Player Matchup

Anubis
Anubis
Edgar_2194
Anubis
Level 120
God Stats
17W - 13L
1,410 SR
Queue Stats
100W - 104L
1,354 Elo+
Solo
Osiris
Osiris
daniloantileo
Osiris
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 158L
1,239 Elo+
Solo
Tiamat
Tiamat
lilwolf-95
Tiamat
Level 117
God Stats
6W - 12L
1,267 SR
Queue Stats
561W - 576L
1,338 Elo+
Solo
Apollo
Apollo
tazmaniendevil1
Apollo
Level 159
God Stats
16W - 10L
1,658 SR
Queue Stats
309W - 295L
1,580 Elo+
Party 1
Atlas
Atlas
xSSMx BAMA
Atlas
Level 133
God Stats
8W - 12L
1,520 SR
Queue Stats
448W - 396L
1,494 Elo+
Party 1
Team Averages
Level 122
1,471 SR
1,401 Elo+

VS

Team Averages
Level 84
1,545 SR
1,418 Elo+
Thanatos
Thanatos
Negry7611
Thanatos
Level 63
God Stats
6W - 2L
1,441 SR
Queue Stats
42W - 47L
1,393 Elo+
Solo
Athena
Athena
OrdinaryStraw
Athena
Level 82
God Stats
16W - 8L
1,603 SR
Queue Stats
68W - 59L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
PandaFox UwU
Ratatoskr
Level 105
God Stats
15W - 10L
1,590 SR
Queue Stats
71W - 73L
1,495 Elo+
Solo
Hou Yi
Hou Yi
saad15333
Hou Yi
Level 121
God Stats
12W - 20L
1,278 SR
Queue Stats
245W - 298L
1,304 Elo+
Solo
Hera
Hera
stx_jay
Hera
Level 48
God Stats
14W - 7L
1,813 SR
Queue Stats
173W - 203L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Edgar_2194
Anubis
18
4 / 7 / 4
10,903
496
11,921
18,357
6,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 6 / 2
9,086
413
6,614
16,026
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
lilwolf-95
Tiamat
13
0 / 6 / 5
8,975
408
7,163
10,460
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 4 / 2
11,874
540
22,045
21,677
9,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
13
3 / 2 / 5
9,507
432
7,804
17,344
19,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Negry7611
Thanatos
16
5 / 6 / 4
10,387
472
5,794
17,572
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 11
12,108
550
9,296
20,149
21,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
PandaFox UwU
Ratatoskr
18
3 / 2 / 4
11,684
531
14,533
21,214
17,234
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
saad15333
Hou Yi
19
8 / 7 / 7
12,718
578
20,252
21,530
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
stx_jay
Hera
15
4 / 6 / 7
10,037
456
14,261
10,888
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
20
Kills
24
25
Deaths
21
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
Edgar_2194
Anubis
4
7
4
0.86
W
Thanatos
Negry7611
Thanatos
5
6
4
1.17
W
4
0
11
9.5
W
Ratatoskr
PandaFox UwU
Ratatoskr
3
2
4
2.5
L
0
6
2
0.17
L
Tiamat
lilwolf-95
Tiamat
0
6
5
0.42
W
Hou Yi
saad15333
Hou Yi
8
7
7
1.64
W
Hera
stx_jay
Hera
4
6
7
1.25
L
13
4
2
3.5
L
Atlas
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,547
Damage
64,136
83,864
Taken
91,353
54,850
Mitigated
53,806
24,064
Healing
27,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Edgar_2194
Anubis
11,921
645
406
5,315
18,357
6,797
1,296
2,973
15,310
70,985
0
W
Thanatos
Negry7611
Thanatos
5,794
1,665
0
9,449
17,572
5,885
171
5,645
11,732
0
53,824
W
9,296
2,762
1,156
2,661
20,149
21,665
321
4,952
14,733
44,406
0
W
Ratatoskr
PandaFox UwU
Ratatoskr
14,533
4,486
117
6,798
21,214
17,234
2,127
2,956
17,764
0
70,693
L
6,614
1,791
353
2,714
16,026
14,563
53
4,602
11,210
267
37,769
L
Tiamat
lilwolf-95
Tiamat
7,163
347
0
1,826
10,460
4,127
172
4,404
5,760
37,066
0
W
Hou Yi
saad15333
Hou Yi
20,252
12,994
0
6,792
21,530
6,355
580
9,718
11,691
0
102,355
W
Hera
stx_jay
Hera
14,261
4,577
0
500
10,888
2,667
1,860
3,093
7,453
51,616
0
L
22,045
13,897
0
8,112
21,677
9,397
0
5,708
15,689
0
90,812
L
Atlas
7,804
3,023
962
4,376
17,344
19,966
58
5,044
12,178
27,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,345
Gold Earned
56,934
421
Minions Killed
505
0
Camps Cleared
0
1,847,132
Distance Traveled
2,198,181
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,903
496
111
5
0
334,954
1
W
Thanatos
10,387
472
79
4
0
449,987
0
W
Athena
12,108
550
60
3
0
489,028
7
W
Ratatoskr
11,684
531
120
5
0
525,137
5
L
Osiris
9,086
413
73
3
0
357,213
0
L
Tiamat
8,975
408
81
4
0
314,093
0
W
Hou Yi
12,718
578
150
7
0
351,269
0
W
Hera
10,037
456
96
4
0
382,760
4
L
Apollo
11,874
540
122
6
0
432,817
1
L
Atlas
9,507
432
34
2
0
408,055
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role