Player Matchup

Erlang Shen
Erlang Shen
BarryPonds
Erlang Shen
Level 160
God Stats
2W - 0L
1,810 SR
Queue Stats
35W - 25L
1,567 Elo+
Party 2
Scylla
Scylla
Beamord
Scylla
Level 160
God Stats
6W - 6L
1,516 SR
Queue Stats
264W - 232L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
PitoTiezo
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 99L
1,598 Elo+
Solo
Ah Puch
Ah Puch
Squirticles
Ah Puch
Level 143
God Stats
8W - 2L
1,598 SR
Queue Stats
107W - 77L
1,624 Elo+
Party 3
Hera
Hera
mellotaylor
Hera
Level 159
God Stats
2W - 1L
1,720 SR
Queue Stats
32W - 34L
1,495 Elo+
Party 2
Team Averages
Level 130
1,629 SR
1,565 Elo+

VS

Team Averages
Level 117
1,515 SR
1,541 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AresCarryMain
Rama
Level 144
God Stats
2W - 1L
1,661 SR
Queue Stats
177W - 141L
1,583 Elo+
Party 1
Set
Set
Tomahawk3130
Set
Level 151
God Stats
1W - 3L
1,420 SR
Queue Stats
215W - 209L
1,537 Elo+
Solo
Thoth
Thoth
hu3ddy2422
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,482 Elo+
Solo
Atlas
Atlas
x1Pull Laid
Atlas
Level 149
God Stats
2W - 2L
1,495 SR
Queue Stats
348W - 309L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BarryPonds
Erlang Shen
19
18 / 9 / 6
13,122
875
19,408
19,923
12,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Beamord
Scylla
18
1 / 6 / 15
11,051
737
12,751
12,328
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PitoTiezo
Cthulhu
19
4 / 5 / 21
12,018
801
12,549
19,692
19,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Squirticles
Ah Puch
20
5 / 3 / 8
12,493
833
12,325
9,554
3,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 3 / 14
10,371
691
11,491
9,661
3,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
7 / 7 / 7
11,014
734
12,439
13,541
5,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 7 / 10
11,197
746
13,419
14,450
5,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 10
11,562
771
5,923
18,439
19,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
17
4 / 5 / 12
11,269
751
11,705
10,018
4,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 7 / 8
11,387
759
10,958
16,192
20,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
71
30
Kills
24
26
Deaths
30
64
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
7
7
7
1.5
L
4
7
10
1.29
W
Erlang Shen
BarryPonds
Erlang Shen
18
9
6
2.33
W
Scylla
Beamord
Scylla
1
6
15
1.42
W
Cthulhu
PitoTiezo
Cthulhu
4
5
21
2.9
W
Ah Puch
Squirticles
Ah Puch
5
3
8
3
L
5
4
10
2.5
L
Thoth
4
5
12
2
W
2
3
14
3
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,524
Damage
54,444
71,158
Taken
72,640
43,797
Mitigated
55,691
21,455
Healing
19,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,439
10,396
1,680
1,818
13,541
5,868
897
9,590
3,595
0
25,488
L
13,419
10,940
203
3,948
14,450
5,459
1,317
9,535
4,385
0
26,690
W
Erlang Shen
BarryPonds
Erlang Shen
19,408
10,725
375
4,213
19,923
12,593
1,104
5,098
14,825
0
21,728
W
Scylla
Beamord
Scylla
12,751
1,715
1,837
1,852
12,328
4,716
1,873
4,371
7,957
30,030
0
W
Cthulhu
PitoTiezo
Cthulhu
12,549
892
1,464
4,696
19,692
19,769
435
4,850
14,842
27,587
0
W
Ah Puch
Squirticles
Ah Puch
12,325
399
1,376
3,014
9,554
3,530
1,135
5,050
4,504
46,273
0
L
5,923
2,227
1,272
5,067
18,439
19,517
160
11,284
6,147
0
10,297
L
Thoth
11,705
645
1,489
1,994
10,018
4,136
1,407
5,925
3,600
29,961
0
W
11,491
3,231
1,466
1,162
9,661
3,189
1,028
3,294
6,367
16,398
0
L
10,958
3,020
1,205
1,256
16,192
20,711
0
10,578
4,772
31,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,055
Gold Earned
56,429
168
Minions Killed
145
0
Camps Cleared
0
1,270,071
Distance Traveled
1,177,849
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,014
734
46
3
0
262,015
2
L
Rama
11,197
746
32
2
0
196,702
0
W
Erlang Shen
13,122
875
5
0
0
218,618
0
W
Scylla
11,051
737
40
3
0
267,332
1
W
Cthulhu
12,018
801
35
2
0
267,257
3
W
Ah Puch
12,493
833
75
5
0
285,044
2
L
Set
11,562
771
12
1
0
269,834
3
L
Thoth
11,269
751
34
2
0
216,945
0
W
Hera
10,371
691
13
1
0
231,820
0
L
Atlas
11,387
759
21
1
0
232,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role