Player Matchup

Mercury
Mercury
BlazeingFrost
Mercury
Level 160
God Stats
7W - 3L
1,718 SR
Queue Stats
154W - 140L
1,655 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BlazeingKcaz
Ah Muzen Cab
Level 27
God Stats
6W - 0L
1,798 SR
Queue Stats
84W - 34L
1,791 Elo+
Party 2
Anubis
Anubis
Chopkins
Anubis
Level 139
God Stats
1W - 0L
1,771 SR
Queue Stats
171W - 127L
1,677 Elo+
Party 2
Ra
Ra
PapiiChullo
Ra
Level 132
God Stats
5W - 1L
1,929 SR
Queue Stats
222W - 155L
1,756 Elo+
Party 2
Sylvanus
Sylvanus
SquidFN
Sylvanus
Level 81
God Stats
4W - 2L
1,576 SR
Queue Stats
189W - 124L
1,678 Elo+
Party 2
Team Averages
Level 108
1,758 SR
1,711 Elo+

VS

Team Averages
Level 93
1,572 SR
1,609 Elo+
Kukulkan
Kukulkan
DjAzael
Kukulkan
Level 105
God Stats
40W - 33L
1,594 SR
Queue Stats
123W - 113L
1,486 Elo+
Party 1
Arachne
Arachne
Draermore
Arachne
Level 152
God Stats
8W - 9L
1,535 SR
Queue Stats
401W - 350L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
SmiteMonkey10
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,810 Elo+
Party 1
Izanami
Izanami
VVida
Izanami
Level 68
God Stats
12W - 13L
1,529 SR
Queue Stats
126W - 127L
1,559 Elo+
Party 1
Geb
Geb
daydaydj
Geb
Level 137
God Stats
9W - 4L
1,705 SR
Queue Stats
75W - 51L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
3 / 1 / 3
6,241
567
4,042
6,679
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
BlazeingKcaz
Ah Muzen Cab
13
2 / 0 / 1
7,471
679
2,973
3,278
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Chopkins
Anubis
12
4 / 2 / 1
6,804
619
5,436
6,718
2,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 2
6,581
598
4,510
5,882
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
SquidFN
Sylvanus
10
1 / 0 / 8
6,080
553
4,864
8,965
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DjAzael
Kukulkan
9
1 / 3 / 2
5,598
509
5,247
4,935
1,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Draermore
Arachne
6
1 / 4 / 2
4,759
433
3,752
7,465
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
1
0 / 0 / 0
3,546
322
0
0
0
Izanami
VVida
Izanami
10
1 / 3 / 2
5,555
505
3,087
6,478
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 0
5,057
460
3,332
9,598
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
4
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
3
1
3
4.5
W
Ah Muzen Cab
BlazeingKcaz
Ah Muzen Cab
2
0
1
2.5
W
Anubis
Chopkins
Anubis
4
2
1
2.25
L
Kukulkan
DjAzael
Kukulkan
1
3
2
0.67
L
Arachne
Draermore
Arachne
1
4
2
0.5
W
4
2
2
2.5
L
Guan Yu
0
0
0
0
W
Sylvanus
SquidFN
Sylvanus
1
0
8
5
L
Izanami
VVida
Izanami
1
3
2
0.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
15,418
31,522
Taken
28,476
14,024
Mitigated
8,345
14,597
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
4,042
1,522
0
1,860
6,679
2,239
0
2,467
4,212
0
23,643
W
Ah Muzen Cab
BlazeingKcaz
Ah Muzen Cab
2,973
1,039
0
2,582
3,278
1,583
2,226
69
3,209
0
59,058
W
Anubis
Chopkins
Anubis
5,436
817
0
2,864
6,718
2,834
618
1,681
5,037
37,684
0
L
Kukulkan
DjAzael
Kukulkan
5,247
539
0
512
4,935
1,018
0
2,189
2,616
30,047
0
L
Arachne
Draermore
Arachne
3,752
1,989
0
1,466
7,465
2,399
0
2,206
5,077
0
12,449
W
4,510
726
675
1,867
5,882
1,975
0
2,428
3,454
34,600
0
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
SquidFN
Sylvanus
4,864
1,964
985
3,764
8,965
5,393
870
1,934
7,031
19,441
6,609
L
Izanami
VVida
Izanami
3,087
1,700
0
794
6,478
1,386
0
3,591
2,855
0
29,295
L
3,332
354
0
1,643
9,598
3,542
0
5,676
3,854
11,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
24,515
390
Minions Killed
163
0
Camps Cleared
0
1,057,876
Distance Traveled
839,259
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,241
567
59
5
0
244,857
2
W
Ah Muzen Cab
7,471
679
118
11
0
193,451
2
W
Anubis
6,804
619
73
7
0
197,327
0
L
Kukulkan
5,598
509
59
5
0
218,064
4
L
Arachne
4,759
433
25
2
0
227,667
2
W
Ra
6,581
598
77
7
0
220,513
1
L
Guan Yu
3,546
322
0
0
0
0
0
W
Sylvanus
6,080
553
63
6
0
201,728
1
L
Izanami
5,555
505
67
6
0
177,866
0
L
Geb
5,057
460
12
1
0
215,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role