Player Matchup

Achilles
Achilles
EREBOR55
Achilles
Level 109
God Stats
4W - 10L
1,397 SR
Queue Stats
612W - 630L
1,401 Elo+
Party 1
Tiamat
Tiamat
TBESam013
Tiamat
Level 140
God Stats
9W - 13L
1,447 SR
Queue Stats
438W - 430L
1,440 Elo+
Solo
Hou Yi
Hou Yi
racso402
Hou Yi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 216L
1,442 Elo+
Party 1
Fenrir
Fenrir
rodribasket8
Fenrir
Level 91
God Stats
13W - 16L
1,503 SR
Queue Stats
395W - 410L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
vfrbachem11
Baron Samedi
Level 158
God Stats
3W - 4L
1,419 SR
Queue Stats
426W - 414L
1,419 Elo+
Solo
Team Averages
Level 117
1,453 SR
1,424 Elo+

VS

Team Averages
Level 101
1,454 SR
1,440 Elo+
He Bo
He Bo
D_e_S_t_R_o_Y948
He Bo
Level 101
God Stats
1W - 4L
1,167 SR
Queue Stats
232W - 236L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Giggsymodo69
Cthulhu
Level 62
God Stats
12W - 12L
1,548 SR
Queue Stats
125W - 129L
1,450 Elo+
Solo
Bastet
Bastet
O3crespo08
Bastet
Level 123
God Stats
6W - 5L
1,864 SR
Queue Stats
186W - 211L
1,426 Elo+
Party 2
Cupid
Cupid
asiergamer638
Cupid
Level 96
God Stats
4W - 2L
1,443 SR
Queue Stats
26W - 29L
1,464 Elo+
Solo
Poseidon
Poseidon
xCHIS97
Poseidon
Level 125
God Stats
0W - 1L
1,250 SR
Queue Stats
253W - 260L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EREBOR55
Achilles
18
4 / 2 / 3
10,869
572
6,902
15,059
17,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
TBESam013
Tiamat
15
4 / 5 / 5
9,521
501
9,928
11,654
7,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
racso402
Hou Yi
16
2 / 1 / 3
9,492
500
5,851
12,905
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
7 / 3 / 7
10,445
550
9,302
15,798
9,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
vfrbachem11
Baron Samedi
14
3 / 4 / 3
8,977
472
5,214
13,437
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 0
10,033
528
12,911
13,221
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Giggsymodo69
Cthulhu
14
2 / 4 / 4
7,960
419
8,349
13,175
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
O3crespo08
Bastet
10
4 / 4 / 1
7,606
400
5,002
8,705
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 3
9,015
474
8,290
8,855
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
xCHIS97
Poseidon
16
4 / 4 / 2
9,901
521
8,173
9,900
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
15
15
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Achilles
EREBOR55
Achilles
4
2
3
2.75
L
Cthulhu
Giggsymodo69
Cthulhu
2
4
4
1
L
Bastet
O3crespo08
Bastet
4
4
1
1.13
W
Tiamat
TBESam013
Tiamat
4
5
5
1.3
L
2
1
3
3.5
W
Hou Yi
racso402
Hou Yi
2
1
3
3.5
W
Fenrir
7
3
7
3.5
W
Baron Samedi
vfrbachem11
Baron Samedi
3
4
3
1.13
L
Poseidon
xCHIS97
Poseidon
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
42,725
68,853
Taken
53,856
50,071
Mitigated
20,123
28,001
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,911
807
0
3,765
13,221
4,026
0
2,019
10,630
69,021
0
W
Achilles
EREBOR55
Achilles
6,902
1,558
0
8,304
15,059
17,964
0
7,669
6,948
0
63,207
L
Cthulhu
Giggsymodo69
Cthulhu
8,349
788
0
3,047
13,175
8,363
0
5,674
7,320
34,378
0
L
Bastet
O3crespo08
Bastet
5,002
1,136
0
2,658
8,705
2,295
0
1,164
7,365
0
27,434
W
Tiamat
TBESam013
Tiamat
9,928
663
0
4,576
11,654
7,469
2,360
5,849
5,672
54,961
0
L
8,290
4,655
119
5,319
8,855
2,201
0
1,275
7,529
0
59,926
W
Hou Yi
racso402
Hou Yi
5,851
2,780
0
5,763
12,905
3,281
960
1,120
11,653
0
66,217
W
Fenrir
9,302
1,235
0
4,842
15,798
9,260
0
7,894
7,552
0
59,131
W
Baron Samedi
vfrbachem11
Baron Samedi
5,214
443
474
4,042
13,437
12,097
119
5,412
7,595
32,039
0
L
Poseidon
xCHIS97
Poseidon
8,173
1,112
0
500
9,900
3,238
0
4,678
4,976
74,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,304
Gold Earned
44,515
520
Minions Killed
504
0
Camps Cleared
0
1,594,931
Distance Traveled
1,572,236
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,033
528
143
8
0
320,184
2
W
Achilles
10,869
572
125
7
0
325,445
5
L
Cthulhu
7,960
419
48
3
0
351,473
5
L
Bastet
7,606
400
54
3
0
227,706
0
W
Tiamat
9,521
501
120
6
0
279,229
5
L
Cupid
9,015
474
108
6
0
347,982
2
W
Hou Yi
9,492
500
137
7
0
339,553
3
W
Fenrir
10,445
550
89
5
0
371,810
1
W
Baron Samedi
8,977
472
49
3
0
278,894
6
L
Poseidon
9,901
521
151
8
0
324,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role