Player Matchup

Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum III
LolaBunnyStan
Mercury
Platinum III
Level 41
God Stats
13W - 3L
1,723 SR
Queue Stats
36W - 23L
2,095 MMR
Solo
Odin
Odin
Gold V
ZiggyCT
Odin
Gold V
Level 99
God Stats
4W - 5L
1,440 SR
Queue Stats
291W - 303L
1,355 MMR
Party 1
Artemis
Artemis
Diamond V
kwall307
Artemis
Diamond V
Level 119
God Stats
6W - 3L
1,703 SR
Queue Stats
41W - 29L
2,102 MMR
Solo
Sol
Sol
Platinum III
sh33rcold
Sol
Platinum III
Level 134
God Stats
7W - 7L
1,785 SR
Queue Stats
439W - 437L
1,830 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,630 SR
1,777 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,615 SR
1,717 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond V
 
Eset
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond V
EurasiaBlossom
Izanami
Diamond V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
2,040 MMR
Solo
Fafnir
Fafnir
Gold III
KazerRiktos
Fafnir
Gold III
Level 147
God Stats
6W - 6L
1,695 SR
Queue Stats
681W - 691L
1,530 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
ObjsOrFeed
Gilgamesh
Platinum I
Level 43
God Stats
0W - 1L
1,881 SR
Queue Stats
59W - 47L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 1 / 5
5,461
607
2,354
5,915
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
10
5 / 2 / 0
5,845
649
3,643
5,882
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
ZiggyCT
Odin
10
1 / 1 / 0
5,437
604
876
4,984
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
kwall307
Artemis
10
3 / 0 / 3
5,774
642
5,004
5,579
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 3
5,307
590
3,872
5,807
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ZeusArtio

VS

Bans
CamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 1 / 0
6,064
674
2,948
2,473
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
 
Eset
9
2 / 4 / 0
5,236
582
2,731
5,203
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 0
4,995
555
4,812
5,011
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
8
0 / 1 / 3
5,311
590
2,787
5,805
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
ObjsOrFeed
Gilgamesh
10
1 / 2 / 3
5,593
621
3,492
6,142
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
6
6
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
5
3.5
L
Thoth
 
Thoth
1
1
0
1
L
Eset
 
Eset
2
4
0
0.5
L
2
3
0
0.67
L
Fafnir
0
1
3
1.5
W
Mercury
5
2
0
2.5
L
Gilgamesh
ObjsOrFeed
Gilgamesh
1
2
3
1.25
W
Odin
ZiggyCT
Odin
1
1
0
1
W
Artemis
kwall307
Artemis
3
0
3
4.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,749
Damage
16,770
28,167
Taken
24,634
9,537
Mitigated
10,089
11,755
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,354
407
0
1,917
5,915
2,487
0
1,995
3,920
7,791
0
L
Thoth
 
Thoth
2,948
148
0
717
2,473
542
0
0
2,388
35,692
0
L
Eset
 
Eset
2,731
153
0
649
5,203
1,600
0
2,312
2,891
24,223
0
L
4,812
3,247
0
1,191
5,011
1,319
0
943
4,068
0
30,781
L
Fafnir
2,787
774
0
1,716
5,805
4,489
0
872
4,933
8,413
0
W
Mercury
3,643
1,798
0
2,778
5,882
1,657
0
551
5,331
0
28,569
L
Gilgamesh
ObjsOrFeed
Gilgamesh
3,492
1,173
0
701
6,142
2,139
0
1,745
4,397
0
32,428
W
Odin
ZiggyCT
Odin
876
207
0
1,210
4,984
2,551
0
2,626
2,036
0
25,550
W
Artemis
kwall307
Artemis
5,004
2,046
0
3,269
5,579
1,105
0
1,152
4,427
0
32,151
W
3,872
1,169
0
2,581
5,807
1,737
0
1,820
3,987
27,625
3,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
27,199
281
Minions Killed
297
0
Camps Cleared
0
986,063
Distance Traveled
866,602
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,461
607
16
2
0
194,574
5
L
Thoth
6,064
674
87
10
0
174,273
3
L
Eset
5,236
582
50
6
0
173,354
4
L
Izanami
4,995
555
75
8
0
137,991
1
L
Fafnir
5,311
590
13
1
0
182,752
3
W
Mercury
5,845
649
64
7
0
222,571
1
L
Gilgamesh
5,593
621
72
8
0
198,232
3
W
Odin
5,437
604
69
8
0
194,248
2
W
Artemis
5,774
642
64
7
0
181,539
3
W
Sol
5,307
590
68
8
0
193,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role