Player Matchup

Kukulkan
Kukulkan
Furimo246
Kukulkan
Level 35
God Stats
0W - 3L
1,267 SR
Queue Stats
97W - 122L
1,273 Elo+
Party 3
Sobek
Sobek
NxN VeNoM
Sobek
Level 48
God Stats
1W - 1L
1,870 SR
Queue Stats
112W - 89L
1,476 Elo+
Party 2
Set
Set
Pieflavour13
Set
Level 19
God Stats
8W - 23L
1,500 SR
Queue Stats
30W - 61L
1,265 Elo+
Party 3
Medusa
Medusa
ROGUE Pistolas
Medusa
Level 59
God Stats
3W - 5L
1,365 SR
Queue Stats
164W - 168L
1,366 Elo+
Party 2
Horus
Horus
RedShadow779
Horus
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
101W - 120L
1,314 Elo+
Party 3
Team Averages
Level 38
1,500 SR
1,339 Elo+

VS

Team Averages
Level 87
1,456 SR
1,381 Elo+
Cerberus
Cerberus
BigChief310
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Haziek
Tsukuyomi
Level 105
God Stats
5W - 7L
1,244 SR
Queue Stats
579W - 605L
1,494 Elo+
Solo
Chiron
Chiron
JustDILLIGAF
Chiron
Level 105
God Stats
3W - 2L
1,552 SR
Queue Stats
10W - 19L
1,282 Elo+
Party 1
Nox
Nox
Ragnartjie
Nox
Level 104
God Stats
3W - 3L
1,635 SR
Queue Stats
15W - 22L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
SGtBabyCheMus
Amaterasu
Level 106
God Stats
1W - 1L
1,351 SR
Queue Stats
4W - 8L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Furimo246
Kukulkan
5
0 / 1 / 0
6,048
288
733
1,398
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
NxN VeNoM
Sobek
13
1 / 6 / 2
8,353
398
2,919
22,455
27,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 1
7,724
368
3,690
11,578
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 2
10,183
485
9,247
15,524
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 0
8,017
382
3,983
10,225
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigChief310
Cerberus
12
1 / 2 / 2
8,404
400
2,425
9,004
4,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Haziek
Tsukuyomi
20
11 / 0 / 5
13,593
647
14,634
12,497
5,080
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
15
3 / 4 / 5
9,968
475
6,024
10,128
2,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 0 / 7
11,471
546
13,687
8,793
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SGtBabyCheMus
Amaterasu
14
2 / 4 / 7
9,845
469
4,181
13,060
5,801
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
9
Kills
24
25
Deaths
10
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigChief310
Cerberus
1
2
2
1
L
Kukulkan
Furimo246
Kukulkan
0
1
0
0
W
Tsukuyomi
Haziek
Tsukuyomi
11
0
5
13.5
W
Chiron
3
4
5
1.38
L
Sobek
NxN VeNoM
Sobek
1
6
2
0.33
L
2
7
1
0.36
L
4
6
2
0.83
W
7
0
7
10.5
L
2
5
0
0.4
W
Amaterasu
SGtBabyCheMus
Amaterasu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,572
Damage
40,951
61,180
Taken
53,482
42,154
Mitigated
22,003
11,436
Healing
20,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigChief310
Cerberus
2,425
208
0
1,981
9,004
4,934
262
474
8,530
22,855
0
L
Kukulkan
Furimo246
Kukulkan
733
121
0
0
1,398
365
0
450
894
9,614
0
W
Tsukuyomi
Haziek
Tsukuyomi
14,634
4,349
0
7,262
12,497
5,080
0
1,191
11,272
0
120,758
W
Chiron
6,024
2,179
1,917
2,927
10,128
2,737
3,868
637
9,491
0
53,892
L
Sobek
NxN VeNoM
Sobek
2,919
247
0
3,194
22,455
27,622
0
5,232
16,919
33,524
0
L
3,690
997
0
1,741
11,578
3,577
55
2,787
8,660
0
31,268
L
9,247
3,842
0
4,170
15,524
5,472
0
4,918
10,380
0
79,190
W
13,687
522
206
2,858
8,793
3,451
3,418
1,264
7,423
64,415
0
L
3,983
2,175
0
2,331
10,225
5,118
0
1,890
8,215
0
28,366
W
Amaterasu
SGtBabyCheMus
Amaterasu
4,181
1,141
303
3,163
13,060
5,801
2,511
233
12,827
0
30,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,325
Gold Earned
53,281
306
Minions Killed
483
0
Camps Cleared
0
1,408,065
Distance Traveled
2,154,332
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,404
400
46
2
0
433,417
1
L
Kukulkan
6,048
288
21
1
0
72,601
1
W
Tsukuyomi
13,593
647
183
9
0
496,704
2
W
Chiron
9,968
475
87
4
0
378,842
5
L
Sobek
8,353
398
48
2
0
337,144
0
L
Set
7,724
368
52
2
0
338,096
0
L
Medusa
10,183
485
137
7
0
354,497
2
W
Nox
11,471
546
119
6
0
410,708
2
L
Horus
8,017
382
48
2
0
305,727
0
W
Amaterasu
9,845
469
48
2
0
434,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role