Player Matchup

Izanami
Izanami
Axisvil
Izanami
Level 46
God Stats
1W - 2L
1,254 SR
Queue Stats
52W - 66L
1,363 Elo+
Solo
Cthulhu
Cthulhu
Crusader_of_HELL
Cthulhu
Level 67
God Stats
15W - 9L
1,342 SR
Queue Stats
115W - 90L
1,354 Elo+
Solo
Hades
Hades
RebornBrQndon
Hades
Level 81
God Stats
4W - 2L
1,574 SR
Queue Stats
100W - 110L
1,379 Elo+
Solo
Serqet
Serqet
awesome_possum50
Serqet
Level 44
God Stats
2W - 3L
1,234 SR
Queue Stats
52W - 72L
1,303 Elo+
Solo
Olorun
Olorun
outlying-tiger7
Olorun
Level 57
God Stats
4W - 10L
1,304 SR
Queue Stats
140W - 182L
1,305 Elo+
Solo
Team Averages
Level 59
1,342 SR
1,341 Elo+

VS

Team Averages
Level 72
1,516 SR
1,362 Elo+
Achilles
Achilles
Lobain64
Achilles
Level 109
God Stats
14W - 22L
1,426 SR
Queue Stats
293W - 312L
1,299 Elo+
Solo
Tsukuyomi
Tsukuyomi
jerky-mien0
Tsukuyomi
Level 95
God Stats
353W - 390L
1,421 SR
Queue Stats
383W - 433L
1,312 Elo+
Solo
Artemis
Artemis
lil_yasie
Artemis
Level 48
God Stats
24W - 30L
1,440 SR
Queue Stats
158W - 202L
1,351 Elo+
Solo
Sobek
Sobek
llZAYDEll
Sobek
Level 42
God Stats
0W - 1L
1,725 SR
Queue Stats
117W - 99L
1,546 Elo+
Solo
Hun Batz
Hun Batz
orazZeRs
Hun Batz
Level 65
God Stats
28W - 25L
1,569 SR
Queue Stats
245W - 324L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axisvil
Izanami
20
4 / 3 / 0
12,215
643
5,819
12,316
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 2 / 10
9,736
512
7,932
15,885
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 0
10,268
540
9,004
14,918
9,263
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 1 / 7
10,951
576
9,139
11,763
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 4 / 5
10,143
534
13,707
14,326
6,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lobain64
Achilles
14
1 / 6 / 1
8,954
471
10,892
18,767
15,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
jerky-mien0
Tsukuyomi
15
2 / 5 / 4
9,176
483
11,005
12,249
5,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
lil_yasie
Artemis
15
3 / 5 / 1
9,770
514
7,419
10,014
3,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
llZAYDEll
Sobek
12
2 / 5 / 5
8,289
436
7,633
20,254
20,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
orazZeRs
Hun Batz
8
2 / 5 / 2
6,976
367
4,237
9,131
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
26
Kills
10
12
Deaths
26
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Axisvil
Izanami
4
3
0
1.33
W
3
2
10
4
L
Achilles
Lobain64
Achilles
1
6
1
0.25
W
6
2
0
3
W
7
1
7
10.5
L
Tsukuyomi
jerky-mien0
Tsukuyomi
2
5
4
0.8
L
Artemis
lil_yasie
Artemis
3
5
1
0.7
L
Sobek
llZAYDEll
Sobek
2
5
5
0.9
L
Hun Batz
orazZeRs
Hun Batz
2
5
2
0.6
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,601
Damage
41,186
69,208
Taken
70,415
43,891
Mitigated
47,475
27,907
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Axisvil
Izanami
5,819
4,075
0
4,578
12,316
4,763
258
580
11,736
0
120,939
W
7,932
812
988
2,139
15,885
19,007
340
1,767
13,953
27,881
0
L
Achilles
Lobain64
Achilles
10,892
1,967
0
4,007
18,767
15,371
674
8,980
9,155
1,761
53,484
W
9,004
1,119
528
7,768
14,918
9,263
1,029
1,232
12,988
56,333
0
W
9,139
2,535
0
5,778
11,763
4,546
0
1,076
10,558
0
68,486
L
Tsukuyomi
jerky-mien0
Tsukuyomi
11,005
1,692
63
1,166
12,249
5,776
0
5,990
6,259
130
55,255
L
Artemis
lil_yasie
Artemis
7,419
2,751
0
1,955
10,014
3,141
4,660
707
8,758
0
59,056
L
Sobek
llZAYDEll
Sobek
7,633
805
262
4,998
20,254
20,492
0
10,933
9,123
28,797
0
L
Hun Batz
orazZeRs
Hun Batz
4,237
1,349
0
2,133
9,131
2,695
0
4,033
4,978
0
18,114
W
13,707
6,357
1,193
4,935
14,326
6,312
2,709
3,384
10,809
54,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
43,165
552
Minions Killed
371
0
Camps Cleared
0
1,791,334
Distance Traveled
1,592,478
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,215
643
201
11
0
340,373
3
W
Cthulhu
9,736
512
34
2
0
369,037
2
L
Achilles
8,954
471
92
5
0
327,674
1
W
Hades
10,268
540
114
6
0
356,512
5
W
Serqet
10,951
576
110
6
0
412,994
6
L
Tsukuyomi
9,176
483
91
5
0
375,697
0
L
Artemis
9,770
514
123
6
0
285,546
2
L
Sobek
8,289
436
34
2
0
364,953
3
L
Hun Batz
6,976
367
31
2
0
238,608
0
W
Olorun
10,143
534
93
5
0
312,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role