Player Matchup

Heimdallr
Heimdallr
Depressiv
Heimdallr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,463 Elo+
Solo
Agni
Agni
Mrnolifer
Agni
Level 146
God Stats
5W - 0L
1,623 SR
Queue Stats
77W - 79L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Ryukichan
Cthulhu
Level 58
God Stats
2W - 3L
1,313 SR
Queue Stats
43W - 41L
1,519 Elo+
Solo
Team Averages
Level 96
1,478 SR
1,514 Elo+

VS

Team Averages
Level 71
1,653 SR
1,542 Elo+
Hou Yi
Hou Yi
Alfo3revient
Hou Yi
Level 87
God Stats
26W - 15L
1,708 SR
Queue Stats
444W - 483L
1,526 Elo+
Solo
Eset
Eset
TomatoJoe
Eset
Level 85
God Stats
1W - 1L
1,726 SR
Queue Stats
26W - 19L
1,606 Elo+
Solo
Bastet
Bastet
ziokiler765
Bastet
Level 41
God Stats
3W - 3L
1,526 SR
Queue Stats
87W - 77L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Depressiv
Heimdallr
12
2 / 2 / 5
8,538
657
5,938
7,891
2,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
14
7 / 0 / 2
9,511
732
11,017
5,423
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Ryukichan
Cthulhu
12
0 / 2 / 8
8,064
620
4,944
12,132
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 1 / 1
7,995
615
8,358
6,769
2,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
10
0 / 6 / 3
7,146
550
4,475
9,026
3,081
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
12
1 / 2 / 3
7,628
587
6,057
10,847
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
1
1
3.5
W
Heimdallr
Depressiv
Heimdallr
2
2
5
2.25
W
Agni
7
0
2
8
W
Cthulhu
Ryukichan
Cthulhu
0
2
8
2
L
Eset
0
6
3
0.25
L
Bastet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
18,890
25,446
Taken
26,642
10,865
Mitigated
9,439
7,808
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,358
3,300
0
2,300
6,769
2,467
0
3,215
3,119
0
25,422
W
Heimdallr
Depressiv
Heimdallr
5,938
2,131
0
896
7,891
2,661
1,287
1,294
6,597
0
24,863
W
Agni
11,017
153
198
1,156
5,423
1,541
743
1,672
3,751
36,034
0
W
Cthulhu
Ryukichan
Cthulhu
4,944
218
122
5,436
12,132
6,663
258
2,024
10,108
15,260
0
L
Eset
4,475
227
443
892
9,026
3,081
0
5,355
3,075
24,116
0
L
Bastet
6,057
1,275
0
2,170
10,847
3,891
0
5,935
3,995
0
21,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,113
Gold Earned
22,769
153
Minions Killed
132
6
Camps Cleared
6
709,175
Distance Traveled
747,272
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,995
615
43
3
2
247,471
1
W
Heimdallr
8,538
657
67
5
2
228,500
3
W
Agni
9,511
732
68
5
3
234,598
6
W
Cthulhu
8,064
620
18
1
1
246,077
1
L
Eset
7,146
550
54
4
2
243,456
4
L
Bastet
7,628
587
35
3
2
256,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role