Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Masters
 
Apollo
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Masters
Djuyce
Poseidon
Masters
Level 107
God Stats
28W - 36L
1,606 SR
Queue Stats
461W - 444L
2,657 MMR
Solo
Mulan
Mulan
Masters
guiccimayn
Mulan
Masters
Level 152
God Stats
19W - 22L
1,648 SR
Queue Stats
614W - 619L
2,565 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 144
1,551 SR
1,944 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,564 SR
2,767 MMR
Neith
Neith
Masters
Amari kaMani
Neith
Masters
Level 110
God Stats
7W - 4L
1,645 SR
Queue Stats
568W - 543L
2,512 MMR
Solo
Thor
Thor
Masters
Dastfer
Thor
Masters
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
421W - 332L
3,032 MMR
Party 1
Scylla
Scylla
Masters
Entricked
Scylla
Masters
Level 157
God Stats
33W - 37L
1,625 SR
Queue Stats
829W - 786L
3,262 MMR
Party 1
Sobek
Sobek
Masters
Ghоul
Sobek
Masters
Level 160
God Stats
2W - 0L
1,862 SR
Queue Stats
66W - 42L
2,523 MMR
Solo
Chaac
Chaac
Diamond I
JUUUmane
Chaac
Diamond I
Level 158
God Stats
1W - 0L
1,188 SR
Queue Stats
146W - 129L
2,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 3 / 0
5,952
541
2,393
4,951
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
8
0 / 3 / 0
5,012
456
810
3,995
727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
4
0 / 2 / 0
4,079
371
1,421
2,492
704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Djuyce
Poseidon
11
1 / 0 / 0
6,229
566
2,524
4,688
1,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
3
0 / 1 / 0
3,833
348
1,000
1,320
441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
CamazotzAchillesBastetGeb

VS

Bans
CabrakanOdinCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,458
678
2,822
4,587
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Dastfer
Thor
12
5 / 1 / 2
7,174
652
4,209
6,911
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Entricked
Scylla
11
0 / 1 / 1
6,554
596
1,192
2,754
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Ghоul
Sobek
9
0 / 0 / 4
6,052
550
1,089
5,910
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
JUUUmane
Chaac
12
1 / 0 / 0
6,774
616
1,572
5,168
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
9
9
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
L
Apollo
 
Apollo
0
3
0
0
L
Thanatos
 
Thanatos
0
2
0
0
W
3
0
2
4
W
Thor
Dastfer
Thor
5
1
2
6
L
Poseidon
Djuyce
Poseidon
1
0
0
1
W
Scylla
Entricked
Scylla
0
1
1
0.5
W
Sobek
Ghоul
Sobek
0
0
4
2
W
Chaac
JUUUmane
Chaac
1
0
0
1
L
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,148
Damage
10,884
17,446
Taken
25,330
4,513
Mitigated
12,187
4,193
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,393
0
0
500
4,951
1,216
0
1,378
3,435
35,825
0
L
Apollo
 
Apollo
810
425
0
674
3,995
727
0
165
3,830
0
23,966
L
Thanatos
 
Thanatos
1,421
439
0
1,525
2,492
704
0
320
2,111
0
8,949
W
2,822
930
0
3,561
4,587
1,272
382
230
4,329
0
54,346
W
Thor
Dastfer
Thor
4,209
723
0
4,218
6,911
2,269
0
1,443
5,405
0
42,842
L
Poseidon
Djuyce
Poseidon
2,524
298
0
1,105
4,688
1,425
0
410
4,199
37,737
0
W
Scylla
Entricked
Scylla
1,192
81
0
565
2,754
584
0
1,195
1,459
43,407
0
W
Sobek
Ghоul
Sobek
1,089
100
0
2,718
5,910
4,037
0
1,216
4,549
13,333
0
W
Chaac
JUUUmane
Chaac
1,572
160
0
2,285
5,168
4,025
0
578
4,434
5,660
34,064
L
Mulan
1,000
393
0
389
1,320
441
0
0
1,234
0
4,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
34,012
272
Minions Killed
403
0
Camps Cleared
0
989,129
Distance Traveled
1,093,769
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,952
541
95
9
0
204,021
1
L
Apollo
5,012
456
60
5
0
204,053
1
L
Thanatos
4,079
371
23
2
0
115,787
0
W
Neith
7,458
678
104
9
0
201,355
5
W
Thor
7,174
652
88
8
0
222,165
2
L
Poseidon
6,229
566
84
8
0
243,871
4
W
Scylla
6,554
596
95
9
0
214,709
6
W
Sobek
6,052
550
21
2
0
234,866
7
W
Chaac
6,774
616
95
9
0
220,674
2
L
Mulan
3,833
348
10
1
0
221,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role