Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Inglarion
Kuzenbo
Level 88
God Stats
4W - 5L
1,390 SR
Queue Stats
386W - 363L
1,460 Elo+
Solo
Da Ji
Da Ji
Nero223432
Da Ji
Level 79
God Stats
5W - 5L
1,421 SR
Queue Stats
382W - 424L
1,428 Elo+
Party 2
Cupid
Cupid
SkyeTheCat
Cupid
Level 99
God Stats
2W - 2L
1,112 SR
Queue Stats
358W - 399L
1,446 Elo+
Party 2
Team Averages
Level 87
1,385 SR
1,467 Elo+

VS

Team Averages
Level 143
1,488 SR
1,472 Elo+
Serqet
Serqet
Fixer40
Serqet
Level 122
God Stats
1W - 2L
1,559 SR
Queue Stats
306W - 306L
1,466 Elo+
Solo
Mulan
Mulan
Galooph
Mulan
Level 137
God Stats
7W - 5L
1,582 SR
Queue Stats
407W - 418L
1,466 Elo+
Solo
Rama
Rama
OnZe2Qi
Rama
Level 146
God Stats
1W - 2L
1,544 SR
Queue Stats
86W - 63L
1,523 Elo+
Solo
Athena
Athena
Sp1rker
Athena
Level 160
God Stats
0W - 2L
1,254 SR
Queue Stats
281W - 265L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
ZeCruelCo0kie
Nu Wa
Level 149
God Stats
40W - 40L
1,501 SR
Queue Stats
299W - 304L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 0 / 2
9,428
629
5,894
9,035
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
 
Kukulkan
13
1 / 1 / 4
8,429
562
2,255
5,043
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Inglarion
Kuzenbo
12
2 / 2 / 6
7,816
521
5,445
14,194
15,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
16
5 / 0 / 7
9,392
626
7,990
9,938
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
15
6 / 2 / 6
9,148
610
10,129
7,427
2,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fixer40
Serqet
11
1 / 6 / 1
6,862
457
5,452
12,250
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Galooph
Mulan
3
0 / 1 / 0
4,703
314
379
1,368
380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
OnZe2Qi
Rama
12
2 / 5 / 0
7,584
506
3,803
10,492
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Sp1rker
Athena
12
2 / 3 / 3
7,399
493
5,106
11,623
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 3 / 2
7,387
492
7,469
8,247
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
2
5
W
Kukulkan
 
Kukulkan
1
1
4
3
L
Serqet
Fixer40
Serqet
1
6
1
0.25
L
Mulan
Galooph
Mulan
0
1
0
0
W
Kuzenbo
Inglarion
Kuzenbo
2
2
6
2.5
W
Da Ji
5
0
7
8.5
L
Rama
OnZe2Qi
Rama
2
5
0
0.4
W
Cupid
6
2
6
4.5
L
Athena
Sp1rker
Athena
2
3
3
1.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
22,209
45,637
Taken
43,980
31,865
Mitigated
21,373
14,774
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,894
498
732
5,409
9,035
7,822
437
1,987
6,676
0
52,376
W
Kukulkan
 
Kukulkan
2,255
247
0
1,332
5,043
1,737
726
1,836
3,055
51,558
0
L
Serqet
Fixer40
Serqet
5,452
1,094
0
2,386
12,250
3,974
0
1,830
10,138
0
38,557
L
Mulan
Galooph
Mulan
379
42
0
556
1,368
380
0
0
1,229
0
3,522
W
Kuzenbo
Inglarion
Kuzenbo
5,445
1,801
489
4,840
14,194
15,938
514
3,839
9,702
22,119
0
W
Da Ji
7,990
1,988
0
0
9,938
3,750
456
1,578
8,214
0
72,671
L
Rama
OnZe2Qi
Rama
3,803
3,173
0
3,997
10,492
2,756
1,122
1,348
9,144
0
40,194
W
Cupid
10,129
6,888
86
1,886
7,427
2,618
5,759
2,502
4,701
0
56,470
L
Athena
Sp1rker
Athena
5,106
1,933
0
2,333
11,623
11,559
0
1,499
9,630
24,239
0
L
7,469
962
0
2,476
8,247
2,704
405
2,747
5,298
46,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
33,935
481
Minions Killed
332
0
Camps Cleared
0
1,500,737
Distance Traveled
1,068,491
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,428
629
120
8
0
320,061
6
W
Kukulkan
8,429
562
108
7
0
297,604
6
L
Serqet
6,862
457
84
6
0
267,501
1
L
Mulan
4,703
314
11
1
0
35,901
1
W
Kuzenbo
7,816
521
25
2
0
303,807
5
W
Da Ji
9,392
626
108
7
0
313,070
3
L
Rama
7,584
506
85
6
0
238,594
3
W
Cupid
9,148
610
120
8
0
266,195
1
L
Athena
7,399
493
48
3
0
277,996
7
L
Nu Wa
7,387
492
104
7
0
248,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role