Player Matchup

Chronos
Chronos
ShadowClaw05
Chronos
Level 55
God Stats
2W - 2L
1,254 SR
Queue Stats
94W - 62L
1,591 Elo+
Party 1
Fenrir
Fenrir
ayykiko
Fenrir
Level 22
God Stats
2W - 1L
1,230 SR
Queue Stats
61W - 21L
1,584 Elo+
Party 1
Bacchus
Bacchus
zeovictus
Bacchus
Level 65
God Stats
2W - 1L
1,189 SR
Queue Stats
14W - 10L
1,283 Elo+
Party 1
Team Averages
Level 47
1,224 SR
1,486 Elo+

VS

Team Averages
Level 70
1,347 SR
1,320 Elo+
Sobek
Sobek
BigKitten710745
Sobek
Level 98
God Stats
0W - 5L
1,049 SR
Queue Stats
48W - 104L
1,397 Elo+
Solo
Cliodhna
Cliodhna
Eightof_Spades
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,315 Elo+
Solo
Sol
Sol
Ramya Parehk
Sol
Level 66
God Stats
18W - 20L
1,492 SR
Queue Stats
340W - 538L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ShadowClaw05
Chronos
13
9 / 0 / 9
8,665
867
8,608
7,219
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
ayykiko
Fenrir
12
7 / 1 / 8
8,196
820
7,679
9,385
4,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
zeovictus
Bacchus
11
2 / 1 / 10
7,264
726
2,822
5,545
4,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,009
601
2,986
11,695
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
7
0 / 8 / 1
5,414
541
3,433
5,901
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,890
589
6,164
4,988
1,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
18
Kills
2
2
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Cliodhna
0
8
1
0.06
L
1
4
1
0.38
W
Chronos
ShadowClaw05
Chronos
9
0
9
13.5
W
Fenrir
ayykiko
Fenrir
7
1
8
11
W
Bacchus
zeovictus
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,109
Damage
12,583
22,149
Taken
22,584
12,269
Mitigated
11,957
7,332
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,986
83
0
2,174
11,695
8,396
0
6,505
5,190
12,627
0
L
Cliodhna
3,433
439
0
170
5,901
2,329
0
3,573
2,328
0
6,168
L
6,164
1,387
0
349
4,988
1,232
0
1,352
3,636
13,026
0
W
Chronos
ShadowClaw05
Chronos
8,608
3,249
0
1,580
7,219
2,484
832
2,623
4,596
35,491
0
W
Fenrir
ayykiko
Fenrir
7,679
2,071
0
3,420
9,385
4,832
1,137
4,376
5,009
0
19,058
W
Bacchus
zeovictus
Bacchus
2,822
673
589
1,743
5,545
4,953
70
2,948
2,597
9,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
17,313
100
Minions Killed
47
8
Camps Cleared
1
575,580
Distance Traveled
369,156
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,009
601
20
2
0
141,644
0
L
Cliodhna
5,414
541
6
1
0
124,979
1
L
Sol
5,890
589
21
2
1
102,533
1
W
Chronos
8,665
867
56
6
2
188,467
3
W
Fenrir
8,196
820
28
3
5
194,969
2
W
Bacchus
7,264
726
16
2
1
192,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role