Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Alicе
Camazotz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,486 Elo+
Party 1
Bastet
Bastet
Eugеo
Bastet
Level 160
God Stats
3W - 1L
2,121 SR
Queue Stats
11W - 8L
1,620 Elo+
Party 1
Charybdis
Charybdis
xDEADLYKILLZx
Charybdis
Level 160
God Stats
1W - 0L
1,636 SR
Queue Stats
34W - 10L
1,820 Elo+
Party 1
Team Averages
Level 142
1,652 SR
1,585 Elo+

VS

Team Averages
Level 102
1,572 SR
1,603 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
HeartGlimmer
Odin
Level 80
God Stats
1W - 5L
1,484 SR
Queue Stats
256W - 221L
1,621 Elo+
Solo
Agni
Agni
HighrageHD
Agni
Level 114
God Stats
1W - 1L
1,615 SR
Queue Stats
189W - 186L
1,637 Elo+
Solo
Sylvanus
Sylvanus
SquidFN
Sylvanus
Level 81
God Stats
4W - 2L
1,655 SR
Queue Stats
189W - 124L
1,702 Elo+
Solo
Tsukuyomi
Tsukuyomi
XilehDrol
Tsukuyomi
Level 160
God Stats
22W - 30L
1,607 SR
Queue Stats
567W - 532L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 0 / 2
3,886
777
1,479
2,738
1,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
 
Poseidon
7
1 / 1 / 0
3,880
776
1,073
1,602
436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Camazotz
Alicе
Camazotz
6
1 / 1 / 1
3,708
742
3,162
5,506
1,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
Eugеo
Bastet
6
1 / 0 / 1
3,637
727
1,554
2,860
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
xDEADLYKILLZx
Charybdis
6
2 / 0 / 1
3,727
745
1,795
2,238
402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
2
0 / 1 / 0
2,604
521
1,211
902
193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 0
3,500
700
2,372
4,638
1,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 1 / 0
3,638
728
353
2,311
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SquidFN
Sylvanus
5
0 / 2 / 0
3,008
602
1,099
3,767
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
XilehDrol
Tsukuyomi
6
0 / 0 / 1
3,511
702
919
2,184
486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
W
Poseidon
 
Poseidon
1
1
0
1
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Camazotz
Alicе
Camazotz
1
1
1
1.5
W
Bastet
Eugеo
Bastet
1
0
1
1.5
L
1
2
0
0.5
L
1
1
0
1
L
Sylvanus
SquidFN
Sylvanus
0
2
0
0
L
Tsukuyomi
XilehDrol
Tsukuyomi
0
0
1
0.5
W
Charybdis
xDEADLYKILLZx
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,063
Damage
5,954
14,944
Taken
13,802
4,304
Mitigated
4,055
7,911
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,479
795
490
1,661
2,738
1,045
299
507
2,231
6,350
0
W
Poseidon
 
Poseidon
1,073
52
0
445
1,602
436
0
55
1,521
18,653
2,081
L
Heimdallr
 
Heimdallr
1,211
698
0
180
902
193
0
200
702
0
3,881
W
Camazotz
Alicе
Camazotz
3,162
1,405
0
2,339
5,506
1,811
0
0
5,227
0
13,283
W
Bastet
Eugеo
Bastet
1,554
431
0
1,482
2,860
610
0
255
2,549
0
13,325
L
2,372
1,562
0
1,874
4,638
1,676
0
0
4,298
0
13,637
L
353
43
0
539
2,311
582
0
785
1,526
15,927
0
L
Sylvanus
SquidFN
Sylvanus
1,099
221
0
982
3,767
1,118
54
1,279
2,488
6,477
2,377
L
Tsukuyomi
XilehDrol
Tsukuyomi
919
403
0
470
2,184
486
0
272
1,912
0
14,064
W
Charybdis
xDEADLYKILLZx
Charybdis
1,795
1,092
0
1,494
2,238
402
175
469
1,769
0
18,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,838
Gold Earned
16,261
157
Minions Killed
136
0
Camps Cleared
0
484,931
Distance Traveled
414,072
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,886
777
10
2
0
84,462
1
W
Poseidon
3,880
776
46
9
0
94,999
1
L
Heimdallr
2,604
521
5
1
0
33,171
0
W
Camazotz
3,708
742
31
6
0
107,092
1
W
Bastet
3,637
727
36
7
0
109,362
2
L
Odin
3,500
700
31
6
0
92,224
2
L
Agni
3,638
728
36
7
0
99,546
2
L
Sylvanus
3,008
602
21
4
0
70,842
0
L
Tsukuyomi
3,511
702
43
9
0
118,289
0
W
Charybdis
3,727
745
34
7
0
89,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role