Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
FierceExodus
Mulan
Level 76
God Stats
18W - 12L
1,525 SR
Queue Stats
345W - 352L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MMirsi
Ah Muzen Cab
Level 19
God Stats
5W - 2L
1,951 SR
Queue Stats
67W - 25L
1,692 Elo+
Party 3
Ra
Ra
stofy61
Ra
Level 156
God Stats
7W - 4L
1,561 SR
Queue Stats
160W - 81L
1,663 Elo+
Party 3
Team Averages
Level 80
1,607 SR
1,577 Elo+

VS

Team Averages
Level 48
1,726 SR
1,707 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Cachumbo22
Anubis
Level 49
God Stats
19W - 12L
1,535 SR
Queue Stats
162W - 152L
1,470 Elo+
Solo
Chronos
Chronos
DaddyTíme
Chronos
Level 22
God Stats
47W - 5L
2,041 SR
Queue Stats
47W - 5L
2,011 Elo+
Party 2
Hercules
Hercules
EatMyßalls
Hercules
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
SussyBakα
Bakasura
Level 19
God Stats
48W - 3L
2,055 SR
Queue Stats
48W - 3L
2,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 4 / 1
5,144
468
2,841
12,169
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
 
Nemesis
7
0 / 3 / 0
4,528
412
1,784
6,166
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
5,505
500
5,752
11,705
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
MMirsi
Ah Muzen Cab
9
1 / 3 / 1
5,377
489
4,922
7,118
1,609
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 0
6,592
599
2,898
5,052
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 6
6,519
593
4,789
6,140
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
Cachumbo22
Anubis
12
0 / 1 / 3
6,665
606
4,248
5,608
2,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
DaddyTíme
Chronos
13
5 / 0 / 2
7,802
709
7,868
6,153
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
EatMyßalls
Hercules
11
5 / 2 / 1
6,420
584
7,687
9,201
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
SussyBakα
Bakasura
12
5 / 0 / 5
7,347
668
6,743
8,033
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
16
16
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
1
0.38
L
Nemesis
 
Nemesis
0
3
0
0
W
Aphrodite
 
Aphrodite
1
0
6
4
W
Anubis
Cachumbo22
Anubis
0
1
3
1.5
W
Chronos
DaddyTíme
Chronos
5
0
2
6
W
Hercules
EatMyßalls
Hercules
5
2
1
2.75
L
0
5
0
0
L
Ah Muzen Cab
MMirsi
Ah Muzen Cab
1
3
1
0.5
W
Bakasura
SussyBakα
Bakasura
5
0
5
7.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,197
Damage
31,335
42,210
Taken
35,135
16,142
Mitigated
18,359
11,747
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,841
936
228
2,812
12,169
5,616
0
4,202
7,279
9,618
0
L
Nemesis
 
Nemesis
1,784
671
0
1,664
6,166
1,678
0
1,496
4,384
0
18,474
W
Aphrodite
 
Aphrodite
4,789
1,149
2,419
4,717
6,140
4,605
14
1,073
5,049
25,901
0
W
Anubis
Cachumbo22
Anubis
4,248
305
0
2,874
5,608
2,442
0
1,547
3,891
49,663
0
W
Chronos
DaddyTíme
Chronos
7,868
4,385
0
3,732
6,153
2,771
0
0
5,798
40,952
5,748
W
Hercules
EatMyßalls
Hercules
7,687
3,071
0
2,640
9,201
3,879
98
1,814
7,387
0
36,567
L
5,752
829
0
3,581
11,705
6,252
0
5,929
5,293
0
34,669
L
Ah Muzen Cab
MMirsi
Ah Muzen Cab
4,922
1,805
0
1,775
7,118
1,609
0
1,577
5,363
0
39,209
W
Bakasura
SussyBakα
Bakasura
6,743
4,791
0
2,208
8,033
4,662
116
1,254
6,649
0
37,287
L
2,898
256
340
1,347
5,052
987
0
2,406
2,426
48,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
34,753
298
Minions Killed
389
0
Camps Cleared
0
1,048,200
Distance Traveled
1,112,560
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,144
468
16
1
0
199,200
5
L
Nemesis
4,528
412
34
3
0
207,533
2
W
Aphrodite
6,519
593
39
4
0
192,481
1
W
Anubis
6,665
606
92
8
0
199,051
2
W
Chronos
7,802
709
94
9
0
228,894
1
W
Hercules
6,420
584
69
6
0
233,207
1
L
Mulan
5,505
500
73
7
0
197,915
2
L
Ah Muzen Cab
5,377
489
64
6
0
201,311
2
W
Bakasura
7,347
668
95
9
0
258,927
4
L
Ra
6,592
599
111
10
0
242,241
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role