Player Matchup

Ares
Ares
EL_dc_Biiter
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,500 Elo+
Party 2
Thanatos
Thanatos
I PaNiCo I 10
Thanatos
Level 49
God Stats
18W - 16L
1,563 SR
Queue Stats
100W - 106L
1,404 Elo+
Solo
Hercules
Hercules
Th3-_-Sho0Th3r
Hercules
Level 122
God Stats
0W - 1L
1,382 SR
Queue Stats
27W - 31L
1,342 Elo+
Party 2
Ra
Ra
VIX_aburas
Ra
Level 71
God Stats
0W - 2L
1,197 SR
Queue Stats
274W - 312L
1,408 Elo+
Solo
Izanami
Izanami
giovadiazz_
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,314 Elo+
Party 2
Team Averages
Level 58
1,428 SR
1,394 Elo+

VS

Team Averages
Level 87
1,553 SR
1,491 Elo+
Anubis
Anubis
BlueRenegade2310
Anubis
Level 108
God Stats
47W - 32L
1,591 SR
Queue Stats
366W - 435L
1,402 Elo+
Solo
Ullr
Ullr
Brave_Tv
Ullr
Level 98
God Stats
5W - 5L
1,398 SR
Queue Stats
295W - 328L
1,451 Elo+
Party 1
Pele
Pele
Rettich_Rosi
Pele
Level 97
God Stats
17W - 14L
1,558 SR
Queue Stats
285W - 327L
1,472 Elo+
Party 1
Ymir
Ymir
gohst_Flip
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Achilles
Achilles
ibrakadabra97261
Achilles
Level 126
God Stats
8W - 2L
1,718 SR
Queue Stats
470W - 514L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,152
385
1,865
9,245
4,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
I PaNiCo I 10
Thanatos
13
4 / 8 / 2
8,480
530
5,903
14,299
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
16
3 / 2 / 1
9,168
573
10,739
19,520
18,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 3
8,568
536
7,352
9,769
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
giovadiazz_
Izanami
10
0 / 4 / 0
6,640
415
2,868
8,403
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 6
9,971
623
14,610
13,165
6,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
15
3 / 0 / 1
8,420
526
3,228
5,152
1,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 2 / 4
9,898
619
9,387
13,561
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 1 / 6
8,123
508
910
5,447
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 3 / 2
9,488
593
15,221
17,712
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
23
24
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
W
Ullr
3
0
1
3.5
L
0
3
0
0
L
Thanatos
I PaNiCo I 10
Thanatos
4
8
2
0.63
W
5
2
4
3.5
L
Hercules
3
2
1
1.75
L
1
7
3
0.36
L
Izanami
giovadiazz_
Izanami
0
4
0
0
W
1
1
6
4
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
43,356
61,236
Taken
55,037
33,223
Mitigated
37,579
18,200
Healing
25,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,610
1,089
0
8,626
13,165
6,996
2,859
4,130
8,781
69,216
0
W
Ullr
3,228
487
0
305
5,152
1,878
0
661
4,491
0
60,060
L
1,865
113
0
0
9,245
4,756
427
5,096
4,149
16,190
0
L
Thanatos
I PaNiCo I 10
Thanatos
5,903
1,974
0
7,761
14,299
4,623
347
3,395
10,848
0
39,841
W
9,387
2,547
0
9,006
13,561
5,973
672
3,390
10,089
0
80,700
L
Hercules
10,739
5,285
0
8,127
19,520
18,413
151
714
17,386
0
62,786
L
7,352
1,151
159
1,978
9,769
2,835
343
4,775
4,994
51,302
0
L
Izanami
giovadiazz_
Izanami
2,868
1,452
0
175
8,403
2,596
785
2,876
5,527
0
42,691
W
910
295
0
794
5,447
5,309
549
238
5,169
12,363
0
W
15,221
4,301
0
7,240
17,712
17,423
0
380
17,290
2,786
58,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
45,900
434
Minions Killed
517
0
Camps Cleared
0
1,459,597
Distance Traveled
1,528,423
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,971
623
123
8
0
246,777
7
W
Ullr
8,420
526
104
7
0
300,828
6
L
Ares
6,152
385
28
2
0
296,078
0
L
Thanatos
8,480
530
72
5
0
272,267
2
W
Pele
9,898
619
132
8
0
344,954
1
L
Hercules
9,168
573
130
8
0
323,149
4
L
Ra
8,568
536
111
7
0
277,595
1
L
Izanami
6,640
415
93
6
0
290,508
2
W
Ymir
8,123
508
31
2
0
314,583
2
W
Achilles
9,488
593
127
8
0
321,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role