Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Aka Dragonz1075
Gilgamesh
Level 69
God Stats
1W - 0L
1,275 SR
Queue Stats
3W - 6L
1,202 Elo+
Party 1
Athena
Athena
AntonioSL13
Athena
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Elixil
Chaac
Level 118
God Stats
1W - 2L
1,289 SR
Queue Stats
53W - 55L
1,409 Elo+
Party 1
Chang'e
Chang'e
WaterHornet
Chang'e
Level 146
God Stats
4W - 2L
1,379 SR
Queue Stats
181W - 215L
1,315 Elo+
Solo
Team Averages
Level 93
1,389 SR
1,385 Elo+

VS

Team Averages
Level 42
1,452 SR
1,224 Elo+
Agni
Agni
Caspdonitas
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,110 Elo+
Party 2
Chaac
Chaac
Feank
Chaac
Level 25
God Stats
0W - 2L
1,261 SR
Queue Stats
37W - 51L
1,379 Elo+
Solo
Chronos
Chronos
InwardBog649377
Chronos
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,169 Elo+
Party 2
Ao Kuang
Ao Kuang
JumboJerk
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,204 Elo+
Solo
Chang'e
Chang'e
Sofa222
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 4 / 25
10,381
799
9,906
15,712
10,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Aka Dragonz1075
Gilgamesh
20
23 / 3 / 13
13,167
1,013
25,874
20,240
17,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
17
1 / 3 / 32
10,734
826
7,929
26,699
36,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Elixil
Chaac
18
9 / 3 / 28
11,266
867
21,392
22,279
26,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
WaterHornet
Chang'e
17
3 / 1 / 29
10,319
794
15,836
16,193
8,860
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 6
9,342
719
15,199
16,084
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Feank
Chaac
17
3 / 7 / 9
9,872
759
14,020
21,748
20,069
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 10 / 6
10,235
787
19,042
20,290
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
JumboJerk
Ao Kuang
13
0 / 10 / 8
8,064
620
7,849
15,857
13,047
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Sofa222
Chang'e
18
5 / 5 / 7
10,870
836
17,487
17,814
7,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
49
42
Kills
13
14
Deaths
43
127
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
4
25
4.63
W
Gilgamesh
Aka Dragonz1075
Gilgamesh
23
3
13
9.83
W
Athena
1
3
32
5.67
L
2
11
6
0.45
W
Chaac
Elixil
Chaac
9
3
28
7.67
L
Chaac
Feank
Chaac
3
7
9
1.07
L
3
10
6
0.6
L
Ao Kuang
JumboJerk
Ao Kuang
0
10
8
0.4
L
Chang'e
Sofa222
Chang'e
5
5
7
1.7
W
Chang'e
WaterHornet
Chang'e
3
1
29
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,937
Damage
73,597
101,123
Taken
91,793
98,945
Mitigated
53,869
48,117
Healing
28,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,906
6,128
1,464
4,507
15,712
10,370
1,787
10,151
5,561
0
12,876
W
Gilgamesh
Aka Dragonz1075
Gilgamesh
25,874
5,453
1,903
4,662
20,240
17,477
1,596
14,750
5,490
0
44,823
W
Athena
7,929
2,696
1,504
3,895
26,699
36,137
701
13,823
12,876
19,022
0
L
15,199
1,483
860
2,080
16,084
5,685
586
2,984
12,592
27,939
0
W
Chaac
Elixil
Chaac
21,392
4,448
2,568
8,600
22,279
26,101
1,884
10,930
11,349
0
39,406
L
Chaac
Feank
Chaac
14,020
1,804
460
4,280
21,748
20,069
47
8,215
11,353
0
32,411
L
19,042
7,766
96
4,137
20,290
7,827
245
4,110
15,434
32,681
0
L
Ao Kuang
JumboJerk
Ao Kuang
7,849
3,380
767
1,938
15,857
13,047
646
5,140
9,987
9,028
0
L
Chang'e
Sofa222
Chang'e
17,487
3,746
4,433
9,496
17,814
7,241
612
3,316
13,886
31,901
0
W
Chang'e
WaterHornet
Chang'e
15,836
2,935
10,995
8,019
16,193
8,860
1,232
9,923
6,270
29,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,867
Gold Earned
48,383
127
Minions Killed
118
0
Camps Cleared
0
1,273,663
Distance Traveled
1,011,982
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,381
799
13
1
0
254,145
0
W
Gilgamesh
13,167
1,013
35
3
0
256,148
1
W
Athena
10,734
826
21
2
0
245,975
0
L
Agni
9,342
719
27
2
0
178,707
0
W
Chaac
11,266
867
32
2
0
251,176
0
L
Chaac
9,872
759
25
2
0
230,346
0
L
Chronos
10,235
787
28
2
0
195,642
0
L
Ao Kuang
8,064
620
3
0
0
207,877
0
L
Chang'e
10,870
836
35
3
0
199,410
0
W
Chang'e
10,319
794
26
2
0
266,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role