Player Matchup

Neith
Neith
Delmier
Neith
Level 65
God Stats
3W - 1L
1,586 SR
Queue Stats
49W - 53L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
LalaChi
Gilgamesh
Level 146
God Stats
25W - 14L
1,789 SR
Queue Stats
574W - 558L
1,666 Elo+
Solo
Cerberus
Cerberus
Storm100
Cerberus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,435 Elo+
Solo
Ah Puch
Ah Puch
VanishNinja24
Ah Puch
Level 129
God Stats
7W - 5L
1,588 SR
Queue Stats
292W - 263L
1,556 Elo+
Solo
Da Ji
Da Ji
zrmcc
Da Ji
Level 79
God Stats
6W - 6L
1,537 SR
Queue Stats
42W - 62L
1,395 Elo+
Solo
Team Averages
Level 93
1,600 SR
1,486 Elo+

VS

Team Averages
Level 84
1,522 SR
1,456 Elo+
Geb
Geb
AgentBacon10134
Geb
Level 37
God Stats
1W - 5L
1,517 SR
Queue Stats
7W - 24L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
BestNooob1O
Gilgamesh
Level 89
God Stats
79W - 70L
1,495 SR
Queue Stats
595W - 707L
1,463 Elo+
Solo
Apollo
Apollo
Eluclius
Apollo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 34L
1,422 Elo+
Party 1
The Morrigan
The Morrigan
TLK DaniloYT
The Morrigan
Level 51
God Stats
2W - 5L
1,495 SR
Queue Stats
140W - 140L
1,486 Elo+
Solo
Serqet
Serqet
bigrag2008
Serqet
Level 117
God Stats
24W - 21L
1,603 SR
Queue Stats
246W - 255L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Delmier
Neith
17
1 / 5 / 3
11,862
494
3,673
10,916
4,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
LalaChi
Gilgamesh
20
11 / 1 / 5
16,514
688
21,823
16,659
17,861
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Storm100
Cerberus
17
0 / 2 / 13
12,066
503
5,535
23,915
27,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
20
7 / 6 / 4
14,510
605
19,669
14,387
5,969
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
zrmcc
Da Ji
19
4 / 6 / 9
13,052
544
12,990
19,954
8,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,835
451
9,479
16,768
19,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
BestNooob1O
Gilgamesh
17
0 / 8 / 0
10,124
422
7,317
21,169
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Eluclius
Apollo
17
6 / 4 / 6
11,037
460
12,648
20,754
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
TLK DaniloYT
The Morrigan
16
6 / 3 / 6
11,037
460
7,906
9,967
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Serqet
bigrag2008
Serqet
18
4 / 4 / 6
11,478
478
9,560
17,902
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
23
Kills
20
20
Deaths
23
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
L
Gilgamesh
BestNooob1O
Gilgamesh
0
8
0
0
W
Neith
Delmier
Neith
1
5
3
0.5
L
Apollo
Eluclius
Apollo
6
4
6
2.25
W
Gilgamesh
LalaChi
Gilgamesh
11
1
5
13.5
W
Cerberus
Storm100
Cerberus
0
2
13
3.25
L
The Morrigan
TLK DaniloYT
The Morrigan
6
3
6
3
W
Ah Puch
7
6
4
1.5
L
Serqet
bigrag2008
Serqet
4
4
6
1.75
W
Da Ji
zrmcc
Da Ji
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,690
Damage
46,910
85,831
Taken
86,560
64,611
Mitigated
55,054
30,719
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,479
971
0
1,952
16,768
19,846
28
4,687
11,542
17,970
0
L
Gilgamesh
BestNooob1O
Gilgamesh
7,317
1,073
0
2,107
21,169
15,784
686
5,646
14,496
0
65,067
W
Neith
Delmier
Neith
3,673
1,017
225
3,949
10,916
4,319
3,972
3,514
7,402
0
77,018
L
Apollo
Eluclius
Apollo
12,648
7,049
0
6,133
20,754
8,227
520
7,936
12,659
0
85,650
W
Gilgamesh
LalaChi
Gilgamesh
21,823
4,623
0
6,865
16,659
17,861
1,239
2,487
12,656
15,449
100,854
W
Cerberus
Storm100
Cerberus
5,535
174
508
9,528
23,915
27,684
48
5,870
17,631
50,907
0
L
The Morrigan
TLK DaniloYT
The Morrigan
7,906
1,198
0
2,449
9,967
3,682
0
5,814
4,153
54,482
4,536
W
Ah Puch
19,669
1,507
0
3,409
14,387
5,969
1,901
3,146
10,987
108,951
0
L
Serqet
bigrag2008
Serqet
9,560
1,787
0
5,573
17,902
7,515
0
4,006
13,621
0
77,717
W
Da Ji
zrmcc
Da Ji
12,990
2,465
0
6,235
19,954
8,778
2,865
4,215
15,244
0
79,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,004
Gold Earned
54,511
719
Minions Killed
534
0
Camps Cleared
0
2,347,726
Distance Traveled
2,137,552
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,835
451
14
1
0
478,087
1
L
Gilgamesh
10,124
422
132
6
0
406,802
3
W
Neith
11,862
494
142
6
0
466,863
6
L
Apollo
11,037
460
148
6
0
455,396
0
W
Gilgamesh
16,514
688
193
8
0
502,498
4
W
Cerberus
12,066
503
98
4
0
466,130
6
L
The Morrigan
11,037
460
118
5
0
308,216
2
W
Ah Puch
14,510
605
171
7
0
433,477
6
L
Serqet
11,478
478
122
5
0
489,051
3
W
Da Ji
13,052
544
115
5
0
478,758
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role