Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
FutureAC
Merlin
Level 84
God Stats
12W - 4L
1,803 SR
Queue Stats
221W - 229L
1,440 Elo+
Party 2
Atlas
Atlas
Mano_fury
Atlas
Level 141
God Stats
7W - 13L
1,320 SR
Queue Stats
54W - 68L
1,430 Elo+
Solo
Team Averages
Level 104
1,541 SR
1,457 Elo+

VS

Team Averages
Level 106
1,536 SR
1,532 Elo+
Horus
Horus
Free Baby J
Horus
Level 125
God Stats
1W - 0L
1,546 SR
Queue Stats
38W - 25L
1,539 Elo+
Party 1
Ymir
Ymir
Free Sheff G
Ymir
Level 126
God Stats
3W - 0L
1,561 SR
Queue Stats
45W - 38L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
MHxCharles
Zhong Kui
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 15L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 9 / 3
7,067
707
2,961
10,030
2,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
FutureAC
Merlin
10
4 / 6 / 1
7,001
700
5,923
7,718
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Mano_fury
Atlas
9
0 / 4 / 4
5,929
593
5,265
10,824
5,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 11
8,041
804
6,808
7,154
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 3 / 10
8,175
818
5,690
8,379
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
MHxCharles
Zhong Kui
13
8 / 2 / 9
8,763
876
12,309
11,465
7,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
19
19
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
9
3
0.39
W
5
1
11
10.5
W
6
3
10
3.67
L
Merlin
FutureAC
Merlin
4
6
1
0.75
W
Zhong Kui
MHxCharles
Zhong Kui
8
2
9
6.25
L
Atlas
Mano_fury
Atlas
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,149
Damage
24,807
28,572
Taken
26,998
10,348
Mitigated
18,515
2,784
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,961
296
0
150
10,030
2,895
0
5,688
4,074
0
7,570
W
6,808
2,107
1,123
2,572
7,154
6,783
160
3,190
3,964
0
18,377
W
5,690
1,448
0
179
8,379
4,004
133
3,469
4,910
17,075
0
L
Merlin
FutureAC
Merlin
5,923
648
0
827
7,718
2,327
43
5,773
1,767
19,411
0
W
Zhong Kui
MHxCharles
Zhong Kui
12,309
1,583
0
5,976
11,465
7,728
656
5,124
6,341
34,510
0
L
Atlas
Mano_fury
Atlas
5,265
2,062
31
1,776
10,824
5,126
44
6,858
3,739
16,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,997
Gold Earned
24,979
75
Minions Killed
118
2
Camps Cleared
7
431,745
Distance Traveled
517,421
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,067
707
17
2
0
137,299
0
W
Horus
8,041
804
21
2
2
174,629
0
W
Ymir
8,175
818
35
4
2
161,129
0
L
Merlin
7,001
700
37
4
2
133,782
1
W
Zhong Kui
8,763
876
62
6
3
181,663
1
L
Atlas
5,929
593
21
2
0
160,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role