Player Matchup

Atlas
Atlas
Aomine1
Atlas
Level 143
God Stats
0W - 1L
1,744 SR
Queue Stats
62W - 68L
1,435 Elo+
Party 1
King Arthur
King Arthur
HandOfJustice667
King Arthur
Level 159
God Stats
4W - 10L
1,473 SR
Queue Stats
258W - 207L
1,592 Elo+
Party 1
Apollo
Apollo
ansuzkaunaraidu
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,542 Elo+
Solo
Team Averages
Level 113
1,572 SR
1,523 Elo+

VS

Team Averages
Level 59
1,500 SR
1,414 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
IceBlaster04
Ullr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 2
Jing Wei
Jing Wei
kgya
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aomine1
Atlas
13
3 / 7 / 6
9,645
643
10,288
16,775
19,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
HandOfJustice667
King Arthur
14
4 / 4 / 5
10,293
686
12,100
17,789
16,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 3
10,021
668
5,063
13,192
4,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 3 / 15
9,950
663
12,287
12,587
9,461
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
10 / 3 / 6
12,019
801
16,427
13,385
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
kgya
Jing Wei
15
6 / 3 / 10
11,194
746
13,189
10,334
3,522
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
9
Kills
16
16
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
3
15
2.5
L
Atlas
Aomine1
Atlas
3
7
6
0.86
L
King Arthur
HandOfJustice667
King Arthur
4
4
5
1.63
W
10
3
6
4.33
L
2
5
3
0.7
W
Jing Wei
kgya
Jing Wei
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
41,903
47,756
Taken
36,306
40,735
Mitigated
18,369
9,187
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,287
1,303
2,369
5,687
12,587
9,461
647
3,470
8,350
37,221
0
L
Atlas
Aomine1
Atlas
10,288
2,043
0
1,978
16,775
19,123
0
4,994
11,781
24,762
0
L
King Arthur
HandOfJustice667
King Arthur
12,100
1,830
592
4,401
17,789
16,615
8
3,303
14,486
0
36,446
W
16,427
10,387
0
3,749
13,385
5,386
2,190
3,321
9,271
0
51,836
L
5,063
2,027
495
1,721
13,192
4,997
312
4,402
8,790
0
32,324
W
Jing Wei
kgya
Jing Wei
13,189
10,835
339
3,897
10,334
3,522
240
2,595
7,237
0
31,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
33,163
154
Minions Killed
167
6
Camps Cleared
6
817,680
Distance Traveled
830,903
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,950
663
40
3
1
287,494
4
L
Atlas
9,645
643
33
2
2
256,754
5
L
King Arthur
10,293
686
50
3
1
261,223
0
W
Ullr
12,019
801
77
5
4
261,565
4
L
Apollo
10,021
668
71
5
3
299,703
0
W
Jing Wei
11,194
746
50
3
1
281,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role