Player Matchup

Horus
Horus
BlazingSeabolt
Horus
Level 104
God Stats
7W - 12L
1,481 SR
Queue Stats
561W - 508L
1,573 Elo+
Solo
Poseidon
Poseidon
Georgette Polta
Poseidon
Level 156
God Stats
6W - 5L
1,517 SR
Queue Stats
453W - 429L
1,485 Elo+
Solo
Izanami
Izanami
HOMExMADExKFC
Izanami
Level 120
God Stats
8W - 3L
1,743 SR
Queue Stats
292W - 267L
1,481 Elo+
Party 1
Apollo
Apollo
HOMExMADExVODKA
Apollo
Level 88
God Stats
2W - 6L
1,374 SR
Queue Stats
263W - 241L
1,481 Elo+
Party 1
Rama
Rama
Sysnickle
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,512 Elo+
Solo
Team Averages
Level 103
1,523 SR
1,506 Elo+

VS

Team Averages
Level 136
1,442 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ChiefDecimateX
Sobek
Level 148
God Stats
5W - 1L
1,577 SR
Queue Stats
298W - 295L
1,440 Elo+
Solo
Serqet
Serqet
KmartSmart15
Serqet
Level 107
God Stats
1W - 3L
1,133 SR
Queue Stats
409W - 398L
1,540 Elo+
Solo
Izanami
Izanami
ME John Rambo
Izanami
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,495 Elo+
Solo
Horus
Horus
igneel5209
Horus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 6
7,590
690
5,934
14,923
13,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
20
5 / 2 / 3
10,987
999
18,776
13,489
5,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
4 / 5 / 4
9,856
896
10,641
11,994
5,236
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 7
9,402
855
8,957
10,285
4,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
13
3 / 7 / 4
8,982
817
11,534
11,506
4,185
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
10 / 4 / 11
10,616
965
19,948
10,247
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 20
9,619
874
8,667
19,844
22,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
17
3 / 1 / 18
9,102
827
8,068
14,504
7,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
16
2 / 4 / 18
9,423
857
11,559
12,924
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
18
9 / 2 / 13
9,985
908
6,766
13,644
15,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
13
Kills
26
26
Deaths
13
24
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
4
11
3.88
L
0
7
6
0.43
W
2
2
20
6
L
Poseidon
5
2
3
3.25
L
Izanami
4
5
4
1.2
L
1
5
7
0.9
W
Serqet
3
1
18
12
W
Izanami
2
4
18
2.75
L
Rama
3
7
4
0.71
W
Horus
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,842
Damage
55,008
62,197
Taken
71,163
33,354
Mitigated
55,245
21,489
Healing
33,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,948
1,248
1,902
1,138
10,247
4,206
972
4,086
6,161
37,326
0
L
5,934
3,306
4,169
3,373
14,923
13,961
19
3,995
10,769
0
7,674
W
8,667
301
1,409
5,782
19,844
22,916
351
3,334
16,510
17,552
0
L
Poseidon
18,776
2,247
1,903
6,113
13,489
5,938
880
5,325
8,164
48,338
0
L
Izanami
10,641
6,930
1,084
2,213
11,994
5,236
1,897
7,719
4,275
0
21,692
L
8,957
3,809
42
833
10,285
4,034
1,050
6,238
4,047
0
16,589
W
Serqet
8,068
1,269
1,008
3,116
14,504
7,240
986
4,155
10,349
0
12,081
W
Izanami
11,559
6,436
659
2,762
12,924
5,875
2,074
3,919
9,005
0
36,208
L
Rama
11,534
7,656
303
1,456
11,506
4,185
0
5,338
5,886
0
18,724
W
Horus
6,766
3,239
8,631
6,794
13,644
15,008
735
3,282
10,362
0
11,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
48,745
120
Minions Killed
121
0
Camps Cleared
0
888,853
Distance Traveled
1,067,370
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,616
965
40
4
0
219,483
0
L
Horus
7,590
690
2
0
0
160,297
3
W
Sobek
9,619
874
13
1
0
197,746
0
L
Poseidon
10,987
999
49
4
0
234,487
1
L
Izanami
9,856
896
27
2
0
174,757
0
L
Apollo
9,402
855
24
2
0
195,497
0
W
Serqet
9,102
827
13
1
0
250,822
1
W
Izanami
9,423
857
54
5
0
179,409
0
L
Rama
8,982
817
18
2
0
123,815
0
W
Horus
9,985
908
1
0
0
219,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role