Player Matchup

Raijin
Raijin
BigDiddy1971
Raijin
Level 28
God Stats
2W - 4L
1,809 SR
Queue Stats
94W - 100L
1,459 Elo+
Party 1
Osiris
Osiris
Cadillacavill
Osiris
Level 148
God Stats
10W - 6L
1,601 SR
Queue Stats
236W - 217L
1,496 Elo+
Party 3
Odin
Odin
PyrePanda
Odin
Level 79
God Stats
5W - 6L
1,655 SR
Queue Stats
21W - 13L
1,566 Elo+
Party 3
Neith
Neith
chanthebarber
Neith
Level 86
God Stats
4W - 4L
1,610 SR
Queue Stats
378W - 415L
1,472 Elo+
Solo
Hun Batz
Hun Batz
temp-170204
Hun Batz
Level 62
God Stats
9W - 8L
1,539 SR
Queue Stats
279W - 308L
1,444 Elo+
Party 1
Team Averages
Level 81
1,643 SR
1,487 Elo+

VS

Team Averages
Level 42
1,406 SR
1,432 Elo+
Poseidon
Poseidon
Dinniee
Poseidon
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 55L
1,496 Elo+
Party 2
Raijin
Raijin
Flame777k
Raijin
Level 109
God Stats
9W - 8L
1,486 SR
Queue Stats
326W - 354L
1,493 Elo+
Solo
Mulan
Mulan
Gustorio
Mulan
Level 28
God Stats
1W - 2L
1,217 SR
Queue Stats
18W - 14L
1,485 Elo+
Party 2
Susano
Susano
Ivoryfang
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,303 Elo+
Party 2
Bacchus
Bacchus
Jaheros
Bacchus
Level 4
God Stats
1W - 2L
1,329 SR
Queue Stats
29W - 30L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
8 / 2 / 4
9,313
548
10,494
9,159
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 3 / 1
7,948
468
2,764
11,775
7,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
14
2 / 4 / 6
8,450
497
7,576
12,314
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 5
6,603
388
4,750
5,897
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
temp-170204
Hun Batz
14
7 / 3 / 6
9,469
557
8,690
11,485
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dinniee
Poseidon
14
8 / 2 / 5
9,220
542
17,399
10,561
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
Flame777k
Raijin
13
1 / 6 / 4
7,766
457
4,359
10,400
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Gustorio
Mulan
13
2 / 3 / 1
7,952
468
3,724
13,341
8,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
Ivoryfang
Susano
13
3 / 7 / 2
7,949
468
4,195
11,924
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Jaheros
Bacchus
12
1 / 1 / 7
7,696
453
4,318
11,108
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
19
Kills
15
15
Deaths
19
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
8
2
4
5
L
2
3
1
0.83
W
Poseidon
Dinniee
Poseidon
8
2
5
5.25
W
Raijin
Flame777k
Raijin
1
6
4
0.5
W
Mulan
Gustorio
Mulan
2
3
1
0.83
W
Susano
Ivoryfang
Susano
3
7
2
0.57
W
Bacchus
Jaheros
Bacchus
1
1
7
4.5
L
Odin
2
4
6
1.25
L
0
3
5
0.83
L
Hun Batz
temp-170204
Hun Batz
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
33,995
50,630
Taken
57,334
23,980
Mitigated
26,773
10,371
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
10,494
1,037
72
1,984
9,159
2,971
548
5,341
3,564
48,360
0
L
2,764
730
744
1,466
11,775
7,683
403
6,840
4,889
0
43,263
W
Poseidon
Dinniee
Poseidon
17,399
3,195
0
4,642
10,561
2,598
851
1,991
8,299
62,243
0
W
Raijin
Flame777k
Raijin
4,359
215
0
847
10,400
2,987
124
2,314
7,800
49,336
0
W
Mulan
Gustorio
Mulan
3,724
265
0
3,398
13,341
8,126
784
2,331
10,479
0
41,892
W
Susano
Ivoryfang
Susano
4,195
908
0
2,579
11,924
3,665
517
1,254
10,385
0
37,449
W
Bacchus
Jaheros
Bacchus
4,318
829
0
4,036
11,108
9,397
59
2,335
8,590
13,208
0
L
Odin
7,576
912
0
1,448
12,314
8,350
452
4,574
7,732
773
39,051
L
4,750
1,449
0
1,634
5,897
1,601
525
3,574
2,289
0
30,340
L
Hun Batz
temp-170204
Hun Batz
8,690
2,925
0
3,023
11,485
3,375
184
5,223
6,080
0
45,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,783
Gold Earned
40,583
373
Minions Killed
375
0
Camps Cleared
0
1,546,954
Distance Traveled
1,523,393
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,313
548
89
5
0
335,540
1
L
Osiris
7,948
468
80
5
0
312,297
0
W
Poseidon
9,220
542
93
5
0
315,976
4
W
Raijin
7,766
457
89
5
0
303,411
3
W
Mulan
7,952
468
97
6
0
298,059
2
W
Susano
7,949
468
67
4
0
275,185
1
W
Bacchus
7,696
453
29
2
0
330,762
4
L
Odin
8,450
497
82
5
0
312,050
0
L
Neith
6,603
388
45
3
0
220,394
4
L
Hun Batz
9,469
557
77
5
0
366,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role