Player Matchup

Geb
Geb
Deuxchem
Geb
Level 141
God Stats
8W - 3L
1,727 SR
Queue Stats
110W - 110L
1,499 Elo+
Solo
Cliodhna
Cliodhna
Purphorus
Cliodhna
Level 125
God Stats
2W - 1L
1,573 SR
Queue Stats
156W - 123L
1,590 Elo+
Solo
Medusa
Medusa
Shiiga
Medusa
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,408 Elo+
Party 1
Hercules
Hercules
jollyjammer
Hercules
Level 68
God Stats
9W - 1L
1,511 SR
Queue Stats
21W - 12L
1,491 Elo+
Party 1
Anubis
Anubis
sanchez23
Anubis
Level 93
God Stats
2W - 5L
1,251 SR
Queue Stats
155W - 153L
1,431 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,484 Elo+

VS

Team Averages
Level 120
1,531 SR
1,461 Elo+
Mercury
Mercury
KhaosD4Immortal
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,302 Elo+
Solo
Hachiman
Hachiman
TheSkinCupcake
Hachiman
Level 84
God Stats
3W - 2L
1,571 SR
Queue Stats
86W - 99L
1,550 Elo+
Solo
Fafnir
Fafnir
hapha
Fafnir
Level 148
God Stats
5W - 5L
1,443 SR
Queue Stats
235W - 258L
1,454 Elo+
Solo
King Arthur
King Arthur
iiiHAVEYOUNOW
King Arthur
Level 148
God Stats
78W - 57L
1,502 SR
Queue Stats
890W - 861L
1,537 Elo+
Solo
Hades
Hades
ninjawolffang
Hades
Level 100
God Stats
9W - 7L
1,641 SR
Queue Stats
103W - 116L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
10,828
516
7,234
18,223
22,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Purphorus
Cliodhna
19
11 / 5 / 9
12,432
592
21,690
16,385
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Shiiga
Medusa
16
1 / 4 / 11
9,627
458
11,413
14,611
5,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
jollyjammer
Hercules
19
5 / 1 / 5
11,525
549
11,353
16,337
9,894
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
sanchez23
Anubis
19
8 / 3 / 8
12,142
578
11,222
10,637
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 1
9,635
459
6,664
18,141
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
17
4 / 3 / 2
10,354
493
11,580
15,702
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
hapha
Fafnir
14
0 / 4 / 8
8,637
411
5,415
13,322
16,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
iiiHAVEYOUNOW
King Arthur
18
2 / 3 / 0
11,058
527
12,037
18,248
14,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 9 / 4
11,775
561
12,236
21,676
11,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
29
Kills
15
15
Deaths
29
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
3
10
1
0.35
W
Cliodhna
Purphorus
Cliodhna
11
5
9
3.1
W
Medusa
Shiiga
Medusa
1
4
11
1.63
L
Hachiman
4
3
2
1.67
L
Fafnir
hapha
Fafnir
0
4
8
1
L
King Arthur
iiiHAVEYOUNOW
King Arthur
2
3
0
0.67
W
Hercules
jollyjammer
Hercules
5
1
5
7.5
L
6
9
4
0.89
W
Anubis
sanchez23
Anubis
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,912
Damage
47,932
76,193
Taken
87,089
49,880
Mitigated
52,605
22,688
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,234
787
0
3,650
18,223
22,458
150
3,473
14,656
30,047
0
L
6,664
3,351
0
1,108
18,141
4,997
1,390
2,334
15,682
0
72,477
W
Cliodhna
Purphorus
Cliodhna
21,690
3,199
0
4,099
16,385
7,148
247
4,312
11,882
0
101,168
W
Medusa
Shiiga
Medusa
11,413
5,981
952
3,693
14,611
5,512
2,321
5,417
9,194
0
64,194
L
Hachiman
11,580
5,115
0
5,932
15,702
4,953
192
4,912
10,654
0
83,601
L
Fafnir
hapha
Fafnir
5,415
738
0
3,058
13,322
16,443
54
3,363
9,959
22,387
3,699
L
King Arthur
iiiHAVEYOUNOW
King Arthur
12,037
1,912
0
1,892
18,248
14,990
45
918
16,575
8,278
71,953
W
Hercules
jollyjammer
Hercules
11,353
2,531
955
5,738
16,337
9,894
475
2,817
12,699
0
64,891
L
12,236
261
87
5,755
21,676
11,222
0
7,002
14,626
75,811
0
W
Anubis
sanchez23
Anubis
11,222
401
129
3,472
10,637
4,868
1,205
3,888
6,749
75,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,554
Gold Earned
51,459
554
Minions Killed
599
0
Camps Cleared
0
2,138,103
Distance Traveled
1,907,553
14
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,828
516
26
1
0
423,164
3
L
Mercury
9,635
459
113
5
0
411,883
0
W
Cliodhna
12,432
592
134
6
0
432,333
2
W
Medusa
9,627
458
96
5
0
416,720
2
L
Hachiman
10,354
493
132
6
0
393,275
13
L
Fafnir
8,637
411
26
1
0
319,243
8
L
King Arthur
11,058
527
181
9
0
424,771
6
W
Hercules
11,525
549
142
7
0
466,414
2
L
Hades
11,775
561
147
7
0
358,381
7
W
Anubis
12,142
578
156
7
0
399,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role