Player Matchup

Ao Kuang
Ao Kuang
Dragon wolf6959
Ao Kuang
Level 109
God Stats
0W - 2L
1,290 SR
Queue Stats
276W - 362L
1,331 Elo+
Party 2
Bastet
Bastet
OLPZ-Azgelord
Bastet
Level 108
God Stats
11W - 16L
1,602 SR
Queue Stats
480W - 583L
1,367 Elo+
Solo
Hercules
Hercules
Og Gee Yeet
Hercules
Level 80
God Stats
22W - 34L
1,426 SR
Queue Stats
333W - 435L
1,326 Elo+
Party 2
Team Averages
Level 99
1,439 SR
1,341 Elo+

VS

Team Averages
Level 87
1,577 SR
1,372 Elo+
Ymir
Ymir
EL3MENT4L Frost
Ymir
Level 65
God Stats
4W - 2L
1,418 SR
Queue Stats
23W - 32L
1,333 Elo+
Party 1
Scylla
Scylla
JJ gone crazy
Scylla
Level 159
God Stats
23W - 31L
1,485 SR
Queue Stats
402W - 408L
1,459 Elo+
Solo
Bellona
Bellona
Xurline
Bellona
Level 37
God Stats
6W - 3L
1,829 SR
Queue Stats
10W - 14L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
0 / 5 / 1
6,559
596
3,747
8,431
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 6 / 1
6,965
633
9,052
12,704
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Og Gee Yeet
Hercules
11
2 / 2 / 1
7,380
671
2,868
9,888
8,239
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,450
768
9,365
6,290
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 2 / 8
8,908
810
9,297
8,028
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Xurline
Bellona
13
2 / 1 / 7
7,850
714
7,809
10,630
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
5
1
0.1
W
6
0
4
8
W
5
2
8
4.5
L
1
6
1
0.25
L
Hercules
Og Gee Yeet
Hercules
2
2
1
1.25
W
Bellona
Xurline
Bellona
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,667
Damage
26,471
31,023
Taken
24,948
15,587
Mitigated
12,227
6,368
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,747
1,113
0
532
8,431
3,296
0
5,112
3,028
8,383
1,434
W
9,365
1,295
0
2,297
6,290
3,088
122
907
5,383
22,137
0
W
9,297
424
0
2,890
8,028
2,283
513
2,438
5,590
37,579
0
L
9,052
1,235
0
2,949
12,704
4,052
0
7,946
4,216
0
24,207
L
Hercules
Og Gee Yeet
Hercules
2,868
589
0
2,887
9,888
8,239
0
5,554
3,889
0
6,775
W
Bellona
Xurline
Bellona
7,809
1,869
285
3,223
10,630
6,856
382
676
9,954
0
17,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,904
Gold Earned
25,208
53
Minions Killed
151
2
Camps Cleared
8
472,907
Distance Traveled
632,884
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,559
596
16
1
0
168,014
0
W
Ymir
8,450
768
45
4
2
218,090
4
W
Scylla
8,908
810
67
6
5
194,525
2
L
Bastet
6,965
633
26
2
2
203,084
1
L
Hercules
7,380
671
11
1
0
101,809
2
W
Bellona
7,850
714
39
4
1
220,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role