Player Matchup

Da Ji
Da Ji
Farcocxs
Da Ji
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
LeaGG
Atlas
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,237 Elo+
Solo
Ah Puch
Ah Puch
Ousha
Ah Puch
Level 63
God Stats
3W - 1L
1,716 SR
Queue Stats
65W - 79L
1,378 Elo+
Party 1
Anubis
Anubis
Ravenwiccam
Anubis
Level 142
God Stats
6W - 1L
1,520 SR
Queue Stats
281W - 294L
1,425 Elo+
Solo
Cupid
Cupid
nalvs
Cupid
Level 109
God Stats
5W - 1L
1,715 SR
Queue Stats
91W - 74L
1,458 Elo+
Solo
Team Averages
Level 86
1,590 SR
1,400 Elo+

VS

Team Averages
Level 105
1,558 SR
1,402 Elo+
Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dez_Loco75
Eset
Level 125
God Stats
5W - 3L
1,703 SR
Queue Stats
422W - 446L
1,412 Elo+
Solo
Hera
Hera
ferric_spark
Hera
Level 101
God Stats
13W - 11L
1,561 SR
Queue Stats
555W - 588L
1,285 Elo+
Solo
Discordia
Discordia
tyler162
Discordia
Level 67
God Stats
6W - 4L
1,525 SR
Queue Stats
70W - 98L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Ñape69
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 68L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Farcocxs
Da Ji
19
9 / 4 / 16
11,149
929
10,240
11,106
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
LeaGG
Atlas
14
1 / 5 / 13
8,961
747
3,631
8,385
7,307
Ah Puch
Ousha
Ah Puch
19
10 / 3 / 16
11,514
960
17,682
8,508
3,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
7 / 3 / 14
10,843
904
13,902
10,715
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
nalvs
Cupid
17
7 / 3 / 15
10,411
868
11,052
9,009
3,632
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 7 / 4
7,910
659
2,717
10,687
4,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 9
8,403
700
5,324
11,354
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 7 / 10
9,717
810
8,271
13,290
6,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
tyler162
Discordia
15
4 / 7 / 8
9,207
767
5,447
11,654
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Ñape69
Baron Samedi
17
6 / 6 / 6
9,926
827
11,774
12,194
5,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
55
34
Kills
18
18
Deaths
34
74
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
4
0.57
L
1
7
9
0.79
W
Da Ji
Farcocxs
Da Ji
9
4
16
4.25
W
Atlas
LeaGG
Atlas
1
5
13
1.5
W
Ah Puch
Ousha
Ah Puch
10
3
16
6
W
Anubis
7
3
14
4.67
L
5
7
10
1.43
W
Cupid
nalvs
Cupid
7
3
15
4.83
L
Discordia
tyler162
Discordia
4
7
8
1.14
L
Baron Samedi
Ñape69
Baron Samedi
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,507
Damage
33,533
47,723
Taken
59,179
25,488
Mitigated
23,666
17,068
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,717
288
1,012
1,357
10,687
4,885
0
5,381
5,154
6,528
0
L
5,324
210
460
703
11,354
3,192
36
6,423
4,679
9,110
0
W
Da Ji
Farcocxs
Da Ji
10,240
1,727
510
913
11,106
5,293
1,303
6,378
4,728
0
16,886
W
Atlas
LeaGG
Atlas
3,631
1,523
137
284
8,385
7,307
82
6,289
2,096
6,189
0
W
Ah Puch
Ousha
Ah Puch
17,682
457
1,697
2,243
8,508
3,521
1,260
5,440
3,068
37,937
0
W
Anubis
13,902
88
1,772
3,953
10,715
5,735
124
8,348
2,367
32,551
0
L
8,271
2,122
262
1,247
13,290
6,586
153
7,470
5,570
19,518
0
W
Cupid
nalvs
Cupid
11,052
5,670
2,489
3,070
9,009
3,632
3,004
7,078
1,931
0
29,430
L
Discordia
tyler162
Discordia
5,447
299
608
1,714
11,654
3,546
105
6,533
4,937
17,799
0
L
Baron Samedi
Ñape69
Baron Samedi
11,774
1,383
1,957
2,012
12,194
5,457
231
8,366
3,624
26,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,878
Gold Earned
45,163
128
Minions Killed
130
0
Camps Cleared
0
1,081,354
Distance Traveled
914,847
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,910
659
7
1
0
183,041
2
L
Eset
8,403
700
15
1
0
179,048
0
W
Da Ji
11,149
929
7
1
0
220,809
0
W
Atlas
8,961
747
8
1
0
201,743
4
W
Ah Puch
11,514
960
39
3
0
259,579
0
W
Anubis
10,843
904
40
3
0
192,543
1
L
Hera
9,717
810
34
3
0
184,027
0
W
Cupid
10,411
868
34
3
0
206,680
0
L
Discordia
9,207
767
28
2
0
168,506
0
L
Baron Samedi
9,926
827
46
4
0
200,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role