Player Matchup

Danzaburou
Danzaburou
DirtyVaV
Danzaburou
Level 125
God Stats
4W - 8L
1,501 SR
Queue Stats
44W - 50L
1,413 Elo+
Solo
Anubis
Anubis
DonDPeko
Anubis
Level 113
God Stats
1W - 1L
1,469 SR
Queue Stats
7W - 15L
1,567 Elo+
Solo
Achilles
Achilles
Sentikan
Achilles
Level 103
God Stats
8W - 11L
1,459 SR
Queue Stats
210W - 244L
1,452 Elo+
Solo
Team Averages
Level 114
1,476 SR
1,477 Elo+

VS

Team Averages
Level 74
1,558 SR
1,491 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IchHabll3llNasen
King Arthur
Level 75
God Stats
3W - 0L
1,673 SR
Queue Stats
19W - 15L
1,474 Elo+
Party 1
Vulcan
Vulcan
Vigillivesmatter
Vulcan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyVaV
Danzaburou
12
2 / 6 / 1
8,877
740
8,146
12,608
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
DonDPeko
Anubis
10
0 / 9 / 4
7,464
622
7,828
10,240
4,599
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Sentikan
Achilles
11
2 / 3 / 2
7,795
650
6,991
13,702
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 1 / 10
9,669
806
12,093
10,752
3,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
IchHabll3llNasen
King Arthur
13
3 / 2 / 11
8,651
721
6,728
11,968
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
9 / 1 / 5
9,492
791
13,562
6,779
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
18
18
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
10
11
L
Danzaburou
DirtyVaV
Danzaburou
2
6
1
0.42
L
Anubis
DonDPeko
Anubis
0
9
4
0.22
W
King Arthur
IchHabll3llNasen
King Arthur
3
2
11
4.25
L
Achilles
Sentikan
Achilles
2
3
2
1
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,965
Damage
32,383
36,550
Taken
29,499
19,891
Mitigated
11,936
4,210
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,093
3,620
0
2,250
10,752
3,190
686
3,487
7,025
0
39,324
L
Danzaburou
DirtyVaV
Danzaburou
8,146
3,708
0
1,501
12,608
3,816
57
3,880
8,235
0
29,228
L
Anubis
DonDPeko
Anubis
7,828
506
814
1,243
10,240
4,599
0
4,063
5,732
29,637
0
W
King Arthur
IchHabll3llNasen
King Arthur
6,728
653
0
1,878
11,968
6,335
494
4,070
7,780
2,788
19,858
L
Achilles
Sentikan
Achilles
6,991
1,296
0
652
13,702
11,476
0
5,536
7,477
0
18,704
W
13,562
4,575
0
609
6,779
2,411
266
525
5,950
30,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
27,812
144
Minions Killed
152
3
Camps Cleared
8
594,600
Distance Traveled
725,321
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,669
806
81
7
4
236,481
2
L
Danzaburou
8,877
740
64
5
0
188,123
3
L
Anubis
7,464
622
52
4
1
184,803
6
W
King Arthur
8,651
721
29
2
2
240,235
3
L
Achilles
7,795
650
28
2
2
221,674
4
W
Vulcan
9,492
791
42
4
2
248,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role