Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BallsAreStuck
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,523 Elo+
Solo
Jormungandr
Jormungandr
Bracofii-03
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,783 Elo+
Solo
Poseidon
Poseidon
FleXiiONE1
Poseidon
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Pele
Pele
JoseDiego01
Pele
Level 127
God Stats
7W - 3L
1,518 SR
Queue Stats
175W - 178L
1,432 Elo+
Solo
Team Averages
Level 65
1,504 SR
1,548 Elo+

VS

Team Averages
Level 52
1,608 SR
1,492 Elo+
Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Mast3rkilo
Thoth
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
38W - 56L
1,396 Elo+
Solo
Hercules
Hercules
Smurf troll1
Hercules
Level 26
God Stats
6W - 5L
1,593 SR
Queue Stats
101W - 90L
1,487 Elo+
Solo
Susano
Susano
mach-zero
Susano
Level 21
God Stats
0W - 1L
1,717 SR
Queue Stats
21W - 15L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 1 / 9
7,158
1,193
2,743
6,186
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
14
5 / 0 / 10
7,589
1,265
7,001
7,119
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Bracofii-03
Jormungandr
13
5 / 1 / 9
7,319
1,220
6,387
5,563
4,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
FleXiiONE1
Poseidon
11
2 / 2 / 8
6,483
1,081
1,456
4,310
2,019
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 9
6,198
1,033
2,553
5,180
2,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 0 / 1
4,960
827
176
1,665
1,355
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
 
Xing Tian
8
1 / 2 / 1
4,952
825
916
4,712
3,148
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
12
2 / 5 / 4
6,391
1,065
5,040
6,268
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Smurf troll1
Hercules
7
0 / 1 / 0
4,628
771
1,773
2,649
1,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
mach-zero
Susano
11
2 / 7 / 3
5,954
992
5,796
7,701
2,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
15
Kills
6
7
Deaths
15
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
9
6.5
L
Rama
 
Rama
1
0
1
1.5
L
Xing Tian
 
Xing Tian
1
2
1
0.75
W
Cthulhu
5
0
10
10
W
Jormungandr
Bracofii-03
Jormungandr
5
1
9
9.5
W
Poseidon
FleXiiONE1
Poseidon
2
2
8
3
W
1
3
9
1.83
L
Thoth
2
5
4
0.8
L
Hercules
Smurf troll1
Hercules
0
1
0
0
L
Susano
mach-zero
Susano
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,140
Damage
13,701
28,358
Taken
22,995
17,653
Mitigated
11,190
7,583
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,743
2,320
673
1,890
6,186
2,621
589
1,543
4,577
0
11,977
L
Rama
 
Rama
176
176
57
641
1,665
1,355
0
1,109
468
0
726
L
Xing Tian
 
Xing Tian
916
78
0
586
4,712
3,148
0
2,562
2,041
1,965
0
W
Cthulhu
7,001
359
278
1,792
7,119
6,663
508
1,281
5,644
12,968
0
W
Jormungandr
Bracofii-03
Jormungandr
6,387
1,725
763
1,197
5,563
4,336
820
995
4,414
13,666
0
W
Poseidon
FleXiiONE1
Poseidon
1,456
261
0
297
4,310
2,019
890
1,052
3,081
7,968
0
W
2,553
303
109
584
5,180
2,014
683
548
4,568
0
4,990
L
Thoth
5,040
595
45
317
6,268
2,524
0
3,420
2,687
16,143
0
L
Hercules
Smurf troll1
Hercules
1,773
309
0
572
2,649
1,269
0
1,884
630
0
2,418
L
Susano
mach-zero
Susano
5,796
453
0
250
7,701
2,894
0
5,093
2,325
0
9,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
26,885
65
Minions Killed
42
0
Camps Cleared
0
619,863
Distance Traveled
312,249
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,158
1,193
17
3
0
131,914
0
L
Rama
4,960
827
0
0
0
56,593
0
L
Xing Tian
4,952
825
6
1
0
50,537
0
W
Cthulhu
7,589
1,265
24
4
0
128,561
1
W
Jormungandr
7,319
1,220
8
1
0
134,799
0
W
Poseidon
6,483
1,081
15
3
0
104,513
0
W
Pele
6,198
1,033
1
0
0
120,076
0
L
Thoth
6,391
1,065
26
4
0
89,042
0
L
Hercules
4,628
771
2
0
0
24,300
0
L
Susano
5,954
992
8
1
0
91,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role