Player Matchup

Achilles
Achilles
Masters
AGS730
Achilles
Masters
Level 156
God Stats
21W - 15L
1,745 SR
Queue Stats
360W - 338L
2,720 MMR
Solo
Sol
Sol
Masters
Anssi_420
Sol
Masters
Level 159
God Stats
15W - 10L
1,711 SR
Queue Stats
309W - 291L
2,528 MMR
Solo
Khepri
Khepri
Diamond III
KidKedizzleAkaKK
Khepri
Diamond III
Level 143
God Stats
0W - 3L
1,435 SR
Queue Stats
239W - 222L
2,141 MMR
Solo
Awilix
Awilix
Diamond IV
Lofsnes
Awilix
Diamond IV
Level 159
God Stats
9W - 8L
1,651 SR
Queue Stats
531W - 522L
2,040 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Moooneh
Danzaburou
Diamond III
Level 127
God Stats
37W - 22L
1,730 SR
Queue Stats
246W - 204L
2,185 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,654 SR
2,323 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,601 SR
2,176 MMR
Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum IV
BullzYami
Izanami
Platinum IV
Level 84
God Stats
25W - 19L
1,651 SR
Queue Stats
56W - 55L
1,829 MMR
Party 1
Vulcan
Vulcan
Diamond V
DANJOR1973
Vulcan
Diamond V
Level 128
God Stats
3W - 5L
1,505 SR
Queue Stats
144W - 127L
2,062 MMR
Solo
Susano
Susano
Masters
Dilano2005
Susano
Masters
Level 160
God Stats
44W - 16L
1,851 SR
Queue Stats
757W - 626L
3,418 MMR
Solo
Nike
Nike
Platinum I
GoddessHinata
Nike
Platinum I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
2,071 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AGS730
Achilles
7
0 / 2 / 0
4,537
567
3,531
6,492
2,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 1 / 0
4,606
576
2,845
5,230
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 3 / 0
4,072
509
804
4,861
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Lofsnes
Awilix
8
1 / 3 / 0
5,174
647
2,406
7,006
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Moooneh
Danzaburou
6
0 / 2 / 0
4,280
535
2,771
3,220
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
AphroditeGebPersephoneOdinBastet

VS

Bans
ArtioLokiKaliMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 0 / 3
4,805
601
1,599
5,128
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
BullzYami
Izanami
9
1 / 0 / 2
5,385
673
2,763
3,613
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
DANJOR1973
Vulcan
9
1 / 0 / 1
5,341
668
2,692
2,051
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Dilano2005
Susano
11
6 / 1 / 4
6,107
763
6,273
5,704
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 0 / 3
5,197
650
5,885
6,194
2,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
11
11
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
3
2.5
L
Achilles
AGS730
Achilles
0
2
0
0
L
0
1
0
0
W
Izanami
BullzYami
Izanami
1
0
2
2
W
Vulcan
DANJOR1973
Vulcan
1
0
1
1.5
W
Susano
Dilano2005
Susano
6
1
4
8
W
2
0
3
3.5
L
0
3
0
0
L
Awilix
Lofsnes
Awilix
1
3
0
0.33
L
Danzaburou
Moooneh
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,357
Damage
19,212
26,809
Taken
22,690
8,324
Mitigated
8,201
8,835
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,599
246
0
2,344
5,128
2,438
78
730
4,398
5,336
0
L
Achilles
AGS730
Achilles
3,531
570
0
1,908
6,492
2,428
0
104
6,006
0
20,241
L
2,845
1,058
0
3,010
5,230
1,483
0
2,042
2,939
25,506
2,552
W
Izanami
BullzYami
Izanami
2,763
1,708
0
1,834
3,613
870
612
488
3,125
0
39,972
W
Vulcan
DANJOR1973
Vulcan
2,692
541
0
970
2,051
588
712
720
1,331
29,613
0
W
Susano
Dilano2005
Susano
6,273
2,435
0
2,181
5,704
1,886
0
1,082
4,518
0
31,032
W
5,885
883
0
3,094
6,194
2,419
0
305
5,481
0
26,020
L
804
144
137
1,065
4,861
2,151
0
947
3,914
7,020
0
L
Awilix
Lofsnes
Awilix
2,406
647
0
1,718
7,006
1,612
0
759
5,927
0
19,590
L
Danzaburou
Moooneh
Danzaburou
2,771
2,032
0
997
3,220
650
0
169
3,051
0
22,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,669
Gold Earned
26,835
209
Minions Killed
288
0
Camps Cleared
0
770,639
Distance Traveled
873,730
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,805
601
9
1
0
168,716
0
L
Achilles
4,537
567
45
6
0
152,890
3
L
Sol
4,606
576
63
8
0
159,600
3
W
Izanami
5,385
673
84
11
0
156,134
1
W
Vulcan
5,341
668
75
9
0
172,604
2
W
Susano
6,107
763
64
8
0
190,757
1
W
Nike
5,197
650
56
7
0
185,519
2
L
Khepri
4,072
509
10
1
0
135,890
1
L
Awilix
5,174
647
45
6
0
192,156
2
L
Danzaburou
4,280
535
46
6
0
130,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role