Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
B1GHunny
Cernunnos
Level 13
God Stats
0W - 2L
1,342 SR
Queue Stats
3W - 5L
1,543 Elo+
Party 1
Khepri
Khepri
ImplyingImGood
Khepri
Level 146
God Stats
2W - 5L
1,432 SR
Queue Stats
288W - 323L
1,497 Elo+
Party 1
Olorun
Olorun
Jordan97
Olorun
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
141W - 163L
1,414 Elo+
Party 3
Mulan
Mulan
LilDefuseKit
Mulan
Level 25
God Stats
1W - 3L
1,367 SR
Queue Stats
29W - 48L
1,368 Elo+
Party 3
Team Averages
Level 76
1,428 SR
1,465 Elo+

VS

Team Averages
Level 130
1,558 SR
1,605 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DiceHeart
Cernunnos
Level 158
God Stats
6W - 2L
1,663 SR
Queue Stats
487W - 259L
1,685 Elo+
Party 2
Anhur
Anhur
Zebedeedy
Anhur
Level 158
God Stats
4W - 2L
1,572 SR
Queue Stats
447W - 261L
1,649 Elo+
Party 2
Achilles
Achilles
djbingbing
Achilles
Level 149
God Stats
3W - 3L
1,490 SR
Queue Stats
313W - 277L
1,489 Elo+
Party 2
Ra
Ra
ΖigZag
Ra
Level 160
God Stats
11W - 7L
1,567 SR
Queue Stats
303W - 207L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 5 / 2
4,815
482
3,716
6,390
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
B1GHunny
Cernunnos
8
0 / 3 / 0
4,597
460
1,995
3,996
829
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 0
4,218
422
1,685
9,935
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Jordan97
Olorun
6
1 / 8 / 2
4,641
464
3,876
10,056
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
2 / 5 / 0
4,575
458
5,292
8,178
4,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 2 / 6
5,618
562
4,774
7,131
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
DiceHeart
Cernunnos
11
7 / 0 / 4
6,429
643
8,193
5,307
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Zebedeedy
Anhur
10
5 / 0 / 7
6,197
620
4,572
4,887
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
djbingbing
Achilles
8
4 / 0 / 6
6,042
604
2,987
6,466
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
8 / 2 / 10
7,170
717
10,170
6,502
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
26
26
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
2
0.4
W
Hun Batz
 
Hun Batz
2
2
6
2.5
L
Cernunnos
B1GHunny
Cernunnos
0
3
0
0
W
Cernunnos
DiceHeart
Cernunnos
7
0
4
9
L
0
5
0
0
L
Olorun
Jordan97
Olorun
1
8
2
0.25
L
2
5
0
0.4
W
Anhur
Zebedeedy
Anhur
5
0
7
8.5
W
Achilles
djbingbing
Achilles
4
0
6
7
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,564
Damage
30,696
38,555
Taken
30,293
13,385
Mitigated
13,004
7,061
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,716
1,301
0
1,438
6,390
1,644
0
2,314
3,904
0
18,810
W
Hun Batz
 
Hun Batz
4,774
1,776
0
2,283
7,131
2,986
0
1,137
5,766
0
24,309
L
Cernunnos
B1GHunny
Cernunnos
1,995
847
0
321
3,996
829
0
739
3,213
0
18,523
W
Cernunnos
DiceHeart
Cernunnos
8,193
4,166
0
2,037
5,307
1,585
282
1,061
4,212
0
40,494
L
1,685
0
62
1,545
9,935
3,463
0
1,681
8,178
10,792
0
L
Olorun
Jordan97
Olorun
3,876
1,625
0
2,205
10,056
2,712
0
3,441
6,372
17,793
0
L
5,292
946
0
1,490
8,178
4,737
75
1,517
6,352
1,631
12,107
W
Anhur
Zebedeedy
Anhur
4,572
2,695
0
367
4,887
1,317
364
1,123
3,698
0
33,244
W
Achilles
djbingbing
Achilles
2,987
875
0
1,633
6,466
4,811
36
1,870
4,461
0
8,853
W
10,170
1,501
737
2,794
6,502
2,305
142
1,902
4,566
45,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,846
Gold Earned
31,456
177
Minions Killed
297
0
Camps Cleared
0
886,387
Distance Traveled
997,014
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,815
482
50
5
0
188,524
3
W
Hun Batz
5,618
562
56
6
0
161,032
1
L
Cernunnos
4,597
460
55
6
0
160,424
2
W
Cernunnos
6,429
643
68
7
0
200,939
4
L
Khepri
4,218
422
17
2
0
194,829
3
L
Olorun
4,641
464
31
3
0
157,200
4
L
Mulan
4,575
458
24
2
0
185,410
1
W
Anhur
6,197
620
64
6
0
213,021
3
W
Achilles
6,042
604
17
2
0
203,753
3
W
Ra
7,170
717
92
9
0
218,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role