Player Matchup

Horus
Horus
IndianaPlowBoy
Horus
Level 129
God Stats
9W - 4L
1,595 SR
Queue Stats
85W - 76L
1,488 Elo+
Party 2
Izanami
Izanami
Ladydragon607
Izanami
Level 84
God Stats
15W - 25L
1,390 SR
Queue Stats
630W - 879L
1,350 Elo+
Solo
Ra
Ra
StarvedRune
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 133L
1,482 Elo+
Party 2
Team Averages
Level 99
1,495 SR
1,440 Elo+

VS

Team Averages
Level 80
1,415 SR
1,599 Elo+
Nox
Nox
AshCatchemBalls
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,826 Elo+
Party 1
Atlas
Atlas
OverseerOfSalt
Atlas
Level 118
God Stats
2W - 4L
1,488 SR
Queue Stats
171W - 149L
1,600 Elo+
Party 1
Charybdis
Charybdis
gambling_panda
Charybdis
Level 107
God Stats
4W - 12L
1,258 SR
Queue Stats
351W - 480L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
8,219
822
8,357
11,915
8,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
11
2 / 2 / 11
7,746
775
8,487
6,244
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 9
8,418
842
8,399
6,295
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,314
631
7,685
7,910
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 4
6,263
626
4,409
11,591
10,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
gambling_panda
Charybdis
9
3 / 7 / 1
6,883
688
4,542
9,952
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
3
4
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
7
1
6
10
W
Izanami
2
2
11
3.75
L
0
5
4
0.4
W
6
1
9
10.5
L
Charybdis
gambling_panda
Charybdis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
16,636
24,454
Taken
29,453
12,681
Mitigated
17,104
10,867
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,685
612
0
1,304
7,910
3,611
0
1,742
5,980
22,131
0
W
8,357
3,496
2,214
4,079
11,915
8,124
238
4,928
6,529
0
13,311
W
Izanami
8,487
5,282
97
808
6,244
2,303
457
3,206
2,964
0
31,201
L
4,409
1,657
611
1,541
11,591
10,636
0
4,653
6,807
13,562
0
W
8,399
696
2,241
1,428
6,295
2,254
219
3,625
2,423
24,964
0
L
Charybdis
gambling_panda
Charybdis
4,542
2,913
0
525
9,952
2,857
0
2,387
7,298
0
17,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
19,460
123
Minions Killed
90
6
Camps Cleared
3
551,816
Distance Traveled
482,880
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,314
631
39
4
2
149,786
1
W
Horus
8,219
822
23
2
2
192,496
3
W
Izanami
7,746
775
57
6
2
173,493
2
L
Atlas
6,263
626
21
2
0
186,114
4
W
Ra
8,418
842
43
4
2
185,827
0
L
Charybdis
6,883
688
30
3
1
146,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role