Player Matchup

Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DefendThePaint
Ymir
Level 129
God Stats
4W - 6L
1,454 SR
Queue Stats
120W - 106L
1,494 Elo+
Party 1
Tyr
Tyr
TrickiesGore63
Tyr
Level 122
God Stats
2W - 3L
1,613 SR
Queue Stats
79W - 62L
1,522 Elo+
Party 1
Team Averages
Level 116
1,523 SR
1,506 Elo+

VS

Team Averages
Level 107
1,396 SR
1,333 Elo+
Cerberus
Cerberus
Dys the Fox
Cerberus
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo
Chernobog
Chernobog
Itz-Raidrun
Chernobog
Level 125
God Stats
3W - 7L
1,359 SR
Queue Stats
206W - 223L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
OTTERWOLF12
Baron Samedi
Level 123
God Stats
0W - 1L
1,330 SR
Queue Stats
12W - 23L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 2 / 8
11,212
660
11,083
6,588
2,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 7
11,233
661
9,721
16,013
14,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 5 / 5
11,214
660
13,098
18,108
18,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dys the Fox
Cerberus
13
1 / 6 / 6
10,171
598
6,338
15,135
11,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
Itz-Raidrun
Chernobog
15
6 / 3 / 3
11,279
663
18,058
13,511
5,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
OTTERWOLF12
Baron Samedi
14
3 / 3 / 7
10,719
631
5,002
12,840
6,154
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
12
Kills
10
10
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
8
3.5
W
4
3
7
2.5
L
Cerberus
Dys the Fox
Cerberus
1
6
6
0.67
L
Chernobog
Itz-Raidrun
Chernobog
6
3
3
2.5
L
Baron Samedi
OTTERWOLF12
Baron Samedi
3
3
7
2.17
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
29,398
40,709
Taken
41,486
35,266
Mitigated
22,842
10,093
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,083
4,527
1,188
677
6,588
2,532
2,285
2,846
3,742
0
52,250
W
9,721
559
0
4,139
16,013
14,071
209
4,784
11,229
34,035
0
L
Cerberus
Dys the Fox
Cerberus
6,338
430
0
2,705
15,135
11,307
175
5,960
9,020
29,801
0
L
Chernobog
Itz-Raidrun
Chernobog
18,058
7,839
426
411
13,511
5,381
1,040
3,489
10,022
0
43,290
L
Baron Samedi
OTTERWOLF12
Baron Samedi
5,002
648
1,645
2,996
12,840
6,154
371
4,068
8,772
19,139
0
W
13,098
1,005
0
4,089
18,108
18,663
71
5,026
13,082
7,300
28,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
32,169
171
Minions Killed
169
9
Camps Cleared
6
882,955
Distance Traveled
820,027
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,212
660
91
5
4
304,941
6
W
Ymir
11,233
661
50
3
2
275,878
4
L
Cerberus
10,171
598
66
4
2
279,127
5
L
Chernobog
11,279
663
66
4
4
278,598
1
L
Baron Samedi
10,719
631
37
2
0
262,302
0
W
Tyr
11,214
660
30
2
3
302,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role