Player Matchup

Janus
Janus
Hazza0504
Janus
Level 107
God Stats
1W - 5L
1,287 SR
Queue Stats
76W - 121L
1,304 Elo+
Party 2
Artemis
Artemis
Phagerinoz
Artemis
Level 120
God Stats
1W - 2L
1,310 SR
Queue Stats
48W - 57L
1,446 Elo+
Party 2
Cerberus
Cerberus
TheZeroHER0
Cerberus
Level 102
God Stats
4W - 4L
1,677 SR
Queue Stats
18W - 27L
1,410 Elo+
Party 2
Team Averages
Level 110
1,424 SR
1,387 Elo+

VS

Team Averages
Level 134
1,486 SR
1,575 Elo+
Sol
Sol
Mister MadBro
Sol
Level 145
God Stats
1W - 0L
1,277 SR
Queue Stats
24W - 15L
1,584 Elo+
Party 1
Hercules
Hercules
OsborneJack
Hercules
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,514 Elo+
Party 1
Achilles
Achilles
Yace 1996
Achilles
Level 128
God Stats
2W - 2L
1,682 SR
Queue Stats
38W - 25L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hazza0504
Janus
12
2 / 8 / 2
8,256
635
6,452
11,119
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Phagerinoz
Artemis
13
4 / 7 / 2
8,677
667
7,593
13,187
4,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TheZeroHER0
Cerberus
12
2 / 1 / 4
9,092
699
10,240
17,919
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
10,091
776
17,404
9,404
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
OsborneJack
Hercules
11
4 / 5 / 7
9,180
706
5,532
15,072
10,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Yace 1996
Achilles
14
7 / 2 / 8
10,027
771
14,323
14,466
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
16
16
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
Hazza0504
Janus
2
8
2
0.38
W
5
2
7
4.25
W
Hercules
OsborneJack
Hercules
4
5
7
1.5
L
Artemis
Phagerinoz
Artemis
4
7
2
0.71
L
Cerberus
TheZeroHER0
Cerberus
2
1
4
4
W
Achilles
Yace 1996
Achilles
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
37,259
42,225
Taken
38,942
21,773
Mitigated
23,078
9,818
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Hazza0504
Janus
6,452
213
0
500
11,119
3,558
0
5,636
5,256
33,836
0
W
17,404
4,544
0
5,003
9,404
3,097
2,617
3,721
5,529
55,519
5,041
W
Hercules
OsborneJack
Hercules
5,532
2,295
0
5,531
15,072
10,703
343
5,342
9,440
0
13,539
L
Artemis
Phagerinoz
Artemis
7,593
2,476
0
1,806
13,187
4,664
0
6,112
6,786
0
23,903
L
Cerberus
TheZeroHER0
Cerberus
10,240
342
179
7,333
17,919
13,551
0
4,781
12,405
24,712
0
W
Achilles
Yace 1996
Achilles
14,323
2,694
0
5,296
14,466
9,278
303
7,275
6,939
0
26,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
29,298
130
Minions Killed
132
4
Camps Cleared
7
676,231
Distance Traveled
674,118
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,256
635
63
5
1
209,557
0
W
Sol
10,091
776
85
7
5
215,559
1
W
Hercules
9,180
706
14
1
0
213,093
0
L
Artemis
8,677
667
34
3
2
211,851
3
L
Cerberus
9,092
699
33
3
1
254,823
4
W
Achilles
10,027
771
33
3
2
245,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role