Player Matchup

Nox
Nox
AKUMAvc3
Nox
Level 159
God Stats
3W - 8L
1,435 SR
Queue Stats
53W - 48L
1,636 Elo+
Solo
Athena
Athena
RisKy_B00ts69
Athena
Level 129
God Stats
5W - 8L
1,351 SR
Queue Stats
292W - 315L
1,548 Elo+
Solo
Cliodhna
Cliodhna
dax426
Cliodhna
Level 129
God Stats
7W - 5L
1,506 SR
Queue Stats
14W - 15L
1,450 Elo+
Solo
Team Averages
Level 139
1,430 SR
1,545 Elo+

VS

Team Averages
Level 104
1,584 SR
1,437 Elo+
Chang'e
Chang'e
Boobityyy
Chang'e
Level 160
God Stats
14W - 4L
1,637 SR
Queue Stats
535W - 438L
1,529 Elo+
Solo
Cliodhna
Cliodhna
Just Fulmy
Cliodhna
Level 87
God Stats
8W - 14L
1,583 SR
Queue Stats
20W - 47L
1,287 Elo+
Solo
Medusa
Medusa
KAIOKEN_GOD_
Medusa
Level 66
God Stats
38W - 34L
1,531 SR
Queue Stats
351W - 395L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
10,290
643
11,567
8,959
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 0 / 10
10,501
656
6,469
15,455
18,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
dax426
Cliodhna
15
6 / 5 / 4
11,104
694
12,842
13,445
5,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boobityyy
Chang'e
13
1 / 2 / 4
9,429
589
12,187
12,245
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Just Fulmy
Cliodhna
13
0 / 4 / 3
8,889
556
6,971
11,435
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
13
4 / 4 / 1
9,827
614
10,951
12,315
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
10
Kills
5
5
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Chang'e
Boobityyy
Chang'e
1
2
4
1.5
L
Cliodhna
Just Fulmy
Cliodhna
0
4
3
0.38
L
Medusa
4
4
1
1.13
W
0
0
10
5
W
Cliodhna
dax426
Cliodhna
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,878
Damage
30,109
37,859
Taken
35,995
29,264
Mitigated
11,040
10,855
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,567
548
0
2,764
8,959
5,369
911
4,083
4,592
45,510
0
L
Chang'e
Boobityyy
Chang'e
12,187
536
4,731
6,326
12,245
3,256
176
6,710
5,141
30,663
0
L
Cliodhna
Just Fulmy
Cliodhna
6,971
881
0
931
11,435
3,656
68
6,132
4,785
0
32,501
L
Medusa
10,951
3,811
863
784
12,315
4,128
216
4,512
7,533
0
45,762
W
6,469
1,142
546
5,669
15,455
18,040
334
4,876
10,044
17,678
0
W
Cliodhna
dax426
Cliodhna
12,842
633
0
1,876
13,445
5,855
1,753
2,892
10,357
0
43,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
28,145
170
Minions Killed
174
5
Camps Cleared
10
891,986
Distance Traveled
852,680
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,290
643
64
4
4
274,064
1
L
Chang'e
9,429
589
71
4
4
280,662
4
L
Cliodhna
8,889
556
41
3
0
291,981
2
L
Medusa
9,827
614
62
4
6
280,037
0
W
Athena
10,501
656
30
2
0
319,879
3
W
Cliodhna
11,104
694
76
5
1
298,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role