Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ALLIENT
Izanami
Level 67
God Stats
10W - 8L
1,487 SR
Queue Stats
35W - 43L
1,421 Elo+
Solo
Eset
Eset
NuiFest
Eset
Level 81
God Stats
4W - 3L
1,473 SR
Queue Stats
130W - 133L
1,394 Elo+
Solo
Team Averages
Level 102
1,492 SR
1,463 Elo+

VS

Team Averages
Level 61
1,509 SR
1,438 Elo+
Nike
Nike
Fearnuttin
Nike
Level 59
God Stats
11W - 17L
1,351 SR
Queue Stats
166W - 209L
1,347 Elo+
Solo
Thoth
Thoth
ScrotombRaider
Thoth
Level 64
God Stats
1W - 3L
1,647 SR
Queue Stats
19W - 20L
1,501 Elo+
Solo
Nemesis
Nemesis
WeLikeCows
Nemesis
Level 68
God Stats
10W - 7L
1,580 SR
Queue Stats
157W - 170L
1,447 Elo+
Solo
Medusa
Medusa
iBananaplanter
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,449 Elo+
Party 1
Horus
Horus
iGooseberry
Horus
Level 46
God Stats
5W - 3L
1,467 SR
Queue Stats
45W - 45L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 3 / 0
4,025
575
1,481
6,498
3,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
 
Jing Wei
5
0 / 5 / 1
3,454
493
1,515
4,519
393
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
 
Geb
5
0 / 2 / 1
3,387
484
2,381
3,792
1,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ALLIENT
Izanami
1
0 / 0 / 0
1,362
195
0
0
0
Eset
NuiFest
Eset
7
1 / 2 / 0
4,193
599
2,267
3,560
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
4,995
714
3,544
3,652
1,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 1
4,530
647
1,561
2,561
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
WeLikeCows
Nemesis
9
3 / 0 / 1
5,051
722
2,179
3,270
1,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
6 / 0 / 2
5,134
733
5,123
2,910
750
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 6
4,457
637
1,379
3,919
1,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
12
12
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Jing Wei
 
Jing Wei
0
5
1
0.1
L
Geb
 
Geb
0
2
1
0.25
L
Izanami
ALLIENT
Izanami
0
0
0
0
W
2
0
1
2.5
L
Eset
NuiFest
Eset
1
2
0
0.5
W
0
0
1
0.5
W
Nemesis
WeLikeCows
Nemesis
3
0
1
3.5
W
6
0
2
7
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,644
Damage
13,786
18,369
Taken
16,312
5,320
Mitigated
5,754
3,544
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,481
113
0
1,968
6,498
3,179
0
0
6,070
3,007
12,410
L
Jing Wei
 
Jing Wei
1,515
845
0
196
4,519
393
0
129
4,350
0
10,698
L
Geb
 
Geb
2,381
188
0
278
3,792
1,048
0
276
3,476
6,299
0
L
Izanami
ALLIENT
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
3,544
317
0
1,416
3,652
1,551
0
375
3,277
0
22,532
L
Eset
NuiFest
Eset
2,267
236
0
1,102
3,560
700
0
906
2,484
16,367
0
W
1,561
0
0
1,270
2,561
656
0
1,085
1,276
19,578
0
W
Nemesis
WeLikeCows
Nemesis
2,179
961
0
1,345
3,270
1,055
0
295
2,869
0
29,314
W
5,123
2,676
0
1,145
2,910
750
466
1,209
1,461
0
21,076
W
1,379
805
114
823
3,919
1,742
188
1,381
2,406
0
8,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,421
Gold Earned
24,167
102
Minions Killed
217
0
Camps Cleared
0
549,275
Distance Traveled
728,657
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,025
575
36
5
0
120,419
1
L
Jing Wei
3,454
493
23
3
0
148,076
0
L
Geb
3,387
484
6
1
0
146,885
2
L
Izanami
1,362
195
0
0
0
0
0
W
Nike
4,995
714
49
7
0
133,882
3
L
Eset
4,193
599
37
5
0
133,895
0
W
Thoth
4,530
647
40
6
0
149,661
1
W
Nemesis
5,051
722
66
9
0
171,323
2
W
Medusa
5,134
733
40
6
0
139,202
2
W
Horus
4,457
637
22
3
0
134,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role