Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
EVILais
Awilix
Level 160
God Stats
1W - 3L
1,159 SR
Queue Stats
829W - 828L
1,514 Elo+
Solo
Merlin
Merlin
Saruniia
Merlin
Level 85
God Stats
3W - 3L
1,346 SR
Queue Stats
127W - 128L
1,440 Elo+
Solo
Thanatos
Thanatos
unairegatos
Thanatos
Level 107
God Stats
3W - 5L
1,396 SR
Queue Stats
135W - 133L
1,498 Elo+
Solo
Izanami
Izanami
Барс111
Izanami
Level 126
God Stats
2W - 0L
1,613 SR
Queue Stats
69W - 45L
1,601 Elo+
Solo
Team Averages
Level 120
1,403 SR
1,511 Elo+

VS

Team Averages
Level 107
1,531 SR
1,509 Elo+
Camazotz
Camazotz
 
Camazotz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Averus13
Persephone
Level 124
God Stats
21W - 14L
1,567 SR
Queue Stats
778W - 788L
1,557 Elo+
Party 1
Khepri
Khepri
BiałoCz3rwona
Khepri
Level 159
God Stats
27W - 19L
1,546 SR
Queue Stats
563W - 518L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
DnBb_OwNeR_4GOLD
Zhong Kui
Level 80
God Stats
5W - 3L
1,760 SR
Queue Stats
196W - 175L
1,535 Elo+
Solo
Danzaburou
Danzaburou
FAWSEY
Danzaburou
Level 67
God Stats
1W - 2L
1,280 SR
Queue Stats
85W - 88L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
2 / 1 / 19
12,003
800
12,756
32,103
27,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
EVILais
Awilix
16
1 / 6 / 13
10,062
671
9,090
21,167
17,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Saruniia
Merlin
20
6 / 2 / 11
11,959
797
20,705
10,702
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
unairegatos
Thanatos
19
9 / 5 / 9
11,784
786
15,555
17,184
8,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Барс111
Izanami
19
7 / 4 / 10
11,685
779
24,845
20,153
9,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
6 / 5 / 8
10,593
706
18,498
21,336
19,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Averus13
Persephone
16
2 / 5 / 10
10,365
691
22,923
14,086
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 4 / 10
10,635
709
12,073
19,542
20,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
17
2 / 5 / 10
10,017
668
19,103
18,652
15,323
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FAWSEY
Danzaburou
17
4 / 6 / 8
10,301
687
15,131
17,564
7,323
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
64
25
Kills
18
18
Deaths
25
62
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
19
11.5
L
Camazotz
 
Camazotz
6
5
8
2
L
Persephone
Averus13
Persephone
2
5
10
1.4
L
4
4
10
2.25
L
Zhong Kui
2
5
10
1.4
W
Awilix
EVILais
Awilix
1
6
13
1.25
L
Danzaburou
FAWSEY
Danzaburou
4
6
8
1.33
W
Merlin
Saruniia
Merlin
6
2
11
5.75
W
Thanatos
unairegatos
Thanatos
9
5
9
2.7
W
Izanami
Барс111
Izanami
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,951
Damage
87,728
101,309
Taken
91,180
67,996
Mitigated
69,130
54,443
Healing
28,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,756
1,094
5,234
13,673
32,103
27,525
697
15,842
15,862
21,295
0
L
Camazotz
 
Camazotz
18,498
4,850
1,416
8,591
21,336
19,861
387
7,943
13,393
0
24,372
L
Persephone
Averus13
Persephone
22,923
432
999
2,030
14,086
5,840
96
5,406
8,675
46,682
0
L
12,073
322
3,122
3,838
19,542
20,783
53
6,182
13,360
21,394
0
L
Zhong Kui
19,103
1,804
706
3,649
18,652
15,323
1,326
5,469
13,183
27,903
0
W
Awilix
EVILais
Awilix
9,090
2,883
2,659
2,514
21,167
17,691
881
11,909
8,943
0
17,697
L
Danzaburou
FAWSEY
Danzaburou
15,131
4,351
1,515
2,632
17,564
7,323
502
8,460
9,104
0
27,066
W
Merlin
Saruniia
Merlin
20,705
607
4,220
3,162
10,702
4,637
1,532
4,984
5,622
41,854
0
W
Thanatos
unairegatos
Thanatos
15,555
1,818
2,584
10,868
17,184
8,387
486
9,797
7,221
0
27,139
W
Izanami
Барс111
Izanami
24,845
13,277
2,708
6,821
20,153
9,756
1,255
10,196
9,562
0
54,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,493
Gold Earned
51,911
170
Minions Killed
128
0
Camps Cleared
0
1,451,429
Distance Traveled
1,379,286
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,003
800
19
1
0
325,773
1
L
Camazotz
10,593
706
16
1
0
275,633
2
L
Persephone
10,365
691
47
3
0
315,561
4
L
Khepri
10,635
709
14
1
0
291,512
4
L
Zhong Kui
10,017
668
24
2
0
245,160
2
W
Awilix
10,062
671
18
1
0
289,663
4
L
Danzaburou
10,301
687
27
2
0
251,420
0
W
Merlin
11,959
797
38
3
0
287,200
0
W
Thanatos
11,784
786
26
2
0
309,649
1
W
Izanami
11,685
779
69
5
0
239,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role