Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Alicе
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,613 Elo+
Party 1
Neith
Neith
Eugеo
Neith
Level 160
God Stats
1W - 0L
1,926 SR
Queue Stats
11W - 8L
1,645 Elo+
Party 1
Thoth
Thoth
xDEADLYKILLZx
Thoth
Level 160
God Stats
2W - 0L
1,863 SR
Queue Stats
34W - 10L
1,828 Elo+
Party 1
Team Averages
Level 142
1,658 SR
1,617 Elo+

VS

Team Averages
Level 140
1,667 SR
1,593 Elo+
Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ch33kClapp3r
Aphrodite
Level 153
God Stats
1W - 1L
1,681 SR
Queue Stats
89W - 76L
1,649 Elo+
Party 2
Geb
Geb
Sp0o0okY
Geb
Level 107
God Stats
4W - 1L
1,809 SR
Queue Stats
44W - 48L
1,630 Elo+
Party 2
Hachiman
Hachiman
Τemplar
Hachiman
Level 159
God Stats
2W - 5L
1,845 SR
Queue Stats
359W - 336L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
9 / 2 / 6
9,013
644
9,138
10,868
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 1 / 3
8,641
617
11,188
11,410
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
Alicе
Yemoja
13
2 / 0 / 10
7,229
516
3,544
8,088
7,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Eugеo
Neith
13
0 / 3 / 3
7,463
533
4,719
8,215
1,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
3 / 1 / 7
8,211
587
9,773
5,581
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 7 / 1
8,419
601
9,430
12,346
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
 
Tiamat
12
0 / 2 / 0
6,617
473
4,396
5,321
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Ch33kClapp3r
Aphrodite
14
0 / 3 / 2
7,861
562
4,804
11,053
7,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 2
6,459
461
3,870
13,995
7,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Τemplar
Hachiman
14
2 / 3 / 1
7,540
539
6,140
10,157
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
7
7
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
2
6
6
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
3
6.5
L
Pele
 
Pele
5
7
1
0.79
L
Tiamat
 
Tiamat
0
2
0
0
W
Yemoja
Alicе
Yemoja
2
0
10
7
L
Aphrodite
Ch33kClapp3r
Aphrodite
0
3
2
0.33
W
Neith
Eugеo
Neith
0
3
3
0.5
L
0
4
2
0.25
W
3
1
7
6.5
L
Hachiman
Τemplar
Hachiman
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,362
Damage
28,640
44,162
Taken
52,872
21,092
Mitigated
24,553
11,039
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,138
3,569
0
1,580
10,868
3,472
852
1,803
8,925
0
53,743
W
Ah Muzen Cab
 
Ah Muzen Cab
11,188
3,955
0
4,388
11,410
6,760
447
4,761
6,295
0
52,415
L
Pele
 
Pele
9,430
2,392
0
2,225
12,346
5,396
0
1,704
10,284
0
52,304
L
Tiamat
 
Tiamat
4,396
385
0
1,382
5,321
1,375
390
3,356
1,965
43,498
0
W
Yemoja
Alicе
Yemoja
3,544
1,163
1,774
1,399
8,088
7,237
0
2,966
4,962
17,584
0
L
Aphrodite
Ch33kClapp3r
Aphrodite
4,804
749
192
6,405
11,053
7,716
0
552
9,512
42,002
0
W
Neith
Eugеo
Neith
4,719
1,438
0
1,487
8,215
1,954
3,260
1,284
6,931
0
54,479
L
3,870
572
1,822
3,468
13,995
7,458
0
5,892
8,013
16,823
0
W
9,773
105
0
411
5,581
1,669
62
1,464
3,903
59,179
0
L
Hachiman
Τemplar
Hachiman
6,140
2,544
0
3,561
10,157
2,608
1,162
1,813
8,344
0
62,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
36,896
453
Minions Killed
438
0
Camps Cleared
0
1,380,010
Distance Traveled
1,254,486
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,013
644
93
7
0
289,537
3
W
Ah Muzen Cab
8,641
617
98
7
0
259,288
3
L
Pele
8,419
601
89
6
0
288,610
0
L
Tiamat
6,617
473
97
7
0
227,174
3
W
Yemoja
7,229
516
31
2
0
292,542
5
L
Aphrodite
7,861
562
144
10
0
214,904
0
W
Neith
7,463
533
109
8
0
246,900
7
L
Geb
6,459
461
13
1
0
298,921
7
W
Thoth
8,211
587
122
9
0
291,743
6
L
Hachiman
7,540
539
95
7
0
224,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role