Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Chronos-100
Zeus
Level 106
God Stats
9W - 3L
1,773 SR
Queue Stats
67W - 31L
1,706 Elo+
Party 1
Fenrir
Fenrir
WUzuluu
Fenrir
Level 160
God Stats
13W - 7L
1,707 SR
Queue Stats
280W - 211L
1,612 Elo+
Party 1
Team Averages
Level 141
1,660 SR
1,606 Elo+

VS

Team Averages
Level 118
1,506 SR
1,581 Elo+
Neith
Neith
Ghaly1993
Neith
Level 85
God Stats
35W - 26L
1,567 SR
Queue Stats
291W - 225L
1,600 Elo+
Party 2
Eset
Eset
Ghaly93
Eset
Level 125
God Stats
0W - 1L
1,266 SR
Queue Stats
288W - 212L
1,559 Elo+
Party 2
Ares
Ares
HassaballaUS
Ares
Level 143
God Stats
6W - 3L
1,686 SR
Queue Stats
189W - 127L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 3 / 13
10,312
687
12,443
18,865
14,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
9 / 1 / 11
11,436
762
17,156
6,310
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
WUzuluu
Fenrir
15
8 / 1 / 10
11,037
736
7,962
13,529
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ghaly1993
Neith
13
2 / 7 / 3
9,534
636
6,934
11,101
3,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
Ghaly93
Eset
13
2 / 7 / 0
9,338
623
4,886
11,667
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 1
8,373
558
8,743
20,585
17,313
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
5
5
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
13
3.17
W
9
1
11
14.5
L
Neith
Ghaly1993
Neith
2
7
3
0.5
L
Eset
Ghaly93
Eset
2
7
0
0.29
L
1
6
1
0.25
W
Fenrir
WUzuluu
Fenrir
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,561
Damage
20,563
38,704
Taken
43,353
26,048
Mitigated
25,578
13,118
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,443
949
0
8,003
18,865
14,535
524
5,363
13,323
0
34,979
W
17,156
607
0
1,972
6,310
2,600
1,324
4,297
1,961
56,174
0
L
Neith
Ghaly1993
Neith
6,934
1,507
0
895
11,101
3,950
0
3,590
6,910
0
28,188
L
Eset
Ghaly93
Eset
4,886
789
111
1,202
11,667
4,315
0
3,840
7,162
30,057
0
L
8,743
0
0
2,180
20,585
17,313
0
8,618
10,491
13,886
0
W
Fenrir
WUzuluu
Fenrir
7,962
1,614
0
3,143
13,529
8,913
859
4,404
8,943
0
31,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
27,245
170
Minions Killed
119
9
Camps Cleared
5
893,006
Distance Traveled
716,512
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,312
687
31
2
1
282,935
0
W
Zeus
11,436
762
95
6
2
284,843
4
L
Neith
9,534
636
55
4
0
236,260
5
L
Eset
9,338
623
54
4
3
227,267
3
L
Ares
8,373
558
10
1
2
252,985
2
W
Fenrir
11,037
736
44
3
6
325,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role