Player Matchup

Bacchus
Bacchus
Ajoulis
Bacchus
Level 80
God Stats
2W - 0L
1,715 SR
Queue Stats
329W - 321L
1,435 Elo+
Solo
Awilix
Awilix
Fahlyn
Awilix
Level 157
God Stats
5W - 2L
1,581 SR
Queue Stats
335W - 336L
1,420 Elo+
Solo
Fafnir
Fafnir
FiFiKRN
Fafnir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,363 Elo+
Solo
Yemoja
Yemoja
Pepelotomer123
Yemoja
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,436 Elo+
Solo
Zeus
Zeus
Wexo25
Zeus
Level 148
God Stats
16W - 9L
1,678 SR
Queue Stats
535W - 581L
1,463 Elo+
Solo
Team Averages
Level 110
1,595 SR
1,423 Elo+

VS

Team Averages
Level 115
1,462 SR
1,456 Elo+
Anhur
Anhur
Apg__24
Anhur
Level 99
God Stats
2W - 3L
1,549 SR
Queue Stats
155W - 134L
1,446 Elo+
Party 1
Hercules
Hercules
Bronislav
Hercules
Level 145
God Stats
2W - 3L
1,387 SR
Queue Stats
57W - 66L
1,443 Elo+
Solo
Ganesha
Ganesha
Javitorex87
Ganesha
Level 123
God Stats
4W - 7L
1,433 SR
Queue Stats
356W - 384L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
chokolala
Cu Chulainn
Level 105
God Stats
9W - 11L
1,440 SR
Queue Stats
527W - 564L
1,468 Elo+
Solo
Hel
Hel
pedro_lf16
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ajoulis
Bacchus
17
5 / 4 / 12
11,340
756
11,156
17,058
17,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
Fahlyn
Awilix
18
5 / 3 / 10
11,055
737
18,373
12,735
5,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
FiFiKRN
Fafnir
16
2 / 4 / 10
10,003
667
4,981
15,568
19,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 3 / 18
11,595
773
12,154
15,958
11,215
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zeus
Wexo25
Zeus
20
10 / 2 / 14
12,630
842
22,401
9,750
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Apg__24
Anhur
13
3 / 4 / 2
8,876
592
4,135
9,644
4,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Bronislav
Hercules
18
6 / 6 / 6
11,140
743
16,024
21,796
15,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Javitorex87
Ganesha
19
0 / 4 / 15
9,447
630
17,157
14,514
20,269
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
chokolala
Cu Chulainn
16
1 / 7 / 12
9,654
644
8,440
23,070
20,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 4 / 5
10,842
723
11,989
12,848
8,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
56
25
Kills
16
16
Deaths
25
64
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ajoulis
Bacchus
5
4
12
2.75
L
Anhur
Apg__24
Anhur
3
4
2
1
L
Hercules
Bronislav
Hercules
6
6
6
1.5
W
Awilix
Fahlyn
Awilix
5
3
10
3.33
W
Fafnir
FiFiKRN
Fafnir
2
4
10
1.75
L
Ganesha
Javitorex87
Ganesha
0
4
15
1.88
W
3
3
18
4
W
Zeus
Wexo25
Zeus
10
2
14
8.5
L
Cu Chulainn
chokolala
Cu Chulainn
1
7
12
1
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,065
Damage
57,745
71,069
Taken
81,872
56,698
Mitigated
68,699
32,647
Healing
30,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ajoulis
Bacchus
11,156
1,115
1,528
4,154
17,058
17,753
180
6,691
9,992
22,257
0
L
Anhur
Apg__24
Anhur
4,135
1,541
696
1,886
9,644
4,019
460
6,281
3,363
0
10,402
L
Hercules
Bronislav
Hercules
16,024
4,926
1,258
6,416
21,796
15,086
564
11,928
9,868
0
25,495
W
Awilix
Fahlyn
Awilix
18,373
6,768
2,789
2,666
12,735
5,103
1,787
3,999
8,458
0
31,034
W
Fafnir
FiFiKRN
Fafnir
4,981
2,135
774
1,939
15,568
19,890
429
5,695
9,564
7,534
0
L
Ganesha
Javitorex87
Ganesha
17,157
451
1,757
2,349
14,514
20,269
392
11,016
3,498
31,323
0
W
12,154
2,585
8,234
3,595
15,958
11,215
1,542
7,262
8,461
29,628
0
W
Zeus
Wexo25
Zeus
22,401
1,026
4,388
2,580
9,750
2,737
614
4,226
5,448
48,767
0
L
Cu Chulainn
chokolala
Cu Chulainn
8,440
1,574
895
4,529
23,070
20,638
320
11,075
11,995
0
25,749
L
11,989
2,530
5,960
5,234
12,848
8,687
62
10,392
2,456
25,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,623
Gold Earned
49,959
154
Minions Killed
119
0
Camps Cleared
0
1,268,401
Distance Traveled
1,119,843
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,340
756
27
2
0
254,786
2
L
Anhur
8,876
592
19
1
0
165,533
0
L
Hercules
11,140
743
31
2
0
213,798
3
W
Awilix
11,055
737
18
1
0
269,993
1
W
Fafnir
10,003
667
4
0
0
239,739
0
L
Ganesha
9,447
630
0
0
0
229,222
0
W
Yemoja
11,595
773
51
3
0
224,879
4
W
Zeus
12,630
842
54
4
0
279,004
4
L
Cu Chulainn
9,654
644
28
2
0
256,129
0
L
Hel
10,842
723
41
3
0
255,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role