Player Matchup

Sol
Sol
Meilinky
Sol
Level 54
God Stats
5W - 4L
1,541 SR
Queue Stats
49W - 26L
1,631 Elo+
Solo
Thanatos
Thanatos
joshb1999
Thanatos
Level 64
God Stats
3W - 3L
1,351 SR
Queue Stats
227W - 254L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
juztjohn
Amaterasu
Level 37
God Stats
28W - 14L
1,602 SR
Queue Stats
43W - 27L
1,572 Elo+
Party 1
Team Averages
Level 52
1,498 SR
1,534 Elo+

VS

Team Averages
Level 104
1,666 SR
1,477 Elo+
Nemesis
Nemesis
OGAH
Nemesis
Level 124
God Stats
2W - 1L
1,502 SR
Queue Stats
38W - 34L
1,646 Elo+
Solo
Chaac
Chaac
SixpennyRaptor6
Chaac
Level 119
God Stats
6W - 2L
1,759 SR
Queue Stats
116W - 142L
1,408 Elo+
Party 2
Olorun
Olorun
TypicalCJ
Olorun
Level 68
God Stats
2W - 0L
1,737 SR
Queue Stats
39W - 69L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,883
635
13,719
13,101
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
joshb1999
Thanatos
10
2 / 7 / 2
8,442
603
7,731
12,875
4,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
juztjohn
Amaterasu
10
0 / 7 / 1
7,848
561
5,304
14,385
9,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OGAH
Nemesis
16
9 / 0 / 10
11,217
801
15,032
12,668
10,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 3 / 9
10,842
774
15,409
16,264
14,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
TypicalCJ
Olorun
12
0 / 1 / 17
9,225
659
5,596
7,787
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
19
19
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Nemesis
OGAH
Nemesis
9
0
10
14
W
10
3
9
4.83
W
Olorun
TypicalCJ
Olorun
0
1
17
8.5
L
Thanatos
joshb1999
Thanatos
2
7
2
0.43
L
Amaterasu
juztjohn
Amaterasu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
36,037
40,361
Taken
36,719
18,919
Mitigated
28,120
12,188
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,719
4,272
703
4,163
13,101
4,433
997
2,477
10,012
35,658
0
W
Nemesis
OGAH
Nemesis
15,032
7,613
0
3,497
12,668
10,106
1,702
5,496
7,172
0
45,013
W
15,409
1,261
0
5,412
16,264
14,231
272
5,798
10,466
4,179
21,917
W
Olorun
TypicalCJ
Olorun
5,596
2,063
266
3,062
7,787
3,783
991
2,791
4,996
27,015
3,016
L
Thanatos
joshb1999
Thanatos
7,731
552
0
4,380
12,875
4,687
135
2,130
9,995
0
14,628
L
Amaterasu
juztjohn
Amaterasu
5,304
1,521
0
2,942
14,385
9,799
389
2,210
11,595
0
18,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,173
Gold Earned
31,284
96
Minions Killed
144
2
Camps Cleared
9
782,689
Distance Traveled
777,640
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,883
635
44
3
1
249,317
6
W
Nemesis
11,217
801
55
4
2
298,425
4
W
Chaac
10,842
774
31
2
2
252,470
1
W
Olorun
9,225
659
58
4
5
226,745
0
L
Thanatos
8,442
603
12
1
1
267,898
2
L
Amaterasu
7,848
561
40
3
0
265,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role