Player Matchup

Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DajpioN
Chaac
Level 43
God Stats
2W - 4L
1,328 SR
Queue Stats
186W - 124L
1,534 Elo+
Party 2
Hel
Hel
MacieJxD
Hel
Level 26
God Stats
4W - 10L
1,404 SR
Queue Stats
127W - 68L
1,586 Elo+
Party 2
Team Averages
Level 58
1,411 SR
1,540 Elo+

VS

Team Averages
Level 113
1,663 SR
1,507 Elo+
Hun Batz
Hun Batz
DeakerPRIME
Hun Batz
Level 52
God Stats
2W - 1L
1,554 SR
Queue Stats
132W - 171L
1,461 Elo+
Solo
Agni
Agni
ItachiKiller
Agni
Level 141
God Stats
3W - 0L
1,880 SR
Queue Stats
26W - 35L
1,499 Elo+
Party 1
Chiron
Chiron
eleemaeli
Chiron
Level 146
God Stats
7W - 5L
1,556 SR
Queue Stats
41W - 39L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 4 / 5
11,216
660
7,273
16,549
5,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
DajpioN
Chaac
13
0 / 4 / 6
9,509
559
12,534
14,259
10,975
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 8 / 4
11,098
653
7,843
16,428
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeakerPRIME
Hun Batz
14
1 / 7 / 6
10,631
625
8,877
13,765
3,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 1 / 4
13,416
789
21,552
12,911
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
eleemaeli
Chiron
15
3 / 2 / 11
11,720
689
13,026
9,471
3,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
10
Kills
16
16
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
4
5
1.88
L
Chaac
DajpioN
Chaac
0
4
6
0.75
W
Hun Batz
DeakerPRIME
Hun Batz
1
7
6
0.57
W
12
1
4
14
L
5
8
4
0.88
W
Chiron
eleemaeli
Chiron
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,650
Damage
43,455
47,236
Taken
36,147
21,529
Mitigated
11,263
15,562
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,273
3,053
0
3,919
16,549
5,199
928
7,979
8,570
0
45,102
L
Chaac
DajpioN
Chaac
12,534
1,108
0
2,533
14,259
10,975
0
6,018
8,241
0
32,011
W
Hun Batz
DeakerPRIME
Hun Batz
8,877
287
0
705
13,765
3,771
393
4,444
9,321
0
37,257
W
21,552
1,570
0
2,885
12,911
4,460
1,048
2,661
10,250
59,958
0
L
7,843
539
4,486
4,624
16,428
5,355
351
8,170
8,258
25,740
0
W
Chiron
eleemaeli
Chiron
13,026
2,544
1,343
2,560
9,471
3,032
1,659
1,220
8,251
0
53,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
35,767
174
Minions Killed
212
6
Camps Cleared
9
956,062
Distance Traveled
943,169
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,216
660
88
5
4
304,916
7
L
Chaac
9,509
559
50
3
1
350,337
0
W
Hun Batz
10,631
625
54
3
1
279,905
3
W
Agni
13,416
789
75
4
5
327,586
2
L
Hel
11,098
653
36
2
1
300,809
4
W
Chiron
11,720
689
83
5
3
335,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role