Player Matchup

Cthulhu
Cthulhu
F w G Cali
Cthulhu
Level 44
God Stats
2W - 0L
1,887 SR
Queue Stats
25W - 17L
1,461 Elo+
Party 1
Fenrir
Fenrir
F w G Phil
Fenrir
Level 83
God Stats
4W - 8L
1,306 SR
Queue Stats
119W - 123L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
nazmoney103
Baron Samedi
Level 117
God Stats
5W - 2L
1,497 SR
Queue Stats
347W - 408L
1,450 Elo+
Party 1
Team Averages
Level 81
1,563 SR
1,453 Elo+

VS

Team Averages
Level 65
1,517 SR
1,353 Elo+
Morgan Le Fay
Morgan Le Fay
Dante032411
Morgan Le Fay
Level 107
God Stats
11W - 14L
1,581 SR
Queue Stats
435W - 461L
1,503 Elo+
Party 2
Thor
Thor
IL0V3-U-BCH
Thor
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 16L
1,167 Elo+
Party 2
Sylvanus
Sylvanus
YaboiSTRONG
Sylvanus
Level 81
God Stats
2W - 4L
1,469 SR
Queue Stats
86W - 104L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F w G Cali
Cthulhu
14
3 / 1 / 7
10,059
719
5,692
13,200
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
F w G Phil
Fenrir
13
8 / 5 / 4
10,358
740
13,001
13,862
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
nazmoney103
Baron Samedi
13
1 / 2 / 8
9,148
653
8,119
8,694
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dante032411
Morgan Le Fay
14
5 / 6 / 3
9,842
703
12,176
11,318
3,610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 2 / 4
7,636
545
3,070
4,579
1,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
YaboiSTRONG
Sylvanus
13
2 / 4 / 6
9,947
711
7,857
16,991
19,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
12
Kills
8
8
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dante032411
Morgan Le Fay
5
6
3
1.08
W
Cthulhu
F w G Cali
Cthulhu
3
1
7
6.5
W
Fenrir
F w G Phil
Fenrir
8
5
4
2
L
1
2
4
1.5
L
Sylvanus
YaboiSTRONG
Sylvanus
2
4
6
1.25
W
Baron Samedi
nazmoney103
Baron Samedi
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
23,103
35,756
Taken
32,888
25,990
Mitigated
24,522
10,143
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dante032411
Morgan Le Fay
12,176
474
159
1,296
11,318
3,610
0
3,603
7,392
43,910
0
W
Cthulhu
F w G Cali
Cthulhu
5,692
869
684
3,930
13,200
14,949
359
6,666
6,379
26,628
0
W
Fenrir
F w G Phil
Fenrir
13,001
3,038
0
1,334
13,862
6,640
517
8,791
5,007
0
28,310
L
3,070
834
0
545
4,579
1,631
0
1,935
2,450
0
6,832
L
Sylvanus
YaboiSTRONG
Sylvanus
7,857
1,718
1,558
6,014
16,991
19,281
0
8,164
7,934
19,514
0
W
Baron Samedi
nazmoney103
Baron Samedi
8,119
592
895
3,300
8,694
4,401
933
5,730
2,873
35,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
27,425
161
Minions Killed
103
8
Camps Cleared
3
739,912
Distance Traveled
526,116
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,842
703
80
6
3
197,765
2
W
Cthulhu
10,059
719
61
4
2
261,476
1
W
Fenrir
10,358
740
28
2
4
246,325
1
L
Thor
7,636
545
11
1
0
100,001
1
L
Sylvanus
9,947
711
12
1
0
228,350
5
W
Baron Samedi
9,148
653
72
5
2
232,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role