Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LNeto15
Hades
Level 114
God Stats
7W - 7L
1,428 SR
Queue Stats
134W - 167L
1,346 Elo+
Party 1
Ymir
Ymir
Luka_Magic_0077
Ymir
Level 42
God Stats
1W - 1L
1,636 SR
Queue Stats
127W - 160L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
sangria_cavalar
Sun Wukong
Level 105
God Stats
11W - 15L
1,443 SR
Queue Stats
517W - 537L
1,368 Elo+
Solo
Team Averages
Level 93
1,501 SR
1,393 Elo+

VS

Team Averages
Level 71
1,477 SR
1,349 Elo+
Loki
Loki
DeadPool1999264
Loki
Level 76
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 31L
1,298 Elo+
Solo
Charybdis
Charybdis
GUNABOY_
Charybdis
Level 32
God Stats
15W - 16L
1,453 SR
Queue Stats
67W - 69L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
TheGreatAshSoul
Kuzenbo
Level 137
God Stats
84W - 74L
1,516 SR
Queue Stats
356W - 387L
1,375 Elo+
Solo
Poseidon
Poseidon
Twisted_Triipz
Poseidon
Level 64
God Stats
2W - 4L
1,465 SR
Queue Stats
177W - 217L
1,297 Elo+
Solo
Bellona
Bellona
awesome_possum50
Bellona
Level 44
God Stats
6W - 4L
1,450 SR
Queue Stats
52W - 72L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
11 / 8 / 4
12,464
567
18,216
21,487
12,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
 
Hou Yi
17
3 / 8 / 2
10,535
479
5,301
17,254
5,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
LNeto15
Hades
15
2 / 8 / 4
9,824
447
9,356
18,387
7,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 10 / 7
8,583
390
5,300
24,516
15,663
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
sangria_cavalar
Sun Wukong
18
2 / 6 / 7
11,369
517
11,675
23,938
18,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 7
12,227
556
12,732
11,136
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
GUNABOY_
Charybdis
19
9 / 4 / 15
12,170
553
16,354
12,403
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 18
11,696
532
12,729
29,021
28,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
18
8 / 6 / 10
12,116
551
25,642
19,259
7,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 3 / 7
12,021
546
14,421
14,491
12,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
18
Kills
40
40
Deaths
18
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
11
8
4
1.63
L
Hou Yi
 
Hou Yi
3
8
2
0.5
W
10
2
7
6.75
W
Charybdis
GUNABOY_
Charybdis
9
4
15
4.13
L
Hades
LNeto15
Hades
2
8
4
0.5
L
0
10
7
0.35
W
5
3
18
4.67
W
Poseidon
8
6
10
2.17
W
8
3
7
3.83
L
Sun Wukong
sangria_cavalar
Sun Wukong
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,848
Damage
81,878
105,582
Taken
86,310
60,518
Mitigated
56,894
21,432
Healing
30,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
18,216
3,868
0
3,253
21,487
12,879
0
10,497
10,990
0
57,990
L
Hou Yi
 
Hou Yi
5,301
1,818
407
3,005
17,254
5,843
328
2,570
14,684
0
81,436
W
12,732
4,238
0
4,312
11,136
4,145
721
874
10,226
0
68,266
W
Charybdis
GUNABOY_
Charybdis
16,354
8,810
0
1,291
12,403
4,567
895
1,540
10,735
0
78,437
L
Hades
LNeto15
Hades
9,356
213
481
4,320
18,387
7,937
500
10,265
8,122
51,591
0
L
5,300
807
422
3,835
24,516
15,663
467
8,359
16,157
32,542
0
W
12,729
3,756
4,084
12,190
29,021
28,807
286
4,882
23,986
35,569
0
W
Poseidon
25,642
5,827
699
4,809
19,259
7,216
2,372
5,569
13,314
99,545
0
W
14,421
2,240
0
3,420
14,491
12,159
1,360
2,322
12,087
8,976
68,557
L
Sun Wukong
sangria_cavalar
Sun Wukong
11,675
1,007
0
5,709
23,938
18,196
1,327
8,336
15,602
5,248
64,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,775
Gold Earned
60,230
490
Minions Killed
526
0
Camps Cleared
0
1,835,057
Distance Traveled
2,058,655
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,464
567
79
4
0
382,867
1
L
Hou Yi
10,535
479
132
6
0
361,088
0
W
Loki
12,227
556
102
5
0
451,293
0
W
Charybdis
12,170
553
108
5
0
370,795
1
L
Hades
9,824
447
111
5
0
337,669
8
L
Ymir
8,583
390
46
2
0
341,801
0
W
Kuzenbo
11,696
532
34
2
0
397,930
3
W
Poseidon
12,116
551
154
7
0
383,279
1
W
Bellona
12,021
546
128
6
0
455,358
6
L
Sun Wukong
11,369
517
122
6
0
411,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role