Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
TheGoldenAK47
Nike
Level 108
God Stats
4W - 0L
1,801 SR
Queue Stats
148W - 127L
1,538 Elo+
Party 2
Geb
Geb
WessTheBest
Geb
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,374 Elo+
Solo
Terra
Terra
petergrefon
Terra
Level 109
God Stats
2W - 4L
1,653 SR
Queue Stats
122W - 123L
1,454 Elo+
Party 2
Team Averages
Level 110
1,591 SR
1,473 Elo+

VS

Team Averages
Level 107
1,541 SR
1,411 Elo+
Horus
Horus
ILLUMINATI559
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SPOTTER SIX
Kumbhakarna
Level 102
God Stats
2W - 1L
1,713 SR
Queue Stats
35W - 43L
1,383 Elo+
Party 1
Nike
Nike
Shrkmaster69
Nike
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 51L
1,391 Elo+
Party 1
Bacchus
Bacchus
cloudmaster1444
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,347 Elo+
Party 1
Medusa
Medusa
gta___champ
Medusa
Level 158
God Stats
8W - 7L
1,493 SR
Queue Stats
618W - 677L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
9 / 1 / 5
9,378
938
16,374
8,136
3,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
14
0 / 1 / 15
8,028
803
5,865
7,333
7,108
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 2 / 10
10,045
1,005
16,889
11,563
12,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 18
8,968
897
7,338
9,321
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 18
8,546
855
6,588
9,915
10,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,202
720
5,600
11,679
8,319
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
SPOTTER SIX
Kumbhakarna
14
0 / 4 / 5
7,505
751
5,964
13,736
13,762
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 6 / 0
8,269
827
8,646
14,654
7,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 5 / 6
7,841
784
4,767
9,864
12,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
14
2 / 6 / 2
7,726
773
7,107
10,206
4,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
23
Kills
8
8
Deaths
23
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
1
5
11.5
W
Bacchus
 
Bacchus
0
1
15
7.5
L
1
2
5
1.75
L
Kumbhakarna
SPOTTER SIX
Kumbhakarna
0
4
5
0.63
L
4
6
0
0.67
W
10
2
10
7.5
W
2
2
18
5.5
L
1
5
6
0.8
L
Medusa
2
6
2
0.5
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,054
Damage
32,084
46,268
Taken
60,139
43,458
Mitigated
46,069
24,292
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,374
1,857
2,650
2,177
8,136
3,706
940
2,239
5,897
0
30,310
W
Bacchus
 
Bacchus
5,865
827
2,104
1,730
7,333
7,108
1,083
2,466
4,867
16,384
0
L
5,600
2,812
3,220
4,084
11,679
8,319
0
4,223
7,374
0
13,254
L
Kumbhakarna
SPOTTER SIX
Kumbhakarna
5,964
213
0
754
13,736
13,762
0
4,346
9,214
13,380
0
L
8,646
1,806
1,114
2,740
14,654
7,336
0
4,891
9,427
0
18,301
W
16,889
2,872
2,286
2,738
11,563
12,318
765
1,490
10,073
0
29,022
W
7,338
896
0
735
9,321
10,044
675
2,329
6,992
10,482
0
L
4,767
1,219
273
440
9,864
12,417
0
3,056
6,617
8,941
0
L
Medusa
7,107
2,799
1,630
1,106
10,206
4,235
0
3,275
6,676
0
21,730
W
6,588
985
6,455
3,417
9,915
10,282
260
2,207
7,708
11,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
38,543
101
Minions Killed
80
0
Camps Cleared
0
1,020,090
Distance Traveled
759,407
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,378
938
28
3
0
214,958
0
W
Bacchus
8,028
803
24
2
0
211,432
0
L
Horus
7,202
720
8
1
0
182,035
0
L
Kumbhakarna
7,505
751
11
1
0
161,192
0
L
Nike
8,269
827
26
3
0
164,733
0
W
Nike
10,045
1,005
32
3
0
188,178
1
W
Geb
8,968
897
10
1
0
189,342
1
L
Bacchus
7,841
784
6
1
0
115,295
0
L
Medusa
7,726
773
29
3
0
136,152
0
W
Terra
8,546
855
7
1
0
216,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role