Player Matchup

Nike
Nike
CaII Me Caboose
Nike
Level 51
God Stats
4W - 1L
1,620 SR
Queue Stats
65W - 96L
1,302 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CaII Me Grif
Kumbhakarna
Level 128
God Stats
11W - 11L
1,466 SR
Queue Stats
32W - 59L
1,346 Elo+
Party 1
Tiamat
Tiamat
Inferno-Vulcan
Tiamat
Level 126
God Stats
46W - 26L
1,632 SR
Queue Stats
321W - 318L
1,501 Elo+
Party 3
Kali
Kali
Long_Mocha
Kali
Level 105
God Stats
9W - 4L
1,676 SR
Queue Stats
324W - 286L
1,457 Elo+
Party 3
Heimdallr
Heimdallr
Renato-RRC
Heimdallr
Level 121
God Stats
6W - 2L
1,838 SR
Queue Stats
304W - 303L
1,441 Elo+
Solo
Team Averages
Level 106
1,646 SR
1,410 Elo+

VS

Team Averages
Level 77
1,651 SR
1,419 Elo+
Mercury
Mercury
CHR9992720
Mercury
Level 48
God Stats
3W - 2L
1,788 SR
Queue Stats
122W - 136L
1,507 Elo+
Solo
Ymir
Ymir
Pegador198
Ymir
Level 69
God Stats
13W - 18L
1,480 SR
Queue Stats
154W - 218L
1,366 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
destructor_305
Morgan Le Fay
Level 36
God Stats
5W - 10L
1,685 SR
Queue Stats
52W - 83L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
highcommand92
Sun Wukong
Level 106
God Stats
5W - 3L
1,594 SR
Queue Stats
175W - 168L
1,472 Elo+
Solo
Jing Wei
Jing Wei
jowgamer48
Jing Wei
Level 128
God Stats
5W - 2L
1,709 SR
Queue Stats
574W - 567L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
12,289
473
11,225
20,782
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
CaII Me Grif
Kumbhakarna
17
1 / 4 / 15
12,274
472
9,161
26,228
30,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 2 / 13
13,513
520
23,168
18,624
15,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 4 / 4
15,726
605
15,718
23,915
14,066
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Renato-RRC
Heimdallr
20
7 / 2 / 4
15,194
584
17,880
22,311
10,368
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHR9992720
Mercury
20
5 / 3 / 5
12,526
482
14,330
20,244
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 7 / 7
9,931
382
5,877
24,738
34,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
destructor_305
Morgan Le Fay
16
2 / 7 / 6
10,472
403
9,246
17,894
7,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
highcommand92
Sun Wukong
19
4 / 1 / 3
11,957
460
16,241
20,790
25,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
jowgamer48
Jing Wei
20
2 / 6 / 7
12,960
498
19,220
25,542
7,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
24
Kills
14
16
Deaths
24
42
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
CHR9992720
Mercury
5
3
5
2.5
W
2
4
6
1.25
W
Kumbhakarna
CaII Me Grif
Kumbhakarna
1
4
15
2.13
W
2
2
13
4.25
W
12
4
4
3.5
L
1
7
7
0.64
W
Heimdallr
Renato-RRC
Heimdallr
7
2
4
4.5
L
Morgan Le Fay
destructor_305
Morgan Le Fay
2
7
6
0.71
L
Sun Wukong
highcommand92
Sun Wukong
4
1
3
5.5
L
Jing Wei
jowgamer48
Jing Wei
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,152
Damage
64,914
111,860
Taken
109,208
83,524
Mitigated
81,744
43,661
Healing
32,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CHR9992720
Mercury
14,330
5,926
0
6,066
20,244
6,784
0
6,192
13,648
0
98,052
W
11,225
2,504
0
6,853
20,782
12,553
1,029
3,151
16,863
0
68,725
W
Kumbhakarna
CaII Me Grif
Kumbhakarna
9,161
597
0
3,280
26,228
30,585
344
5,677
20,348
33,290
0
W
23,168
2,437
1,260
8,735
18,624
15,952
616
4,057
14,369
83,946
0
W
15,718
7,634
848
8,972
23,915
14,066
2,633
2,843
20,616
0
131,728
L
5,877
329
0
1,225
24,738
34,915
108
9,413
14,649
28,675
0
W
Heimdallr
Renato-RRC
Heimdallr
17,880
9,331
0
13,713
22,311
10,368
4,593
2,908
19,307
0
157,753
L
Morgan Le Fay
destructor_305
Morgan Le Fay
9,246
1,699
383
5,309
17,894
7,242
127
7,827
9,456
63,257
4,334
L
Sun Wukong
highcommand92
Sun Wukong
16,241
3,134
428
8,237
20,790
25,385
600
4,839
14,772
285
82,029
L
Jing Wei
jowgamer48
Jing Wei
19,220
16,003
0
10,482
25,542
7,418
3,129
2,912
22,359
0
114,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,996
Gold Earned
57,846
673
Minions Killed
627
0
Camps Cleared
0
2,501,683
Distance Traveled
2,439,128
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,526
482
146
6
0
580,557
0
W
Nike
12,289
473
133
5
0
465,926
6
W
Kumbhakarna
12,274
472
30
1
0
528,926
9
W
Tiamat
13,513
520
132
5
0
489,354
1
W
Kali
15,726
605
182
7
0
529,981
9
L
Ymir
9,931
382
42
2
0
456,881
8
W
Heimdallr
15,194
584
196
8
0
487,496
5
L
Morgan Le Fay
10,472
403
114
4
0
424,672
5
L
Sun Wukong
11,957
460
137
5
0
506,109
6
L
Jing Wei
12,960
498
188
7
0
470,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role