Player Matchup

Hercules
Hercules
BaronRadial
Hercules
Level 147
God Stats
11W - 19L
1,416 SR
Queue Stats
689W - 693L
1,488 Elo+
Solo
Arachne
Arachne
HeckingClover
Arachne
Level 84
God Stats
6W - 0L
1,911 SR
Queue Stats
122W - 117L
1,519 Elo+
Solo
Bacchus
Bacchus
Pickle
Bacchus
Level 122
God Stats
1W - 4L
1,304 SR
Queue Stats
13W - 20L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Valldus
Kukulkan
Level 47
God Stats
14W - 12L
1,599 SR
Queue Stats
149W - 167L
1,498 Elo+
Solo
Izanami
Izanami
allanon91
Izanami
Level 69
God Stats
15W - 19L
1,478 SR
Queue Stats
195W - 260L
1,480 Elo+
Solo
Team Averages
Level 94
1,542 SR
1,478 Elo+

VS

Team Averages
Level 57
1,470 SR
1,473 Elo+
Ao Kuang
Ao Kuang
GreyNilX
Ao Kuang
Level 68
God Stats
3W - 8L
1,286 SR
Queue Stats
250W - 296L
1,459 Elo+
Solo
Apollo
Apollo
NukeTheBabies
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,565 Elo+
Party 1
Discordia
Discordia
SlurWin
Discordia
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 110L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoloDiff
Tsukuyomi
Level 80
God Stats
1W - 3L
1,607 SR
Queue Stats
59W - 54L
1,570 Elo+
Party 1
Ra
Ra
sl33py0
Ra
Level 58
God Stats
1W - 2L
1,454 SR
Queue Stats
148W - 196L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaronRadial
Hercules
8
1 / 5 / 1
4,985
554
2,180
7,320
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Arachne
10
5 / 2 / 3
6,276
697
4,070
6,168
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Pickle
Bacchus
8
2 / 1 / 4
5,117
569
2,422
5,547
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Valldus
Kukulkan
9
1 / 1 / 4
5,532
615
2,610
2,546
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
allanon91
Izanami
9
3 / 0 / 2
5,596
622
2,511
3,146
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GreyNilX
Ao Kuang
9
3 / 1 / 1
5,395
599
2,439
6,171
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 0
4,512
501
702
3,598
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
SlurWin
Discordia
7
1 / 5 / 2
4,722
525
2,486
5,355
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SoloDiff
Tsukuyomi
10
5 / 3 / 0
5,997
666
7,553
7,682
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

3
0 / 2 / 0
3,447
383
377
1,695
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
9
9
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
BaronRadial
Hercules
1
5
1
0.3
L
Ao Kuang
GreyNilX
Ao Kuang
3
1
1
3.5
W
Arachne
5
2
3
3.25
L
0
2
0
0
W
Bacchus
Pickle
Bacchus
2
1
4
4
L
Discordia
SlurWin
Discordia
1
5
2
0.4
L
Tsukuyomi
SoloDiff
Tsukuyomi
5
3
0
1.67
W
Kukulkan
Valldus
Kukulkan
1
1
4
3
W
Izanami
allanon91
Izanami
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,793
Damage
13,557
24,727
Taken
24,501
11,347
Mitigated
8,311
7,812
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BaronRadial
Hercules
2,180
778
0
1,228
7,320
3,073
0
0
6,857
0
16,161
L
Ao Kuang
GreyNilX
Ao Kuang
2,439
226
0
2,884
6,171
1,658
0
817
5,354
22,403
0
W
Arachne
4,070
2,302
0
2,457
6,168
2,342
36
1,750
4,294
0
25,128
L
702
162
0
1,165
3,598
776
0
500
3,098
0
19,174
W
Bacchus
Pickle
Bacchus
2,422
262
0
2,130
5,547
4,351
411
1,497
3,977
8,179
0
L
Discordia
SlurWin
Discordia
2,486
211
0
1,268
5,355
1,506
186
2,134
3,221
20,388
0
L
Tsukuyomi
SoloDiff
Tsukuyomi
7,553
1,897
0
3,606
7,682
3,935
942
824
6,610
0
31,075
W
Kukulkan
Valldus
Kukulkan
2,610
835
0
535
2,546
758
336
1,275
1,115
28,790
0
W
Izanami
allanon91
Izanami
2,511
1,475
0
1,462
3,146
823
990
463
2,643
0
32,474
L
377
28
23
510
1,695
436
0
757
938
4,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
24,073
258
Minions Killed
194
0
Camps Cleared
0
918,624
Distance Traveled
713,446
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,985
554
48
5
0
166,627
5
L
Ao Kuang
5,395
599
43
5
0
187,916
1
W
Arachne
6,276
697
49
5
0
206,079
2
L
Apollo
4,512
501
40
4
0
163,800
1
W
Bacchus
5,117
569
14
2
0
194,633
4
L
Discordia
4,722
525
48
5
0
124,777
0
L
Tsukuyomi
5,997
666
56
6
0
177,043
2
W
Kukulkan
5,532
615
68
8
0
175,666
1
W
Izanami
5,596
622
79
9
0
175,619
1
L
Ra
3,447
383
7
1
0
59,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role