0
0.67
L
0
3
2
0.33
W
Hachiman
fxrkan_68
Hachiman
5
2
3
3.25
W
Ah Puch
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
15,777
22,550
Taken
27,491
13,241
Mitigated
11,926
4,985
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AaronGg759
Charybdis
3,617
1,893
0
1,720
8,805
2,840
438
5,550
3,255
0
19,022
W
4,635
435
0
3,688
14,095
10,979
141
3,721
9,344
13,614
0
L
Ravana
6,194
1,132
0
2,430
10,748
6,894
0
4,442
6,306
0
18,774
L
5,966
645
3,036
2,598
7,938
2,192
330
4,113
3,825
16,892
0
W
Hachiman
fxrkan_68
Hachiman
9,210
4,079
0
0
6,458
1,711
1,752
1,457
4,627
0
29,148
W
Ah Puch
9,160
155
760
537
1,997
551
1,195
343
1,594
25,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,849
Gold Earned
20,354
112
Minions Killed
107
3
Camps Cleared
5
615,385
Distance Traveled
601,977
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,710
610
47
4
1
199,996
3
W
Geb
7,773
707
15
1
0
228,312
1
L
Ravana
7,117
647
28
3
3
206,442
3
L
Chang'e
6,527
593
32
3
1
195,539
2
W
Hachiman
8,278
753
56
5
2
190,684
3
W
Ah Puch
7,798
709
41
4
1
196,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role