Player Matchup

Cerberus
Cerberus
BadShinobi
Cerberus
Level 128
God Stats
4W - 4L
1,411 SR
Queue Stats
116W - 112L
1,423 Elo+
Solo
Ah Puch
Ah Puch
EduardoM24
Ah Puch
Level 146
God Stats
5W - 0L
1,929 SR
Queue Stats
136W - 147L
1,448 Elo+
Solo
Hercules
Hercules
GALERORDVALL
Hercules
Level 64
God Stats
1W - 2L
1,320 SR
Queue Stats
40W - 59L
1,189 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SniffaWilly
Ah Muzen Cab
Level 84
God Stats
7W - 10L
1,445 SR
Queue Stats
148W - 139L
1,517 Elo+
Solo
Arachne
Arachne
darkside091101
Arachne
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 78L
1,446 Elo+
Solo
Team Averages
Level 96
1,521 SR
1,405 Elo+

VS

Team Averages
Level 141
1,489 SR
1,457 Elo+
Mulan
Mulan
AedanAaron97
Mulan
Level 155
God Stats
3W - 6L
1,504 SR
Queue Stats
396W - 414L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
JazzDragneel
Nu Wa
Level 119
God Stats
19W - 19L
1,639 SR
Queue Stats
63W - 61L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
M4rLs BR
Cliodhna
Level 157
God Stats
0W - 2L
1,312 SR
Queue Stats
330W - 343L
1,489 Elo+
Solo
Artemis
Artemis
TifaLockHartXoX
Artemis
Level 124
God Stats
7W - 6L
1,498 SR
Queue Stats
55W - 70L
1,381 Elo+
Party 1
Atlas
Atlas
blank11207
Atlas
Level 148
God Stats
3W - 5L
1,493 SR
Queue Stats
163W - 171L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadShinobi
Cerberus
14
4 / 1 / 5
9,037
532
6,780
18,850
14,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
EduardoM24
Ah Puch
15
3 / 3 / 3
9,706
571
6,042
9,111
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GALERORDVALL
Hercules
15
5 / 0 / 4
8,871
522
8,401
12,299
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SniffaWilly
Ah Muzen Cab
16
3 / 0 / 3
9,364
551
9,424
9,195
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 4
9,450
556
4,683
16,089
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,484
499
13,023
16,482
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 5 / 0
8,419
495
10,621
7,460
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
M4rLs BR
Cliodhna
15
0 / 3 / 2
8,575
504
6,276
11,653
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 3 / 0
7,256
427
7,448
9,008
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
12
0 / 2 / 3
7,394
435
5,156
14,255
9,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
4
4
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Cerberus
BadShinobi
Cerberus
4
1
5
6.5
W
Ah Puch
EduardoM24
Ah Puch
3
3
3
1.5
W
Hercules
GALERORDVALL
Hercules
5
0
4
7
L
2
5
0
0.4
L
Cliodhna
M4rLs BR
Cliodhna
0
3
2
0.33
W
Ah Muzen Cab
SniffaWilly
Ah Muzen Cab
3
0
3
4.5
L
1
3
0
0.33
L
Atlas
0
2
3
0.75
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
42,524
65,544
Taken
58,858
34,281
Mitigated
30,847
33,029
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,023
1,976
0
4,997
16,482
12,665
270
2,811
13,071
13,218
47,972
W
Cerberus
BadShinobi
Cerberus
6,780
250
2,782
8,201
18,850
14,546
0
7,101
11,478
33,523
0
W
Ah Puch
EduardoM24
Ah Puch
6,042
121
0
3,192
9,111
2,930
494
3,917
5,154
70,180
0
W
Hercules
GALERORDVALL
Hercules
8,401
3,045
352
6,690
12,299
7,066
1,326
2,955
8,785
0
42,222
L
10,621
3,642
343
248
7,460
2,273
867
3,943
3,196
55,170
0
L
Cliodhna
M4rLs BR
Cliodhna
6,276
292
0
5,437
11,653
4,083
544
2,217
9,342
0
64,845
W
Ah Muzen Cab
SniffaWilly
Ah Muzen Cab
9,424
4,202
0
3,070
9,195
3,350
165
2,213
6,982
0
74,219
L
7,448
3,293
145
2,603
9,008
2,635
0
1,066
7,942
0
47,020
L
Atlas
5,156
2,727
737
3,594
14,255
9,191
0
2,397
11,748
28,126
0
W
4,683
3,470
0
8,742
16,089
6,389
0
2,138
13,732
0
68,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,428
Gold Earned
40,128
541
Minions Killed
501
0
Camps Cleared
0
1,700,005
Distance Traveled
1,416,636
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,484
499
129
8
0
254,302
1
W
Cerberus
9,037
532
51
3
0
328,794
0
W
Ah Puch
9,706
571
148
9
0
302,030
7
W
Hercules
8,871
522
72
4
0
352,508
1
L
Nu Wa
8,419
495
101
6
0
274,551
2
L
Cliodhna
8,575
504
124
7
0
363,551
5
W
Ah Muzen Cab
9,364
551
150
9
0
334,807
6
L
Artemis
7,256
427
91
5
0
261,018
0
L
Atlas
7,394
435
56
3
0
263,214
2
W
Arachne
9,450
556
120
7
0
381,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role