Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
ItsjustAgame09
Khepri
Level 48
God Stats
3W - 1L
1,576 SR
Queue Stats
81W - 73L
1,644 Elo+
Party 1
Guan Yu
Guan Yu
MetrikZero
Guan Yu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nurvanos
Ah Muzen Cab
Level 160
God Stats
2W - 0L
1,934 SR
Queue Stats
69W - 57L
1,581 Elo+
Party 3
Zhong Kui
Zhong Kui
relbaz
Zhong Kui
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,869 Elo+
Party 1
Team Averages
Level 105
1,602 SR
1,649 Elo+

VS

Team Averages
Level 138
1,590 SR
1,598 Elo+
Tyr
Tyr
DaveyDayz
Tyr
Level 121
God Stats
2W - 2L
1,605 SR
Queue Stats
95W - 68L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
Ganman10
Danzaburou
Level 156
God Stats
4W - 4L
1,597 SR
Queue Stats
214W - 181L
1,577 Elo+
Party 2
Pele
Pele
JoeyFatNuts
Pele
Level 145
God Stats
0W - 2L
1,612 SR
Queue Stats
117W - 84L
1,610 Elo+
Party 2
Ra
Ra
MURPHYSxLAWYER
Ra
Level 140
God Stats
0W - 1L
1,342 SR
Queue Stats
323W - 301L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rennobro
Kumbhakarna
Level 128
God Stats
1W - 1L
1,796 SR
Queue Stats
60W - 44L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
1 / 2 / 16
10,370
741
9,226
11,127
6,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 1 / 19
10,560
754
10,151
7,172
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
MetrikZero
Guan Yu
16
1 / 4 / 20
10,203
729
13,021
19,876
21,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Nurvanos
Ah Muzen Cab
20
13 / 2 / 6
12,717
908
13,458
11,376
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
relbaz
Zhong Kui
18
8 / 5 / 7
10,879
777
18,022
18,096
21,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
8,327
595
3,217
11,053
11,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Ganman10
Danzaburou
17
2 / 7 / 8
10,081
720
12,853
15,652
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 6 / 3
10,714
765
14,386
15,583
10,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 2 / 8
9,807
701
10,675
9,694
3,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Rennobro
Kumbhakarna
16
4 / 6 / 4
9,318
666
6,889
16,369
14,434
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
26
Kills
13
14
Deaths
26
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
2
16
4.5
L
0
5
8
0.8
L
Danzaburou
Ganman10
Danzaburou
2
7
8
0.86
W
3
1
19
12.5
L
7
6
3
1.42
L
0
2
8
2
W
Guan Yu
MetrikZero
Guan Yu
1
4
20
2.75
W
Ah Muzen Cab
Nurvanos
Ah Muzen Cab
13
2
6
8
L
Kumbhakarna
Rennobro
Kumbhakarna
4
6
4
1
W
Zhong Kui
relbaz
Zhong Kui
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,878
Damage
48,020
67,647
Taken
68,351
62,084
Mitigated
45,384
25,670
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,226
2,044
1,427
2,533
11,127
6,732
984
3,150
7,861
0
27,995
L
3,217
69
0
1,567
11,053
11,666
0
4,558
5,964
796
4,697
L
Danzaburou
Ganman10
Danzaburou
12,853
6,766
872
2,747
15,652
5,171
0
7,522
7,870
0
35,239
W
10,151
0
1,913
581
7,172
6,609
338
1,158
5,876
19,235
0
L
14,386
2,703
689
3,189
15,583
10,499
0
7,704
7,320
0
24,661
L
10,675
978
4,629
2,641
9,694
3,614
0
4,208
5,250
34,647
0
W
Guan Yu
MetrikZero
Guan Yu
13,021
1,612
2,921
5,652
19,876
21,787
134
6,229
10,711
6,457
15,045
W
Ah Muzen Cab
Nurvanos
Ah Muzen Cab
13,458
6,079
768
3,351
11,376
5,852
2,109
3,706
7,493
0
35,332
L
Kumbhakarna
Rennobro
Kumbhakarna
6,889
420
1,150
1,347
16,369
14,434
0
6,005
9,774
10,434
0
W
Zhong Kui
relbaz
Zhong Kui
18,022
1,236
741
5,783
18,096
21,104
1,477
3,776
14,071
34,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,729
Gold Earned
48,247
164
Minions Killed
156
0
Camps Cleared
0
1,281,196
Distance Traveled
1,172,801
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,370
741
30
2
0
255,194
0
L
Tyr
8,327
595
12
1
0
245,581
6
L
Danzaburou
10,081
720
59
4
0
186,349
0
W
Khepri
10,560
754
18
1
0
264,320
6
L
Pele
10,714
765
19
1
0
245,162
1
L
Ra
9,807
701
54
4
0
267,086
0
W
Guan Yu
10,203
729
23
2
0
275,958
1
W
Ah Muzen Cab
12,717
908
46
3
0
260,369
1
L
Kumbhakarna
9,318
666
12
1
0
228,623
0
W
Zhong Kui
10,879
777
47
3
0
225,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role