Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Dez_Loco75
Hel
Level 125
God Stats
4W - 1L
1,622 SR
Queue Stats
422W - 446L
1,392 Elo+
Party 2
Artemis
Artemis
Saylenth
Artemis
Level 108
God Stats
3W - 1L
1,644 SR
Queue Stats
54W - 59L
1,420 Elo+
Solo
Geb
Geb
lilhayes12
Geb
Level 108
God Stats
1W - 4L
1,124 SR
Queue Stats
519W - 498L
1,537 Elo+
Party 2
Jing Wei
Jing Wei
mdi--szzar
Jing Wei
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 123L
1,449 Elo+
Solo
Team Averages
Level 102
1,478 SR
1,460 Elo+

VS

Team Averages
Level 120
1,630 SR
1,444 Elo+
Serqet
Serqet
MrJufasa
Serqet
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 141L
1,407 Elo+
Solo
Hel
Hel
S7N_GHOST
Hel
Level 144
God Stats
1W - 1L
1,816 SR
Queue Stats
121W - 118L
1,441 Elo+
Party 1
Osiris
Osiris
Zangy_Kong421
Osiris
Level 91
God Stats
5W - 3L
1,590 SR
Queue Stats
392W - 422L
1,506 Elo+
Party 1
Athena
Athena
chillin1237
Athena
Level 129
God Stats
3W - 3L
1,650 SR
Queue Stats
96W - 108L
1,435 Elo+
Solo
Tiamat
Tiamat
rreyesretana
Tiamat
Level 157
God Stats
9W - 6L
1,592 SR
Queue Stats
556W - 600L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
3 / 3 / 20
10,325
860
12,210
16,392
21,172
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 3 / 16
9,920
827
12,025
14,631
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Saylenth
Artemis
16
8 / 3 / 11
10,391
866
17,286
11,034
4,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 20
9,784
815
14,055
16,330
18,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
mdi--szzar
Jing Wei
18
11 / 2 / 13
10,810
901
18,061
11,167
5,119
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MrJufasa
Serqet
15
4 / 7 / 5
9,297
775
8,439
13,498
7,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 8 / 3
8,559
713
10,193
15,363
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 10
8,642
720
11,703
16,428
17,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
16
4 / 5 / 8
9,292
774
8,260
20,363
24,072
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
1 / 4 / 9
8,719
727
10,308
21,743
16,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
50
28
Kills
15
15
Deaths
28
80
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
3
20
4.33
W
5
3
16
4.33
L
Serqet
MrJufasa
Serqet
4
7
5
0.93
L
4
8
3
0.69
W
Artemis
Saylenth
Artemis
8
3
11
4.5
L
2
4
10
1.75
L
Athena
4
5
8
1.6
W
1
4
20
2.75
W
Jing Wei
mdi--szzar
Jing Wei
11
2
13
8.75
L
Tiamat
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,637
Damage
48,903
69,554
Taken
87,395
56,220
Mitigated
75,133
38,590
Healing
34,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,210
1,104
1,570
2,127
16,392
21,172
415
8,454
7,847
28,369
0
W
12,025
1,939
11,463
7,056
14,631
6,466
421
5,239
8,241
22,919
0
L
Serqet
MrJufasa
Serqet
8,439
1,543
1,175
1,118
13,498
7,864
114
5,746
7,752
0
10,647
L
10,193
713
8,011
5,286
15,363
8,900
0
8,685
6,678
20,556
0
W
Artemis
Saylenth
Artemis
17,286
10,920
1,725
3,552
11,034
4,900
3,056
3,741
7,068
0
31,359
L
11,703
3,186
1,218
2,399
16,428
17,533
0
6,732
9,696
0
19,951
L
Athena
8,260
2,046
1,696
4,124
20,363
24,072
226
9,607
10,756
16,051
0
W
14,055
547
2,097
2,893
16,330
18,563
79
6,695
9,316
23,978
0
W
Jing Wei
mdi--szzar
Jing Wei
18,061
13,620
2,395
3,712
11,167
5,119
1,236
4,632
6,535
0
35,384
L
Tiamat
10,308
959
1,737
8,222
21,743
16,764
36
7,520
14,223
28,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,230
Gold Earned
44,509
135
Minions Killed
82
0
Camps Cleared
0
1,096,044
Distance Traveled
1,030,364
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,325
860
40
3
0
198,115
0
W
Hel
9,920
827
23
2
0
207,748
0
L
Serqet
9,297
775
9
1
0
189,630
1
L
Hel
8,559
713
18
2
0
183,548
0
W
Artemis
10,391
866
27
2
0
213,863
0
L
Osiris
8,642
720
16
1
0
239,343
0
L
Athena
9,292
774
16
1
0
215,014
0
W
Geb
9,784
815
13
1
0
246,167
5
W
Jing Wei
10,810
901
32
3
0
230,151
0
L
Tiamat
8,719
727
23
2
0
202,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role