Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Nichte
Apollo
Level 69
God Stats
4W - 1L
1,637 SR
Queue Stats
180W - 169L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PoderosoBob
Morgan Le Fay
Level 45
God Stats
2W - 2L
1,352 SR
Queue Stats
90W - 82L
1,445 Elo+
Party 1
Bacchus
Bacchus
ProjetoBanha
Bacchus
Level 58
God Stats
6W - 4L
1,560 SR
Queue Stats
126W - 116L
1,469 Elo+
Party 1
Mulan
Mulan
TioPêyPal
Mulan
Level 49
God Stats
3W - 0L
1,699 SR
Queue Stats
57W - 12L
1,836 Elo+
Solo
Team Averages
Level 74
1,550 SR
1,542 Elo+

VS

Team Averages
Level 97
1,558 SR
1,438 Elo+
Nike
Nike
CHIILLING
Nike
Level 109
God Stats
19W - 16L
1,531 SR
Queue Stats
514W - 451L
1,484 Elo+
Solo
Fenrir
Fenrir
LOK_LukaFTW
Fenrir
Level 38
God Stats
7W - 8L
1,477 SR
Queue Stats
103W - 200L
1,350 Elo+
Party 2
Sylvanus
Sylvanus
MalakoiHebraicoZ
Sylvanus
Level 141
God Stats
26W - 33L
1,468 SR
Queue Stats
683W - 660L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Musambe_Tutu1
Kukulkan
Level 128
God Stats
21W - 13L
1,663 SR
Queue Stats
765W - 739L
1,464 Elo+
Solo
Izanami
Izanami
SCF_Mylo
Izanami
Level 68
God Stats
5W - 3L
1,649 SR
Queue Stats
259W - 401L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 1 / 2
11,641
613
6,531
14,286
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Nichte
Apollo
16
6 / 4 / 3
10,724
564
11,830
13,118
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PoderosoBob
Morgan Le Fay
17
2 / 2 / 1
10,740
565
3,925
9,010
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ProjetoBanha
Bacchus
15
2 / 2 / 7
10,097
531
9,008
16,777
17,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
18
1 / 1 / 5
11,394
600
9,518
14,617
10,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 2 / 0
9,298
489
9,989
15,179
10,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
12
1 / 6 / 2
7,539
397
3,464
14,125
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 4
7,836
412
6,413
13,941
10,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Musambe_Tutu1
Kukulkan
18
2 / 0 / 1
10,473
551
9,726
4,388
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SCF_Mylo
Izanami
14
1 / 5 / 6
8,785
462
7,370
11,697
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
15
Kills
9
10
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
2
5
L
Nike
2
2
0
1
L
Fenrir
1
6
2
0.33
L
3
2
4
2.5
L
Kukulkan
Musambe_Tutu1
Kukulkan
2
0
1
2.5
W
Apollo
Nichte
Apollo
6
4
3
1.88
W
Morgan Le Fay
PoderosoBob
Morgan Le Fay
2
2
1
1.25
W
Bacchus
ProjetoBanha
Bacchus
2
2
7
2.75
L
Izanami
SCF_Mylo
Izanami
1
5
6
0.8
W
Mulan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,812
Damage
36,962
67,808
Taken
59,330
40,660
Mitigated
31,692
29,402
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,531
2,591
0
6,509
14,286
5,509
4,495
2,957
11,108
0
98,633
L
Nike
9,989
509
0
1,466
15,179
10,591
0
2,288
12,209
5,902
58,111
L
Fenrir
3,464
682
0
4,364
14,125
4,687
0
2,494
11,393
0
37,190
L
6,413
1,558
1,520
5,588
13,941
10,345
0
3,184
10,757
23,329
0
L
Kukulkan
Musambe_Tutu1
Kukulkan
9,726
257
0
1,864
4,388
1,747
46
1,643
2,745
84,989
0
W
Apollo
Nichte
Apollo
11,830
8,247
0
4,416
13,118
4,056
1,611
4,374
8,734
0
68,419
W
Morgan Le Fay
PoderosoBob
Morgan Le Fay
3,925
360
0
806
9,010
3,372
264
4,456
4,278
64,397
0
W
Bacchus
ProjetoBanha
Bacchus
9,008
1,567
3,068
6,516
16,777
17,225
52
5,248
11,283
26,283
0
L
Izanami
SCF_Mylo
Izanami
7,370
3,891
0
2,579
11,697
4,322
0
3,704
7,993
0
70,269
W
Mulan
9,518
1,246
0
8,087
14,617
10,498
2,496
2,626
11,234
4,563
72,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,596
Gold Earned
43,931
602
Minions Killed
529
0
Camps Cleared
0
1,794,205
Distance Traveled
1,823,567
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,641
613
157
8
0
357,873
7
L
Nike
9,298
489
134
7
0
413,354
7
L
Fenrir
7,539
397
65
3
0
402,795
2
L
Sylvanus
7,836
412
33
2
0
275,247
12
L
Kukulkan
10,473
551
178
9
0
392,285
10
W
Apollo
10,724
564
112
6
0
344,912
0
W
Morgan Le Fay
10,740
565
141
7
0
367,143
4
W
Bacchus
10,097
531
30
2
0
356,792
2
L
Izanami
8,785
462
119
6
0
339,886
4
W
Mulan
11,394
600
162
9
0
367,485
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role