Player Matchup

Atlas
Atlas
Kaiboski
Atlas
Level 42
God Stats
5W - 5L
1,753 SR
Queue Stats
92W - 90L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shiiga
Ah Muzen Cab
Level 63
God Stats
1W - 2L
1,878 SR
Queue Stats
6W - 6L
1,481 Elo+
Party 2
Chaac
Chaac
aaacowsad
Chaac
Level 109
God Stats
3W - 3L
1,716 SR
Queue Stats
58W - 55L
1,499 Elo+
Solo
Loki
Loki
jollyjammer
Loki
Level 68
God Stats
0W - 1L
1,292 SR
Queue Stats
21W - 12L
1,516 Elo+
Party 2
Tiamat
Tiamat
mwann
Tiamat
Level 84
God Stats
161W - 114L
1,612 SR
Queue Stats
261W - 253L
1,511 Elo+
Solo
Team Averages
Level 73
1,650 SR
1,500 Elo+

VS

Team Averages
Level 76
1,447 SR
1,459 Elo+
Bastet
Bastet
 
Bastet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AbsolutehZero
Amaterasu
Level 117
God Stats
5W - 4L
1,489 SR
Queue Stats
387W - 384L
1,512 Elo+
Solo
Hel
Hel
Millyone
Hel
Level 28
God Stats
7W - 3L
1,470 SR
Queue Stats
60W - 68L
1,382 Elo+
Party 1
Bacchus
Bacchus
Mordius
Bacchus
Level 55
God Stats
1W - 3L
1,274 SR
Queue Stats
60W - 68L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kaiboski
Atlas
14
3 / 6 / 9
10,231
445
10,118
21,443
21,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Shiiga
Ah Muzen Cab
14
1 / 8 / 3
8,980
390
9,651
14,110
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
aaacowsad
Chaac
16
7 / 8 / 4
11,376
495
20,174
23,165
18,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 7
9,774
425
7,155
14,949
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
mwann
Tiamat
16
4 / 10 / 6
10,179
443
10,520
16,743
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
12 / 5 / 13
13,462
585
21,805
21,880
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
 
Ullr
20
9 / 0 / 6
13,429
584
20,054
12,878
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
AbsolutehZero
Amaterasu
20
7 / 2 / 8
14,098
613
10,254
20,995
20,395
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 6 / 9
12,616
549
9,974
17,175
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Mordius
Bacchus
15
1 / 4 / 18
10,927
475
10,089
18,732
27,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
91
17
Kills
37
37
Deaths
17
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
5
13
3.7
W
Ullr
 
Ullr
9
0
6
12
W
Amaterasu
AbsolutehZero
Amaterasu
7
2
8
5.5
L
Atlas
Kaiboski
Atlas
3
6
9
1.25
W
8
6
9
2.08
W
Bacchus
Mordius
Bacchus
1
4
18
2.5
L
Ah Muzen Cab
Shiiga
Ah Muzen Cab
1
8
3
0.31
L
Chaac
aaacowsad
Chaac
7
8
4
1.13
L
2
5
7
1.1
L
Tiamat
mwann
Tiamat
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,618
Damage
72,176
90,410
Taken
91,660
55,734
Mitigated
69,686
19,457
Healing
35,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,805
5,382
894
9,800
21,880
9,100
1,486
3,914
17,876
0
95,147
W
Ullr
 
Ullr
20,054
6,624
0
2,237
12,878
5,642
5,677
3,442
9,324
0
114,227
W
Amaterasu
AbsolutehZero
Amaterasu
10,254
4,392
0
10,877
20,995
20,395
464
3,467
17,332
0
97,654
L
Atlas
Kaiboski
Atlas
10,118
3,451
1,509
1,139
21,443
21,408
128
6,054
15,305
32,122
0
W
9,974
918
2,903
5,212
17,175
7,022
1,512
5,757
11,122
63,487
0
W
Bacchus
Mordius
Bacchus
10,089
1,096
360
3,110
18,732
27,527
302
6,083
12,410
36,420
0
L
Ah Muzen Cab
Shiiga
Ah Muzen Cab
9,651
3,415
16
3,119
14,110
4,109
0
1,808
12,302
0
56,501
L
Chaac
aaacowsad
Chaac
20,174
4,139
523
7,269
23,165
18,388
174
3,391
18,936
0
68,301
L
7,155
1,836
0
3,917
14,949
4,447
0
3,013
11,936
0
44,390
L
Tiamat
mwann
Tiamat
10,520
999
0
1,965
16,743
7,382
810
5,797
10,917
47,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,540
Gold Earned
64,532
419
Minions Killed
616
0
Camps Cleared
0
2,032,353
Distance Traveled
2,304,288
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,462
585
108
5
0
492,729
0
W
Ullr
13,429
584
182
8
0
438,950
9
W
Amaterasu
14,098
613
172
7
0
487,029
5
L
Atlas
10,231
445
34
1
0
355,612
5
W
Hel
12,616
549
118
5
0
427,611
2
W
Bacchus
10,927
475
36
2
0
457,969
10
L
Ah Muzen Cab
8,980
390
89
4
0
406,534
4
L
Chaac
11,376
495
126
5
0
390,305
0
L
Loki
9,774
425
86
4
0
491,357
0
L
Tiamat
10,179
443
84
4
0
388,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role