Player Matchup

Bacchus
Bacchus
JDelSol
Bacchus
Level 66
God Stats
22W - 22L
1,577 SR
Queue Stats
172W - 180L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
SavvyGiraffe342
Gilgamesh
Level 85
God Stats
27W - 25L
1,456 SR
Queue Stats
198W - 257L
1,257 Elo+
Solo
Serqet
Serqet
killin_spree678
Serqet
Level 85
God Stats
2W - 5L
1,457 SR
Queue Stats
50W - 57L
1,375 Elo+
Solo
Tiamat
Tiamat
lilwolf-95
Tiamat
Level 117
God Stats
6W - 12L
1,309 SR
Queue Stats
561W - 576L
1,368 Elo+
Solo
Cernunnos
Cernunnos
xVASTx00001
Cernunnos
Level 61
God Stats
159W - 184L
1,477 SR
Queue Stats
190W - 236L
1,354 Elo+
Solo
Team Averages
Level 83
1,455 SR
1,358 Elo+

VS

Team Averages
Level 73
1,413 SR
1,363 Elo+
Sol
Sol
DeanEwok
Sol
Level 98
God Stats
20W - 9L
1,558 SR
Queue Stats
379W - 426L
1,374 Elo+
Solo
Pele
Pele
PAP1CHULOx1
Pele
Level 86
God Stats
117W - 121L
1,385 SR
Queue Stats
177W - 194L
1,303 Elo+
Solo
Thanatos
Thanatos
ZaddyP1
Thanatos
Level 29
God Stats
4W - 3L
1,256 SR
Queue Stats
68W - 85L
1,391 Elo+
Party 1
Izanami
Izanami
drdeckerdude
Izanami
Level 76
God Stats
13W - 6L
1,601 SR
Queue Stats
235W - 267L
1,384 Elo+
Party 1
Ah Puch
Ah Puch
lonegrunt_44
Ah Puch
Level 76
God Stats
6W - 14L
1,264 SR
Queue Stats
230W - 265L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JDelSol
Bacchus
10
3 / 4 / 2
6,777
452
4,874
13,188
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
SavvyGiraffe342
Gilgamesh
11
0 / 3 / 0
6,639
443
3,665
10,279
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 1
7,608
507
3,882
9,273
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
lilwolf-95
Tiamat
13
0 / 3 / 0
7,465
498
1,293
10,110
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
xVASTx00001
Cernunnos
11
1 / 2 / 4
6,789
453
2,487
5,877
1,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,667
578
6,353
7,306
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,531
435
443
3,878
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
ZaddyP1
Thanatos
13
2 / 1 / 4
7,677
512
3,456
8,287
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
drdeckerdude
Izanami
11
3 / 4 / 1
6,865
458
7,812
6,537
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
lonegrunt_44
Ah Puch
15
5 / 0 / 2
8,755
584
10,665
5,159
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
14
14
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Bacchus
JDelSol
Bacchus
3
4
2
1
W
1
1
0
1
L
Gilgamesh
SavvyGiraffe342
Gilgamesh
0
3
0
0
W
Thanatos
ZaddyP1
Thanatos
2
1
4
4
W
Izanami
drdeckerdude
Izanami
3
4
1
0.88
L
3
2
1
1.75
L
Tiamat
lilwolf-95
Tiamat
0
3
0
0
W
Ah Puch
lonegrunt_44
Ah Puch
5
0
2
6
L
Cernunnos
xVASTx00001
Cernunnos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,201
Damage
28,729
48,727
Taken
31,167
29,353
Mitigated
10,159
13,107
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,353
2,478
0
2,943
7,306
2,847
2,522
932
5,979
43,909
6,075
L
Bacchus
JDelSol
Bacchus
4,874
726
127
3,852
13,188
12,868
0
2,558
10,630
16,327
0
W
443
40
0
522
3,878
1,209
393
756
3,074
0
22,623
L
Gilgamesh
SavvyGiraffe342
Gilgamesh
3,665
800
0
1,199
10,279
7,446
600
4,964
5,315
8,586
28,851
W
Thanatos
ZaddyP1
Thanatos
3,456
1,603
0
8,649
8,287
2,711
0
1,814
6,408
0
40,708
W
Izanami
drdeckerdude
Izanami
7,812
5,115
0
1,494
6,537
1,691
1,629
1,591
4,571
0
40,983
L
3,882
463
0
3,908
9,273
3,101
0
1,546
7,727
0
45,004
L
Tiamat
lilwolf-95
Tiamat
1,293
53
0
2,444
10,110
4,316
278
6,981
3,129
45,834
0
W
Ah Puch
lonegrunt_44
Ah Puch
10,665
468
0
3,472
5,159
1,701
640
1,468
3,245
59,190
0
L
Cernunnos
xVASTx00001
Cernunnos
2,487
975
339
1,238
5,877
1,622
957
225
5,652
0
37,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
38,495
389
Minions Killed
400
0
Camps Cleared
0
1,353,198
Distance Traveled
1,455,837
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,667
578
105
7
0
291,848
0
L
Bacchus
6,777
452
16
1
0
253,830
0
W
Pele
6,531
435
47
3
0
284,021
8
L
Gilgamesh
6,639
443
83
6
0
227,133
1
W
Thanatos
7,677
512
76
5
0
324,214
0
W
Izanami
6,865
458
72
5
0
259,537
4
L
Serqet
7,608
507
91
6
0
324,379
1
L
Tiamat
7,465
498
107
7
0
275,652
0
W
Ah Puch
8,755
584
100
7
0
296,217
3
L
Cernunnos
6,789
453
92
6
0
272,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role